Player Matchup

Fenrir
Fenrir
DARKALTF4
Fenrir
Level 18
God Stats
5W - 6L
1,412 SR
Queue Stats
13W - 12L
1,404 Elo+
Solo
Ra
Ra
SKvrana
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,046 Elo+
Solo
Medusa
Medusa
SzakalTHC
Medusa
Level 18
God Stats
8W - 7L
1,428 SR
Queue Stats
99W - 126L
1,408 Elo+
Solo
Zhong Kui
Zhong Kui
loros999
Zhong Kui
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 38L
1,242 Elo+
Solo
Erlang Shen
Erlang Shen
v09052008
Erlang Shen
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 45L
1,352 Elo+
Solo
Team Averages
Level 14
1,468 SR
1,290 Elo+

VS

Team Averages
Level 19
1,529 SR
1,296 Elo+
Vulcan
Vulcan
MAKAVELLI_-94
Vulcan
Level 29
God Stats
6W - 4L
1,769 SR
Queue Stats
224W - 247L
1,382 Elo+
Solo
Bakasura
Bakasura
MyticQ6915
Bakasura
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
76W - 85L
1,551 Elo+
Solo
Heimdallr
Heimdallr
Pulse Hypnos
Heimdallr
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 67L
1,194 Elo+
Solo
Olorun
Olorun
grendizer_71
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,065 Elo+
Solo
Kuzenbo
Kuzenbo
kinghie
Kuzenbo
Level 25
God Stats
9W - 15L
1,378 SR
Queue Stats
113W - 161L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DARKALTF4
Fenrir
18
9 / 6 / 4
12,141
506
13,803
19,248
13,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
3 / 13 / 2
11,657
486
5,723
20,939
7,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
SzakalTHC
Medusa
19
2 / 6 / 3
12,273
511
6,345
14,698
5,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
loros999
Zhong Kui
19
6 / 4 / 2
12,150
506
13,080
18,865
23,068
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Erlang Shen
v09052008
Erlang Shen
7
0 / 4 / 0
7,259
302
464
4,335
1,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 7
13,394
558
17,590
12,953
5,539
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
MyticQ6915
Bakasura
20
21 / 1 / 3
18,623
776
28,712
17,251
9,545
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
Pulse Hypnos
Heimdallr
17
1 / 6 / 2
11,278
470
4,033
13,855
7,343
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Olorun
8
1 / 4 / 5
8,600
358
2,757
6,114
1,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
kinghie
Kuzenbo
19
1 / 2 / 4
12,044
502
2,415
10,647
11,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
53
20
Kills
32
33
Deaths
20
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DARKALTF4
Fenrir
9
6
4
1.83
W
8
7
7
1.64
W
Bakasura
MyticQ6915
Bakasura
21
1
3
22.5
W
Heimdallr
Pulse Hypnos
Heimdallr
1
6
2
0.33
L
3
13
2
0.31
L
Medusa
SzakalTHC
Medusa
2
6
3
0.58
W
Olorun
1
4
5
0.88
W
Kuzenbo
kinghie
Kuzenbo
1
2
4
1.5
L
Zhong Kui
loros999
Zhong Kui
6
4
2
1.75
L
Erlang Shen
v09052008
Erlang Shen
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,415
Damage
55,507
78,085
Taken
60,820
51,654
Mitigated
35,411
17,715
Healing
11,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DARKALTF4
Fenrir
13,803
4,296
0
3,989
19,248
13,831
0
4,545
14,693
0
92,378
W
17,590
5,535
106
1,131
12,953
5,539
2,788
3,274
9,679
78,001
0
W
Bakasura
MyticQ6915
Bakasura
28,712
21,079
0
5,832
17,251
9,545
0
4,225
13,026
0
205,149
W
Heimdallr
Pulse Hypnos
Heimdallr
4,033
1,113
0
378
13,855
7,343
2,252
8,355
5,500
0
51,062
L
5,723
1,455
61
3,494
20,939
7,145
817
9,211
10,744
64,637
0
L
Medusa
SzakalTHC
Medusa
6,345
2,437
0
3,704
14,698
5,952
1,059
4,609
10,061
0
82,105
W
Olorun
2,757
1,241
64
1,806
6,114
1,787
753
2,197
3,917
10,777
0
W
Kuzenbo
kinghie
Kuzenbo
2,415
1,129
0
2,157
10,647
11,197
547
915
9,732
41,700
0
L
Zhong Kui
loros999
Zhong Kui
13,080
1,503
0
6,283
18,865
23,068
545
4,051
12,618
79,357
0
L
Erlang Shen
v09052008
Erlang Shen
464
234
0
184
4,335
1,658
279
346
3,939
0
9,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,480
Gold Earned
63,939
572
Minions Killed
591
0
Camps Cleared
0
1,874,991
Distance Traveled
2,011,404
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,141
506
113
5
0
496,711
6
W
Vulcan
13,394
558
118
5
0
416,908
0
W
Bakasura
18,623
776
282
12
0
604,180
1
W
Heimdallr
11,278
470
101
4
0
352,262
0
L
Ra
11,657
486
121
5
0
338,102
0
L
Medusa
12,273
511
155
6
0
432,811
0
W
Olorun
8,600
358
21
1
0
126,250
0
W
Kuzenbo
12,044
502
69
3
0
511,804
0
L
Zhong Kui
12,150
506
161
7
0
447,502
3
L
Erlang Shen
7,259
302
22
1
0
159,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role