Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
MRKRABS IS PAPI
Bellona
Level 14
God Stats
0W - 2L
1,114 SR
Queue Stats
3W - 7L
1,608 Elo+
Party 3
Anhur
Anhur
NewCharybWhoDis
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,445 Elo+
Party 1
Set
Set
SpongeBobsSister
Set
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,608 Elo+
Party 3
Janus
Janus
radnastyy
Janus
Level 23
God Stats
6W - 10L
1,526 SR
Queue Stats
138W - 151L
1,505 Elo+
Solo
Team Averages
Level 12
1,428 SR
1,533 Elo+

VS

Team Averages
Level 14
1,640 SR
1,548 Elo+
Bastet
Bastet
Crishdezzz
Bastet
Level 7
God Stats
1W - 0L
1,584 SR
Queue Stats
2W - 1L
1,705 Elo+
Solo
Danzaburou
Danzaburou
Skaterz91
Danzaburou
Level 25
God Stats
2W - 2L
1,352 SR
Queue Stats
45W - 40L
1,463 Elo+
Party 4
Sun Wukong
Sun Wukong
TehIceSarbat
Sun Wukong
Level 25
God Stats
9W - 3L
1,736 SR
Queue Stats
43W - 41L
1,453 Elo+
Party 4
Chronos
Chronos
Trippie_swayy
Chronos
Level 8
God Stats
10W - 3L
1,844 SR
Queue Stats
17W - 17L
1,563 Elo+
Party 2
Hades
Hades
fishlocs03
Hades
Level 7
God Stats
12W - 12L
1,684 SR
Queue Stats
15W - 16L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
4 / 10 / 4
12,283
472
3,153
21,628
24,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 12 / 7
9,875
380
7,874
27,988
12,113
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
15 / 4 / 4
13,522
520
33,652
30,211
11,122
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 10 / 7
9,163
352
2,916
14,179
6,091
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
radnastyy
Janus
18
7 / 5 / 4
12,599
485
19,244
14,571
4,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Crishdezzz
Bastet
13
0 / 10 / 5
9,794
377
4,159
20,553
5,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Skaterz91
Danzaburou
19
12 / 3 / 13
13,897
535
20,768
17,157
6,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
TehIceSarbat
Sun Wukong
16
2 / 2 / 12
11,274
434
8,893
15,455
9,467
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chronos
17
6 / 7 / 15
11,993
461
22,769
29,690
22,037
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
20
21 / 6 / 9
14,365
553
34,481
27,099
17,535
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
95
27
Kills
41
41
Deaths
28
26
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
4
10
4
0.6
W
Bastet
Crishdezzz
Bastet
0
10
5
0.25
L
1
12
7
0.38
L
15
4
4
4.25
W
Danzaburou
Skaterz91
Danzaburou
12
3
13
6.17
L
0
10
7
0.35
W
Sun Wukong
TehIceSarbat
Sun Wukong
2
2
12
4
W
Chronos
6
7
15
1.93
W
Hades
21
6
9
4.25
L
Janus
radnastyy
Janus
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,839
Damage
91,070
108,577
Taken
109,954
59,080
Mitigated
60,813
19,100
Healing
35,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,153
1,207
2,717
425
21,628
24,985
0
11,260
10,134
11,477
0
W
Bastet
Crishdezzz
Bastet
4,159
909
0
4,174
20,553
5,737
214
3,275
17,146
0
58,505
L
7,874
2,358
0
364
27,988
12,113
140
18,926
8,387
0
36,175
L
33,652
22,301
0
12,921
30,211
11,122
1,956
13,348
16,244
0
109,105
W
Danzaburou
Skaterz91
Danzaburou
20,768
9,477
0
6,562
17,157
6,037
4,235
3,754
13,361
0
98,141
L
2,916
1,260
0
626
14,179
6,091
0
7,263
6,822
0
23,275
W
Sun Wukong
TehIceSarbat
Sun Wukong
8,893
1,035
0
3,408
15,455
9,467
2,349
5,871
9,164
0
49,096
W
Chronos
22,769
4,910
534
8,074
29,690
22,037
1,658
4,810
24,690
82,722
0
W
Hades
34,481
2,334
375
11,890
27,099
17,535
100
3,761
23,196
84,159
0
L
Janus
radnastyy
Janus
19,244
1,036
0
2,047
14,571
4,769
0
4,732
9,740
74,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,442
Gold Earned
61,323
392
Minions Killed
473
0
Camps Cleared
0
2,152,689
Distance Traveled
2,303,324
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,283
472
17
1
0
399,607
3
W
Bastet
9,794
377
82
3
0
470,506
0
L
Bellona
9,875
380
51
2
0
442,313
0
L
Anhur
13,522
520
161
6
0
457,738
1
W
Danzaburou
13,897
535
122
5
0
482,155
1
L
Set
9,163
352
41
2
0
371,140
5
W
Sun Wukong
11,274
434
78
3
0
459,740
1
W
Chronos
11,993
461
103
4
0
439,763
4
W
Hades
14,365
553
88
3
0
451,160
4
L
Janus
12,599
485
122
5
0
481,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role