Player Matchup

Kukulkan
Kukulkan
ArcadeFir3
Kukulkan
Level 25
God Stats
5W - 4L
1,499 SR
Queue Stats
6W - 5L
1,404 Elo+
Solo
Izanami
Izanami
GarmFaendr
Izanami
Level 18
God Stats
26W - 8L
1,627 SR
Queue Stats
42W - 41L
1,462 Elo+
Party 1
Thor
Thor
Lalaxa
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Zeus
Zeus
Roflication
Zeus
Level 18
God Stats
25W - 14L
1,193 SR
Queue Stats
76W - 66L
1,190 Elo+
Solo
Jormungandr
Jormungandr
TanpongKalle
Jormungandr
Level 9
God Stats
2W - 0L
1,489 SR
Queue Stats
6W - 5L
1,422 Elo+
Party 1
Team Averages
Level 15
1,461 SR
1,396 Elo+

VS

Team Averages
Level 20
1,494 SR
1,455 Elo+
Set
Set
FastestKnight
Set
Level 15
God Stats
1W - 2L
1,247 SR
Queue Stats
1W - 3L
1,183 Elo+
Solo
Merlin
Merlin
Kopechora
Merlin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Neith
Neith
MaemiKirika
Neith
Level 27
God Stats
1W - 2L
1,721 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
SgtBL0B
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,667 Elo+
Solo
Zhong Kui
Zhong Kui
xXIstMirEgalxX
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ArcadeFir3
Kukulkan
19
7 / 4 / 20
13,017
1,085
20,175
9,739
3,861
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
GarmFaendr
Izanami
20
12 / 2 / 18
14,099
1,175
22,188
11,927
4,559
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Thor
Lalaxa
Thor
19
3 / 11 / 18
11,409
951
15,648
17,420
6,506
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
15 / 4 / 21
14,851
1,238
32,245
11,242
4,439
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
TanpongKalle
Jormungandr
20
10 / 2 / 29
14,679
1,223
11,685
16,224
22,603
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

155

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 13 / 7
10,840
903
4,785
22,123
7,844
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Kopechora
Merlin
19
4 / 11 / 9
12,564
1,047
14,968
24,521
8,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 8 / 6
11,374
948
9,392
16,204
6,771
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
SgtBL0B
Fenrir
18
6 / 12 / 9
12,340
1,028
12,935
25,598
12,350
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
xXIstMirEgalxX
Zhong Kui
20
9 / 3 / 11
14,023
1,169
19,803
18,574
13,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
65
47
Kills
23
23
Deaths
47
106
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ArcadeFir3
Kukulkan
7
4
20
4.25
L
2
13
7
0.42
W
Izanami
GarmFaendr
Izanami
12
2
18
10.5
L
Merlin
Kopechora
Merlin
4
11
9
0.77
W
Thor
Lalaxa
Thor
3
11
18
1.09
L
2
8
6
0.63
W
15
4
21
6.38
L
Fenrir
SgtBL0B
Fenrir
6
12
9
0.88
W
Jormungandr
TanpongKalle
Jormungandr
10
2
29
12.25
L
Zhong Kui
xXIstMirEgalxX
Zhong Kui
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,941
Damage
61,883
66,552
Taken
107,020
41,968
Mitigated
49,713
3,480
Healing
9,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ArcadeFir3
Kukulkan
20,175
2,402
0
200
9,739
3,861
0
5,869
3,671
41,142
0
L
4,785
1,561
0
0
22,123
7,844
0
14,497
7,626
0
20,552
W
Izanami
GarmFaendr
Izanami
22,188
16,456
0
0
11,927
4,559
0
5,558
6,216
0
37,115
L
Merlin
Kopechora
Merlin
14,968
1,175
549
2,005
24,521
8,957
0
11,987
12,534
41,486
0
W
Thor
Lalaxa
Thor
15,648
2,707
0
0
17,420
6,506
0
9,390
7,648
0
22,341
L
9,392
3,753
57
611
16,204
6,771
0
10,736
5,468
0
31,711
W
32,245
3,542
0
684
11,242
4,439
0
6,224
4,887
54,612
0
L
Fenrir
SgtBL0B
Fenrir
12,935
4,050
0
81
25,598
12,350
0
13,760
11,838
0
26,726
W
Jormungandr
TanpongKalle
Jormungandr
11,685
1,771
1,088
1,508
16,224
22,603
0
6,432
9,359
38,344
0
L
Zhong Kui
xXIstMirEgalxX
Zhong Kui
19,803
3,309
0
6,028
18,574
13,791
0
13,125
5,449
39,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,055
Gold Earned
61,141
206
Minions Killed
217
3
Camps Cleared
7
991,952
Distance Traveled
1,007,578
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,017
1,085
61
5
0
196,920
0
L
Set
10,840
903
30
3
1
194,296
1
W
Izanami
14,099
1,175
37
3
1
197,539
0
L
Merlin
12,564
1,047
60
5
0
170,527
0
W
Thor
11,409
951
14
1
0
162,462
0
L
Neith
11,374
948
49
4
2
176,206
0
W
Zeus
14,851
1,238
46
4
2
198,747
0
L
Fenrir
12,340
1,028
28
2
2
231,014
4
W
Jormungandr
14,679
1,223
48
4
0
236,284
0
L
Zhong Kui
14,023
1,169
50
4
2
235,535
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role