Player Matchup

Set
Set
 
Set
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Dead Eye 10Shot
Anubis
Level 99
God Stats
7W - 7L
1,711 SR
Queue Stats
109W - 96L
1,559 Elo+
Party 3
Persephone
Persephone
IRTruman
Persephone
Level 122
God Stats
3W - 2L
1,837 SR
Queue Stats
142W - 123L
1,547 Elo+
Party 2
Sun Wukong
Sun Wukong
Jarrarro
Sun Wukong
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 128L
1,549 Elo+
Party 2
Khepri
Khepri
sheephair2000
Khepri
Level 76
God Stats
1W - 6L
1,495 SR
Queue Stats
62W - 47L
1,572 Elo+
Party 3
Team Averages
Level 111
1,609 SR
1,545 Elo+

VS

Team Averages
Level 101
1,515 SR
1,507 Elo+
Hachiman
Hachiman
Krambam_
Hachiman
Level 114
God Stats
3W - 2L
1,616 SR
Queue Stats
114W - 123L
1,489 Elo+
Party 4
Cthulhu
Cthulhu
ThatGuy2219
Cthulhu
Level 109
God Stats
2W - 3L
1,346 SR
Queue Stats
300W - 285L
1,533 Elo+
Party 4
Thoth
Thoth
Tiartektrom
Thoth
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,415 Elo+
Party 1
Neith
Neith
VikingDuck
Neith
Level 82
God Stats
1W - 0L
1,428 SR
Queue Stats
18W - 20L
1,517 Elo+
Party 1
Cabrakan
Cabrakan
monkey chee5e
Cabrakan
Level 137
God Stats
20W - 9L
1,687 SR
Queue Stats
576W - 643L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
2 / 8 / 8
9,708
607
15,546
25,672
20,179
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

20
10 / 7 / 7
12,744
797
28,676
21,178
12,236
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
IRTruman
Persephone
20
8 / 2 / 10
13,606
850
28,815
16,941
9,442
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Jarrarro
Sun Wukong
9
1 / 3 / 3
7,969
498
2,360
6,314
4,415
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
0 / 5 / 13
9,754
610
7,321
18,632
33,224
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Krambam_
Hachiman
20
7 / 4 / 9
12,137
759
22,772
12,436
4,498
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
ThatGuy2219
Cthulhu
20
6 / 2 / 15
13,340
834
22,502
28,817
25,580
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 5 / 12
11,234
702
8,261
10,799
3,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
18
5 / 3 / 9
11,629
727
11,406
11,296
4,573
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
monkey chee5e
Cabrakan
18
3 / 7 / 13
12,394
775
13,818
34,990
31,359
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
83
21
Kills
25
25
Deaths
21
41
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
8
8
0.75
L
10
7
7
1.93
L
Persephone
IRTruman
Persephone
8
2
10
6.5
L
Sun Wukong
Jarrarro
Sun Wukong
1
3
3
0.83
W
Hachiman
Krambam_
Hachiman
7
4
9
2.88
W
Cthulhu
ThatGuy2219
Cthulhu
6
2
15
6.75
W
4
5
12
2
W
Neith
5
3
9
3.17
W
Cabrakan
monkey chee5e
Cabrakan
3
7
13
1.36
L
0
5
13
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,718
Damage
78,759
88,737
Taken
98,338
79,496
Mitigated
69,419
30,729
Healing
40,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
15,546
6,083
274
4,172
25,672
20,179
0
10,275
14,949
0
29,583
L
28,676
1,643
3,047
10,483
21,178
12,236
312
10,843
9,979
44,373
0
L
Persephone
IRTruman
Persephone
28,815
2,953
2,824
9,083
16,941
9,442
33
10,180
6,236
69,912
0
L
Sun Wukong
Jarrarro
Sun Wukong
2,360
410
319
527
6,314
4,415
0
3,564
2,498
0
4,214
W
Hachiman
Krambam_
Hachiman
22,772
10,720
1,696
2,206
12,436
4,498
1,891
7,770
4,666
0
53,413
W
Cthulhu
ThatGuy2219
Cthulhu
22,502
1,502
3,472
14,982
28,817
25,580
507
17,229
11,588
45,873
0
W
8,261
708
430
593
10,799
3,409
1,268
8,590
2,209
18,552
0
W
Neith
11,406
3,768
1,274
2,383
11,296
4,573
234
6,654
4,642
0
24,945
W
Cabrakan
monkey chee5e
Cabrakan
13,818
1,563
2,324
10,780
34,990
31,359
625
24,569
10,421
21,850
0
L
7,321
796
0
0
18,632
33,224
0
7,751
10,493
14,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,781
Gold Earned
60,734
166
Minions Killed
180
0
Camps Cleared
0
1,173,467
Distance Traveled
1,359,936
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,708
607
14
1
0
259,147
0
L
Anubis
12,744
797
38
2
0
232,875
0
L
Persephone
13,606
850
100
6
0
288,244
1
L
Sun Wukong
7,969
498
4
0
0
144,029
0
W
Hachiman
12,137
759
57
4
0
278,449
3
W
Cthulhu
13,340
834
50
3
0
362,723
0
W
Thoth
11,234
702
30
2
0
220,140
0
W
Neith
11,629
727
34
2
0
279,557
0
W
Cabrakan
12,394
775
9
1
0
219,067
1
L
Khepri
9,754
610
10
1
0
249,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role