Player Matchup

Neith
Neith
CroKezo
Neith
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,248 Elo+
Party 2
Vamana
Vamana
JorisPlay
Vamana
Level 21
God Stats
12W - 12L
1,378 SR
Queue Stats
43W - 54L
1,262 Elo+
Solo
Loki
Loki
Keczzor1
Loki
Level 15
God Stats
2W - 2L
1,321 SR
Queue Stats
14W - 13L
1,260 Elo+
Party 2
Ares
Ares
Kiiffa
Ares
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 51L
1,293 Elo+
Solo
Olorun
Olorun
MeTheKingPin
Olorun
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,260 Elo+
Party 2
Team Averages
Level 20
1,440 SR
1,265 Elo+

VS

Team Averages
Level 7
1,500 SR
1,397 Elo+
Artemis
Artemis
Efekan_106
Artemis
Level 6
God Stats
0W - 8L
1,500 SR
Queue Stats
111W - 101L
1,469 Elo+
Party 1
Zhong Kui
Zhong Kui
Ellgauer
Zhong Kui
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Scylla
Scylla
TempoShea
Scylla
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,349 Elo+
Solo
Fafnir
Fafnir
Toffellel
Fafnir
Level 5
God Stats
4W - 3L
1,500 SR
Queue Stats
20W - 18L
1,469 Elo+
Party 1
Nemesis
Nemesis
Zira93
Nemesis
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 49L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CroKezo
Neith
17
12 / 2 / 7
11,321
629
22,127
14,315
5,381
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
JorisPlay
Vamana
17
4 / 0 / 1
11,670
648
6,386
13,454
8,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
14
1 / 1 / 3
9,156
509
3,459
10,943
3,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
Kiiffa
Ares
13
4 / 2 / 7
9,958
553
3,040
11,082
7,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
16
10 / 1 / 1
10,508
584
11,780
11,431
5,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Efekan_106
Artemis
11
2 / 9 / 0
7,293
405
7,607
14,094
4,404
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
Ellgauer
Zhong Kui
14
0 / 5 / 0
8,158
453
13,863
14,945
12,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
TempoShea
Scylla
15
3 / 6 / 0
9,378
521
4,717
10,698
3,166
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
Toffellel
Fafnir
12
0 / 5 / 5
9,018
501
4,022
14,220
16,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Zira93
Nemesis
9
1 / 7 / 2
6,564
365
3,681
10,917
4,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
31
Kills
6
6
Deaths
32
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
CroKezo
Neith
12
2
7
7.75
L
Artemis
Efekan_106
Artemis
2
9
0
0.22
L
Zhong Kui
Ellgauer
Zhong Kui
0
5
0
0
W
Vamana
JorisPlay
Vamana
4
0
1
4.5
W
Loki
1
1
3
2.5
W
Ares
Kiiffa
Ares
4
2
7
3.75
W
Olorun
10
1
1
10.5
L
Scylla
TempoShea
Scylla
3
6
0
0.5
L
Fafnir
Toffellel
Fafnir
0
5
5
0.5
L
Nemesis
Zira93
Nemesis
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,792
Damage
33,890
61,225
Taken
64,874
29,663
Mitigated
40,972
20,660
Healing
11,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
CroKezo
Neith
22,127
8,562
0
4,513
14,315
5,381
3,406
3,724
10,591
0
78,249
L
Artemis
Efekan_106
Artemis
7,607
4,024
0
2,605
14,094
4,404
39
1,399
12,695
0
36,862
L
Zhong Kui
Ellgauer
Zhong Kui
13,863
2,994
0
5,180
14,945
12,551
0
4,578
10,367
52,324
0
W
Vamana
JorisPlay
Vamana
6,386
3,576
0
5,081
13,454
8,264
667
8,782
4,672
0
58,977
W
Loki
3,459
1,221
0
5,758
10,943
3,346
322
1,898
9,045
0
64,595
W
Ares
Kiiffa
Ares
3,040
308
0
0
11,082
7,281
192
1,215
9,867
26,415
0
W
Olorun
11,780
6,374
222
5,086
11,431
5,391
1,256
6,983
4,448
53,297
3,938
L
Scylla
TempoShea
Scylla
4,717
1,719
0
329
10,698
3,166
670
2,936
7,762
37,971
0
L
Fafnir
Toffellel
Fafnir
4,022
1,521
0
913
14,220
16,636
0
3,159
11,061
16,464
0
L
Nemesis
Zira93
Nemesis
3,681
1,429
0
2,064
10,917
4,215
110
1,583
9,334
0
22,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,613
Gold Earned
40,411
546
Minions Killed
271
0
Camps Cleared
0
1,696,681
Distance Traveled
1,348,190
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,321
629
128
7
0
292,910
0
L
Artemis
7,293
405
49
3
0
280,623
1
L
Zhong Kui
8,158
453
104
6
0
239,284
1
W
Vamana
11,670
648
154
9
0
344,460
3
W
Loki
9,156
509
113
6
0
371,426
1
W
Ares
9,958
553
42
2
0
358,173
1
W
Olorun
10,508
584
109
6
0
329,712
4
L
Scylla
9,378
521
74
4
0
287,395
0
L
Fafnir
9,018
501
19
1
0
276,322
0
L
Nemesis
6,564
365
25
1
0
264,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role