Player Matchup

Nike
Nike
BalerionTheBlack
Nike
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,675 Elo+
Solo
Olorun
Olorun
Floowman
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,450 Elo+
Solo
Thor
Thor
LezardArbre
Thor
Level 23
God Stats
0W - 5L
1,377 SR
Queue Stats
78W - 62L
1,609 Elo+
Solo
Artemis
Artemis
Opxk
Artemis
Level 17
God Stats
17W - 17L
1,469 SR
Queue Stats
32W - 33L
1,468 Elo+
Solo
Zeus
Zeus
Zaratey
Zeus
Level 6
God Stats
0W - 1L
1,343 SR
Queue Stats
1W - 1L
1,686 Elo+
Solo
Team Averages
Level 15
1,438 SR
1,578 Elo+

VS

Team Averages
Level 26
1,520 SR
1,516 Elo+
Loki
Loki
Idonotknow0909
Loki
Level 27
God Stats
13W - 23L
1,359 SR
Queue Stats
88W - 81L
1,543 Elo+
Party 1
Anhur
Anhur
RIMMINJIMMY
Anhur
Level 24
God Stats
40W - 35L
1,706 SR
Queue Stats
73W - 59L
1,676 Elo+
Solo
Anubis
Anubis
Yeezus0099
Anubis
Level 12
God Stats
6W - 7L
1,295 SR
Queue Stats
20W - 29L
1,443 Elo+
Party 1
Danzaburou
Danzaburou
dimageNV
Danzaburou
Level 22
God Stats
33W - 19L
1,653 SR
Queue Stats
47W - 51L
1,460 Elo+
Party 1
Yemoja
Yemoja
umpack
Yemoja
Level 43
God Stats
3W - 1L
1,588 SR
Queue Stats
31W - 35L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
9,980
554
6,998
15,472
9,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
Floowman
Olorun
12
1 / 8 / 6
8,064
448
5,959
11,855
3,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
8 / 2 / 1
10,791
600
8,866
14,181
5,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Opxk
Artemis
14
3 / 4 / 4
8,552
475
9,725
9,086
2,985
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zeus
Zaratey
Zeus
9
0 / 5 / 3
6,515
362
1,640
6,472
1,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 3
11,291
627
8,722
13,714
4,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
7 / 2 / 0
11,034
613
13,199
12,953
4,891
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Yeezus0099
Anubis
14
2 / 3 / 6
9,306
517
6,074
7,645
4,495
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
dimageNV
Danzaburou
14
5 / 4 / 3
9,707
539
11,092
12,658
4,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
umpack
Yemoja
13
1 / 2 / 5
9,505
528
3,843
9,440
9,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
38
15
Kills
21
21
Deaths
16
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
L
Olorun
Floowman
Olorun
1
8
6
0.5
W
6
5
3
1.5
L
8
2
1
4.25
L
Artemis
Opxk
Artemis
3
4
4
1.25
W
7
2
0
3.5
W
Anubis
Yeezus0099
Anubis
2
3
6
1.67
L
Zeus
Zaratey
Zeus
0
5
3
0.3
W
Danzaburou
dimageNV
Danzaburou
5
4
3
1.63
W
Yemoja
umpack
Yemoja
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,188
Damage
42,930
57,066
Taken
56,410
23,260
Mitigated
27,296
10,458
Healing
19,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,998
970
0
3,194
15,472
9,744
0
2,517
12,955
2,428
32,134
L
Olorun
Floowman
Olorun
5,959
3,906
526
2,001
11,855
3,671
0
2,537
9,318
33,084
0
W
8,722
2,564
0
5,239
13,714
4,249
1,429
1,516
12,118
0
69,531
L
8,866
2,426
126
2,524
14,181
5,419
0
1,878
12,303
0
82,882
L
Artemis
Opxk
Artemis
9,725
3,434
0
1,697
9,086
2,985
0
1,835
7,251
0
40,794
W
13,199
7,002
0
4,875
12,953
4,891
1,708
540
12,373
0
85,383
W
Anubis
Yeezus0099
Anubis
6,074
562
0
2,100
7,645
4,495
518
930
6,675
51,287
0
L
Zeus
Zaratey
Zeus
1,640
332
0
390
6,472
1,441
459
1,150
5,322
12,564
0
W
Danzaburou
dimageNV
Danzaburou
11,092
4,429
0
2,615
12,658
4,434
1,719
2,428
10,190
0
56,015
W
Yemoja
umpack
Yemoja
3,843
879
2,509
1,811
9,440
9,227
253
2,548
6,808
15,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,902
Gold Earned
50,843
389
Minions Killed
427
0
Camps Cleared
0
1,544,530
Distance Traveled
1,571,115
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,980
554
59
3
0
347,588
4
L
Olorun
8,064
448
67
4
0
312,703
0
W
Loki
11,291
627
116
6
0
324,599
1
L
Thor
10,791
600
157
9
0
351,107
5
L
Artemis
8,552
475
83
5
0
309,276
0
W
Anhur
11,034
613
118
7
0
305,350
4
W
Anubis
9,306
517
76
4
0
307,565
5
L
Zeus
6,515
362
23
1
0
223,856
0
W
Danzaburou
9,707
539
96
5
0
307,168
1
W
Yemoja
9,505
528
21
1
0
326,433
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role