Player Matchup

Gilgamesh
Gilgamesh
QJBJ
Gilgamesh
Level 124
God Stats
351W - 342L
1,545 SR
Queue Stats
2,821W - 2,943L
1,476 Elo+
Solo
Kumbhakarna
Kumbhakarna
SQUEAKZx420
Kumbhakarna
Level 122
God Stats
2W - 0L
1,765 SR
Queue Stats
112W - 110L
1,466 Elo+
Solo
Neith
Neith
SleeZ84
Neith
Level 59
God Stats
20W - 16L
1,406 SR
Queue Stats
43W - 54L
1,398 Elo+
Solo
Ra
Ra
StovinPls
Ra
Level 53
God Stats
32W - 32L
1,473 SR
Queue Stats
121W - 102L
1,484 Elo+
Solo
Apollo
Apollo
TheActualApollo
Apollo
Level 88
God Stats
74W - 31L
1,616 SR
Queue Stats
96W - 53L
1,601 Elo+
Solo
Team Averages
Level 89
1,561 SR
1,485 Elo+

VS

Team Averages
Level 97
1,585 SR
1,501 Elo+
Yemoja
Yemoja
FunFatal2077
Yemoja
Level 45
God Stats
2W - 4L
1,458 SR
Queue Stats
127W - 178L
1,410 Elo+
Solo
Neith
Neith
HellFireUltra
Neith
Level 133
God Stats
11W - 9L
1,550 SR
Queue Stats
360W - 387L
1,443 Elo+
Party 1
Ao Kuang
Ao Kuang
ItsMeGrimace
Ao Kuang
Level 83
God Stats
1W - 4L
1,337 SR
Queue Stats
348W - 386L
1,446 Elo+
Party 1
Da Ji
Da Ji
NiKsDiL
Da Ji
Level 109
God Stats
1W - 2L
1,842 SR
Queue Stats
123W - 73L
1,641 Elo+
Solo
Chaac
Chaac
TheLostBalloon
Chaac
Level 116
God Stats
1W - 1L
1,738 SR
Queue Stats
112W - 110L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
QJBJ
Gilgamesh
20
6 / 0 / 14
13,073
1,006
11,596
11,843
12,477
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kumbhakarna
SQUEAKZx420
Kumbhakarna
20
2 / 3 / 23
12,708
978
11,190
26,286
32,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
SleeZ84
Neith
20
2 / 4 / 19
12,493
961
14,430
11,344
5,342
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 3 / 15
14,004
1,077
16,503
11,348
6,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
12 / 5 / 12
15,070
1,159
20,861
16,933
7,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

178

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
0 / 3 / 8
12,293
946
6,271
11,388
6,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

19
4 / 5 / 8
13,576
1,044
24,726
20,997
8,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
ItsMeGrimace
Ao Kuang
18
3 / 13 / 4
12,186
937
12,503
23,538
8,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
NiKsDiL
Da Ji
20
8 / 7 / 6
14,436
1,110
20,771
22,237
16,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
0 / 1 / 4
10,240
788
2,519
3,956
2,701
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
45
29
Kills
15
15
Deaths
29
83
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
3
8
1.33
L
4
5
8
1.6
L
Ao Kuang
ItsMeGrimace
Ao Kuang
3
13
4
0.38
L
Da Ji
NiKsDiL
Da Ji
8
7
6
1.57
W
Gilgamesh
QJBJ
Gilgamesh
6
0
14
13
W
Kumbhakarna
SQUEAKZx420
Kumbhakarna
2
3
23
4.5
W
Neith
SleeZ84
Neith
2
4
19
2.88
W
7
3
15
4.83
W
12
5
12
3.6
L
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,580
Damage
66,790
77,754
Taken
82,116
64,696
Mitigated
41,660
17,365
Healing
10,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
6,271
453
2,471
494
11,388
6,134
0
7,433
3,955
21,634
0
L
24,726
11,691
0
4,159
20,997
8,107
0
5,484
15,513
0
63,689
L
Ao Kuang
ItsMeGrimace
Ao Kuang
12,503
3,197
0
1,431
23,538
8,525
0
6,021
17,517
26,997
0
L
Da Ji
NiKsDiL
Da Ji
20,771
5,797
0
500
22,237
16,193
0
8,143
14,094
0
46,738
W
Gilgamesh
QJBJ
Gilgamesh
11,596
2,411
0
233
11,843
12,477
0
4,967
6,876
618
19,085
W
Kumbhakarna
SQUEAKZx420
Kumbhakarna
11,190
1,460
0
33
26,286
32,755
0
3,881
19,411
22,513
0
W
Neith
SleeZ84
Neith
14,430
7,612
0
931
11,344
5,342
0
2,206
8,619
0
36,128
W
16,503
1,180
6,125
5,385
11,348
6,280
0
2,394
8,331
65,418
0
W
20,861
14,790
0
4,658
16,933
7,842
0
5,326
10,549
0
51,882
L
2,519
415
0
977
3,956
2,701
0
1,230
2,726
0
8,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,348
Gold Earned
62,731
281
Minions Killed
235
13
Camps Cleared
7
1,234,149
Distance Traveled
1,018,919
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,293
946
37
3
1
254,953
2
L
Neith
13,576
1,044
87
7
1
224,402
0
L
Ao Kuang
12,186
937
36
3
1
239,534
0
L
Da Ji
14,436
1,110
62
5
4
234,375
2
W
Gilgamesh
13,073
1,006
22
2
0
271,267
0
W
Kumbhakarna
12,708
978
23
2
0
262,874
1
W
Neith
12,493
961
57
4
3
196,368
2
W
Ra
14,004
1,077
113
9
4
265,424
0
W
Apollo
15,070
1,159
66
5
6
238,216
1
L
Chaac
10,240
788
13
1
0
65,655
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role