Player Matchup

Anhur
Anhur
Gold V
 
Anhur
Gold V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Silver I
HenerRs
King Arthur
Silver I
Level 126
God Stats
1W - 1L
1,148 SR
Queue Stats
26W - 14L
1,531 MMR
Party 1
Ravana
Ravana
Gold II
IamSxlver
Ravana
Gold II
Level 117
God Stats
5W - 4L
1,598 SR
Queue Stats
167W - 167L
1,472 MMR
Solo
The Morrigan
The Morrigan
Gold II
Mr CherryCH
The Morrigan
Gold II
Level 82
God Stats
0W - 2L
1,460 SR
Queue Stats
41W - 38L
1,648 MMR
Solo
Ymir
Ymir
Gold II
pwningpony1903
Ymir
Gold II
Level 96
God Stats
0W - 5L
1,222 SR
Queue Stats
53W - 61L
1,483 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 108
1,386 SR
1,527 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,562 SR
1,549 MMR
Cthulhu
Cthulhu
Gold III
Baltaguan
Cthulhu
Gold III
Level 69
God Stats
9W - 8L
1,535 SR
Queue Stats
221W - 217L
1,448 MMR
Solo
Artemis
Artemis
Gold I
GODs_Posseidon
Artemis
Gold I
Level 141
God Stats
13W - 14L
1,663 SR
Queue Stats
183W - 183L
1,602 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
MYWONE2255
Gilgamesh
Silver I
Level 83
God Stats
2W - 0L
1,738 SR
Queue Stats
26W - 10L
1,552 MMR
Solo
Chang'e
Chang'e
Platinum IV
Panita_13
Chang'e
Platinum IV
Level 149
God Stats
72W - 33L
1,766 SR
Queue Stats
411W - 403L
1,601 MMR
Solo
Khepri
Khepri
Bronze III
pieros455
Khepri
Bronze III
Level 87
God Stats
1W - 0L
1,108 SR
Queue Stats
2W - 0L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
2 / 4 / 0
10,017
557
5,269
10,389
3,171
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
HenerRs
King Arthur
14
1 / 3 / 2
8,777
488
10,144
14,290
11,436
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
IamSxlver
Ravana
13
3 / 6 / 3
8,954
497
6,635
12,567
5,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
Mr CherryCH
The Morrigan
13
3 / 8 / 4
8,694
483
8,620
11,492
4,483
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 7 / 3
8,000
444
2,846
17,759
14,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Morgan Le FayTiamatAnubisAthenaLoki

VS

Bans
SetBacchusBakasuraFenrirTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Baltaguan
Cthulhu
15
1 / 2 / 6
9,500
528
7,462
12,481
11,576
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
7 / 1 / 5
10,098
561
10,796
10,852
4,334
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
MYWONE2255
Gilgamesh
18
9 / 1 / 1
11,505
639
11,783
13,516
7,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Panita_13
Chang'e
17
11 / 5 / 9
11,576
643
18,537
19,277
7,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
pieros455
Khepri
14
0 / 1 / 12
10,018
557
2,383
8,421
7,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
9
Kills
28
28
Deaths
10
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
4
0
0.5
W
Cthulhu
Baltaguan
Cthulhu
1
2
6
2
W
7
1
5
9.5
L
King Arthur
HenerRs
King Arthur
1
3
2
0.67
L
Ravana
IamSxlver
Ravana
3
6
3
0.75
W
Gilgamesh
MYWONE2255
Gilgamesh
9
1
1
9.5
L
The Morrigan
Mr CherryCH
The Morrigan
3
8
4
0.63
W
Chang'e
Panita_13
Chang'e
11
5
9
3.1
W
Khepri
pieros455
Khepri
0
1
12
6
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,514
Damage
50,961
66,497
Taken
64,547
39,040
Mitigated
38,674
11,070
Healing
25,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,269
3,013
0
3,346
10,389
3,171
1,525
2,213
8,176
0
75,144
W
Cthulhu
Baltaguan
Cthulhu
7,462
682
341
3,509
12,481
11,576
140
2,280
10,201
51,243
0
W
10,796
7,296
0
4,214
10,852
4,334
2,931
1,773
9,079
0
57,984
L
King Arthur
HenerRs
King Arthur
10,144
1,140
0
2,772
14,290
11,436
290
6,910
7,380
99
45,001
L
Ravana
IamSxlver
Ravana
6,635
938
0
2,636
12,567
5,596
0
6,475
6,092
0
51,860
W
Gilgamesh
MYWONE2255
Gilgamesh
11,783
5,086
0
5,020
13,516
7,919
2,489
2,226
11,290
0
102,961
L
The Morrigan
Mr CherryCH
The Morrigan
8,620
2,316
0
1,316
11,492
4,483
0
5,644
5,425
49,170
4,600
W
Chang'e
Panita_13
Chang'e
18,537
1,276
2,346
7,819
19,277
7,150
1,807
3,570
15,707
71,887
0
W
Khepri
pieros455
Khepri
2,383
535
262
1,788
8,421
7,695
105
918
7,503
27,278
0
L
2,846
495
0
1,000
17,759
14,354
0
6,717
11,042
17,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,442
Gold Earned
52,697
461
Minions Killed
467
0
Camps Cleared
0
1,594,419
Distance Traveled
1,742,462
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,017
557
163
9
0
309,577
9
W
Cthulhu
9,500
528
87
5
0
358,337
4
W
Artemis
10,098
561
93
5
0
310,042
3
L
King Arthur
8,777
488
81
5
0
359,419
2
L
Ravana
8,954
497
91
5
0
302,428
6
W
Gilgamesh
11,505
639
141
8
0
371,268
5
L
The Morrigan
8,694
483
110
6
0
306,208
6
W
Chang'e
11,576
643
106
6
0
331,230
3
W
Khepri
10,018
557
40
2
0
371,585
4
L
Ymir
8,000
444
16
1
0
316,787
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role