Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Tarasven
Hera
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 53L
1,649 Elo+
Solo
Nu Wa
Nu Wa
emlo912
Nu Wa
Level 121
God Stats
4W - 8L
1,465 SR
Queue Stats
303W - 295L
1,616 Elo+
Solo
Zhong Kui
Zhong Kui
mioou
Zhong Kui
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
271W - 171L
1,610 Elo+
Party 1
Zeus
Zeus
sguen09
Zeus
Level 154
God Stats
4W - 2L
1,631 SR
Queue Stats
231W - 198L
1,602 Elo+
Party 1
Team Averages
Level 134
1,519 SR
1,595 Elo+

VS

Team Averages
Level 132
1,645 SR
1,545 Elo+
Bacchus
Bacchus
GooLagoon_25
Bacchus
Level 153
God Stats
1W - 1L
2,023 SR
Queue Stats
136W - 120L
1,533 Elo+
Party 2
Xbalanque
Xbalanque
SlightWerk
Xbalanque
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 73L
1,549 Elo+
Solo
Nemesis
Nemesis
drogba_lennox
Nemesis
Level 154
God Stats
1W - 1L
1,814 SR
Queue Stats
98W - 103L
1,479 Elo+
Party 2
Thanatos
Thanatos
ezkonekoa
Thanatos
Level 67
God Stats
0W - 1L
1,317 SR
Queue Stats
5W - 9L
1,596 Elo+
Solo
Baron Samedi
Baron Samedi
liangboshaonian
Baron Samedi
Level 142
God Stats
2W - 1L
1,573 SR
Queue Stats
173W - 156L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
3 / 4 / 12
10,354
863
6,990
10,868
9,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hera
17
5 / 3 / 10
10,123
844
10,589
7,778
3,010
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nu Wa
emlo912
Nu Wa
18
4 / 3 / 16
10,650
888
13,587
8,253
2,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
mioou
Zhong Kui
17
4 / 4 / 11
10,406
867
16,879
13,598
8,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zeus
sguen09
Zeus
17
7 / 4 / 8
10,396
866
14,530
7,018
2,474
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GooLagoon_25
Bacchus
16
1 / 4 / 14
9,150
763
8,934
17,237
26,753
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
SlightWerk
Xbalanque
17
5 / 4 / 10
10,042
837
9,555
13,816
6,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
16
2 / 4 / 11
8,774
731
5,176
13,504
13,337
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
ezkonekoa
Thanatos
13
2 / 8 / 11
8,483
707
4,550
13,158
5,683
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
liangboshaonian
Baron Samedi
18
7 / 3 / 9
11,256
938
11,684
13,720
7,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
72
23
Kills
17
18
Deaths
23
57
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
4
12
2.25
L
Bacchus
GooLagoon_25
Bacchus
1
4
14
2
L
Xbalanque
SlightWerk
Xbalanque
5
4
10
2.5
W
Hera
5
3
10
3.33
L
Nemesis
2
4
11
1.88
W
Nu Wa
emlo912
Nu Wa
4
3
16
4
L
Thanatos
ezkonekoa
Thanatos
2
8
11
0.94
L
Baron Samedi
liangboshaonian
Baron Samedi
7
3
9
3.83
W
Zhong Kui
mioou
Zhong Kui
4
4
11
2.38
W
Zeus
sguen09
Zeus
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,575
Damage
39,899
47,515
Taken
71,435
26,929
Mitigated
59,787
17,856
Healing
30,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,990
293
2,347
3,718
10,868
9,932
434
5,671
5,197
15,374
0
L
Bacchus
GooLagoon_25
Bacchus
8,934
121
1,808
2,997
17,237
26,753
0
12,581
3,923
17,841
0
L
Xbalanque
SlightWerk
Xbalanque
9,555
3,578
2,048
3,794
13,816
6,650
1,078
12,573
757
0
37,013
W
Hera
10,589
3,238
796
1,729
7,778
3,010
758
4,161
3,617
18,736
0
L
Nemesis
5,176
986
488
2,559
13,504
13,337
519
10,603
2,307
0
13,340
W
Nu Wa
emlo912
Nu Wa
13,587
2,522
1,578
2,005
8,253
2,793
1,349
4,034
4,219
36,533
0
L
Thanatos
ezkonekoa
Thanatos
4,550
608
2,346
3,505
13,158
5,683
0
12,188
506
0
6,244
L
Baron Samedi
liangboshaonian
Baron Samedi
11,684
186
6,831
4,151
13,720
7,364
236
11,973
1,367
36,264
0
W
Zhong Kui
mioou
Zhong Kui
16,879
1,289
630
4,356
13,598
8,720
1,352
2,495
11,103
23,010
0
W
Zeus
sguen09
Zeus
14,530
635
314
383
7,018
2,474
1,175
4,257
2,761
23,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,929
Gold Earned
47,705
127
Minions Killed
121
0
Camps Cleared
0
1,102,937
Distance Traveled
1,108,530
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,354
863
20
2
0
203,554
2
L
Bacchus
9,150
763
25
2
0
230,367
0
L
Xbalanque
10,042
837
36
3
0
193,344
0
W
Hera
10,123
844
13
1
0
237,225
1
L
Nemesis
8,774
731
17
1
0
253,078
0
W
Nu Wa
10,650
888
32
3
0
227,693
0
L
Thanatos
8,483
707
6
1
0
210,019
2
L
Baron Samedi
11,256
938
37
3
0
221,722
2
W
Zhong Kui
10,406
867
31
3
0
231,027
2
W
Zeus
10,396
866
31
3
0
203,438
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role