Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Dqnut
Jing Wei
Level 112
God Stats
6W - 3L
1,829 SR
Queue Stats
269W - 251L
1,562 Elo+
Party 1
Xing Tian
Xing Tian
TheStatesHawk
Xing Tian
Level 61
God Stats
7W - 5L
1,676 SR
Queue Stats
238W - 206L
1,486 Elo+
Party 1
Bastet
Bastet
fare248
Bastet
Level 99
God Stats
3W - 1L
1,500 SR
Queue Stats
87W - 96L
1,463 Elo+
Party 2
Ah Puch
Ah Puch
yerai0tsurai
Ah Puch
Level 53
God Stats
2W - 2L
1,811 SR
Queue Stats
62W - 79L
1,411 Elo+
Party 2
Team Averages
Level 86
1,663 SR
1,484 Elo+

VS

Team Averages
Level 102
1,656 SR
1,494 Elo+
Pele
Pele
 
Pele
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Simplicio92
Artemis
Level 94
God Stats
4W - 3L
1,500 SR
Queue Stats
698W - 733L
1,486 Elo+
Solo
Neith
Neith
VoIver
Neith
Level 158
God Stats
5W - 1L
1,941 SR
Queue Stats
209W - 215L
1,488 Elo+
Solo
Yemoja
Yemoja
migoskotostra
Yemoja
Level 61
God Stats
2W - 1L
1,490 SR
Queue Stats
262W - 291L
1,429 Elo+
Solo
Chang'e
Chang'e
ереВаныч
Chang'e
Level 91
God Stats
3W - 1L
1,848 SR
Queue Stats
141W - 126L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
0 / 2 / 0
5,020
502
3,448
5,510
1,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Dqnut
Jing Wei
12
4 / 3 / 1
6,672
667
5,570
6,465
1,716
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
TheStatesHawk
Xing Tian
8
2 / 2 / 4
5,509
551
3,741
8,931
5,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
fare248
Bastet
8
2 / 2 / 0
5,278
528
3,830
6,714
1,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ah Puch
yerai0tsurai
Ah Puch
7
0 / 2 / 1
4,400
440
1,280
3,884
941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
2 / 2 / 3
5,552
555
3,634
6,951
2,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Simplicio92
Artemis
8
2 / 5 / 2
5,138
514
5,570
5,730
1,274
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
VoIver
Neith
11
4 / 0 / 1
6,153
615
3,843
2,680
1,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 1 / 3
5,051
505
2,403
6,880
2,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
2 / 0 / 1
5,980
598
3,913
5,360
1,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
8
Kills
10
11
Deaths
8
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
2
0
0
W
Pele
 
Pele
2
2
3
1.75
L
Jing Wei
Dqnut
Jing Wei
4
3
1
1.5
W
Artemis
Simplicio92
Artemis
2
5
2
0.6
L
Xing Tian
TheStatesHawk
Xing Tian
2
2
4
2
W
Neith
VoIver
Neith
4
0
1
4.5
L
Bastet
fare248
Bastet
2
2
0
1
W
0
1
3
1.5
L
Ah Puch
yerai0tsurai
Ah Puch
0
2
1
0.25
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,869
Damage
19,363
31,504
Taken
27,601
11,774
Mitigated
9,031
11,014
Healing
12,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
3,448
54
0
1,682
5,510
1,750
0
2,932
2,250
26,493
0
W
Pele
 
Pele
3,634
353
0
2,789
6,951
2,040
0
1,350
5,601
0
25,933
L
Jing Wei
Dqnut
Jing Wei
5,570
4,445
0
2,138
6,465
1,716
1,060
888
5,577
0
40,955
W
Artemis
Simplicio92
Artemis
5,570
3,735
0
996
5,730
1,274
0
1,956
3,774
0
24,956
L
Xing Tian
TheStatesHawk
Xing Tian
3,741
740
0
2,722
8,931
5,828
0
1,658
7,241
14,152
0
W
Neith
VoIver
Neith
3,843
1,660
0
1,159
2,680
1,049
0
617
2,063
0
36,671
L
Bastet
fare248
Bastet
3,830
926
0
2,864
6,714
1,539
0
426
6,236
0
24,300
W
2,403
903
285
2,672
6,880
2,875
52
1,427
5,453
16,561
0
L
Ah Puch
yerai0tsurai
Ah Puch
1,280
150
0
1,608
3,884
941
0
0
3,884
15,049
0
W
3,913
90
429
4,114
5,360
1,793
24
3,119
2,241
29,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,879
Gold Earned
27,874
222
Minions Killed
283
0
Camps Cleared
0
843,473
Distance Traveled
944,424
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,020
502
43
4
0
172,402
1
W
Pele
5,552
555
59
6
0
220,151
3
L
Jing Wei
6,672
667
91
9
0
168,582
3
W
Artemis
5,138
514
46
5
0
164,522
3
L
Xing Tian
5,509
551
15
2
0
185,036
5
W
Neith
6,153
615
77
8
0
181,005
4
L
Bastet
5,278
528
50
5
0
205,001
3
W
Yemoja
5,051
505
26
3
0
170,048
0
L
Ah Puch
4,400
440
23
2
0
112,452
2
W
Chang'e
5,980
598
75
8
0
208,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role