Player Matchup

Sun Wukong
Sun Wukong
BLOODXXRAGE
Sun Wukong
Level 29
God Stats
4W - 5L
1,631 SR
Queue Stats
283W - 260L
1,515 Elo+
Party 1
Mercury
Mercury
Bawrkyknot
Mercury
Level 4
God Stats
4W - 3L
1,707 SR
Queue Stats
19W - 10L
1,857 Elo+
Solo
Fafnir
Fafnir
ShanetheSavage
Fafnir
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 34L
1,418 Elo+
Solo
Neith
Neith
jcap511
Neith
Level 23
God Stats
23W - 24L
1,448 SR
Queue Stats
135W - 136L
1,479 Elo+
Solo
Baron Samedi
Baron Samedi
whebleandwobble
Baron Samedi
Level 28
God Stats
8W - 4L
1,584 SR
Queue Stats
248W - 224L
1,591 Elo+
Party 1
Team Averages
Level 22
1,574 SR
1,572 Elo+

VS

Team Averages
Level 21
1,631 SR
1,574 Elo+
Chaac
Chaac
Anttranman
Chaac
Level 14
God Stats
6W - 2L
1,784 SR
Queue Stats
271W - 200L
1,644 Elo+
Solo
Mercury
Mercury
HiItIsDaniel
Mercury
Level 28
God Stats
126W - 63L
1,676 SR
Queue Stats
320W - 192L
1,581 Elo+
Solo
Nemesis
Nemesis
KMFK
Nemesis
Level 17
God Stats
68W - 57L
1,583 SR
Queue Stats
68W - 57L
1,554 Elo+
Solo
Kukulkan
Kukulkan
ScottyDoesKnow
Kukulkan
Level 28
God Stats
14W - 20L
1,490 SR
Queue Stats
66W - 52L
1,598 Elo+
Solo
Chernobog
Chernobog
mmdkratos
Chernobog
Level 20
God Stats
4W - 4L
1,623 SR
Queue Stats
56W - 54L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BLOODXXRAGE
Sun Wukong
20
10 / 1 / 22
15,384
1,026
13,498
19,758
23,435
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
Bawrkyknot
Mercury
20
15 / 6 / 17
16,945
1,130
34,375
20,216
10,322
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
5 / 2 / 32
15,965
1,064
12,532
16,508
27,897
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
jcap511
Neith
20
6 / 4 / 28
15,226
1,015
29,969
14,285
6,614
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
whebleandwobble
Baron Samedi
20
9 / 4 / 27
15,761
1,051
27,880
17,796
8,989
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

122

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
3 / 12 / 9
14,464
964
21,238
44,359
58,688
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mercury
HiItIsDaniel
Mercury
19
2 / 4 / 7
12,558
837
8,136
10,348
4,330
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Nemesis
KMFK
Nemesis
19
2 / 5 / 5
12,886
859
9,964
19,309
8,622
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
20
9 / 13 / 5
16,220
1,081
27,357
24,986
11,415
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chernobog
mmdkratos
Chernobog
20
1 / 11 / 7
12,733
849
15,745
25,017
11,768
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
50
45
Kills
17
17
Deaths
45
126
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chaac
3
12
9
0.63
W
Sun Wukong
BLOODXXRAGE
Sun Wukong
10
1
22
21
W
Mercury
Bawrkyknot
Mercury
15
6
17
3.92
L
Mercury
HiItIsDaniel
Mercury
2
4
7
1.38
L
Nemesis
KMFK
Nemesis
2
5
5
0.9
L
Kukulkan
9
13
5
0.88
W
5
2
32
10.5
W
Neith
jcap511
Neith
6
4
28
5
L
Chernobog
mmdkratos
Chernobog
1
11
7
0.41
W
Baron Samedi
whebleandwobble
Baron Samedi
9
4
27
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,254
Damage
82,440
88,563
Taken
124,019
77,257
Mitigated
94,823
27,324
Healing
14,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
21,238
4,079
0
9,046
44,359
58,688
0
14,621
29,233
1,531
43,227
W
Sun Wukong
BLOODXXRAGE
Sun Wukong
13,498
2,502
0
1,396
19,758
23,435
0
6,709
13,049
714
26,823
W
Mercury
Bawrkyknot
Mercury
34,375
21,031
0
3,793
20,216
10,322
0
4,666
15,550
0
55,673
L
Mercury
HiItIsDaniel
Mercury
8,136
3,246
0
0
10,348
4,330
0
1,716
8,474
0
19,790
L
Nemesis
KMFK
Nemesis
9,964
3,838
0
2,606
19,309
8,622
0
2,766
16,439
0
36,856
L
Kukulkan
27,357
4,874
0
1,657
24,986
11,415
0
11,893
12,843
74,909
0
W
12,532
3,552
0
2,910
16,508
27,897
0
8,072
8,436
21,925
0
W
Neith
jcap511
Neith
29,969
15,175
0
3,774
14,285
6,614
0
4,374
9,911
0
65,688
L
Chernobog
mmdkratos
Chernobog
15,745
8,529
0
986
25,017
11,768
0
8,674
16,165
0
30,630
W
Baron Samedi
whebleandwobble
Baron Samedi
27,880
1,604
8,005
7,446
17,796
8,989
0
4,860
12,936
50,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,281
Gold Earned
68,861
241
Minions Killed
274
13
Camps Cleared
9
1,438,155
Distance Traveled
1,322,178
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,464
964
34
2
1
274,862
0
W
Sun Wukong
15,384
1,026
19
1
2
326,418
0
W
Mercury
16,945
1,130
33
2
11
324,519
0
L
Mercury
12,558
837
31
2
2
241,260
0
L
Nemesis
12,886
859
46
3
5
338,023
0
L
Kukulkan
16,220
1,081
117
8
0
251,588
0
W
Fafnir
15,965
1,064
20
1
0
267,169
0
W
Neith
15,226
1,015
106
7
0
263,394
2
L
Chernobog
12,733
849
46
3
1
216,445
0
W
Baron Samedi
15,761
1,051
63
4
0
256,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role