Player Matchup

Cthulhu
Cthulhu
SrVandead
Cthulhu
Level 7
God Stats
0W - 1L
1,333 SR
Queue Stats
13W - 11L
1,293 Elo+
Party 1
Loki
Loki
imperioG
Loki
Level 11
God Stats
4W - 6L
1,329 SR
Queue Stats
16W - 22L
1,218 Elo+
Party 1
Kuzenbo
Kuzenbo
matiiiuuu
Kuzenbo
Level 7
God Stats
2W - 2L
1,810 SR
Queue Stats
10W - 12L
1,250 Elo+
Party 1
Artemis
Artemis
剑舞红尘
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 32L
1,208 Elo+
Solo
Nu Wa
Nu Wa
白衣秀士
Nu Wa
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,152 Elo+
Solo
Team Averages
Level 8
1,495 SR
1,224 Elo+

VS

Team Averages
Level 13
1,456 SR
1,287 Elo+
Yemoja
Yemoja
Heaven888
Yemoja
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 4L
1,046 Elo+
Solo
Fenrir
Fenrir
Kaimro
Fenrir
Level 28
God Stats
21W - 21L
1,284 SR
Queue Stats
275W - 280L
1,410 Elo+
Solo
Anubis
Anubis
Moneyplayer381
Anubis
Level 8
God Stats
13W - 8L
1,502 SR
Queue Stats
25W - 21L
1,351 Elo+
Solo
Izanami
Izanami
Thomc68
Izanami
Level 12
God Stats
32W - 42L
1,497 SR
Queue Stats
175W - 240L
1,469 Elo+
Solo
Ra
Ra
可曾觅知音
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,157 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SrVandead
Cthulhu
15
4 / 7 / 0
9,640
438
14,191
21,148
19,921
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Loki
11
2 / 8 / 1
8,249
375
6,298
16,937
4,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
matiiiuuu
Kuzenbo
10
0 / 11 / 2
7,290
331
5,251
17,532
19,130
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
剑舞红尘
Artemis
13
0 / 5 / 0
7,728
351
3,569
9,359
2,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
3 / 10 / 0
8,697
395
12,288
14,558
3,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Heaven888
Yemoja
16
0 / 2 / 4
11,705
532
2,901
11,865
9,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fenrir
Kaimro
Fenrir
19
12 / 0 / 5
12,560
571
12,723
15,885
10,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
7 / 2 / 5
11,844
538
11,415
10,299
5,503
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Thomc68
Izanami
20
13 / 3 / 5
13,474
612
18,572
17,594
6,156
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
6 / 2 / 8
11,584
527
10,534
12,280
4,338
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
65
9
Kills
38
41
Deaths
9
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Heaven888
Yemoja
0
2
4
1
W
Fenrir
Kaimro
Fenrir
12
0
5
14.5
W
7
2
5
4.75
L
Cthulhu
SrVandead
Cthulhu
4
7
0
0.57
W
Izanami
Thomc68
Izanami
13
3
5
5.17
L
Loki
2
8
1
0.31
L
Kuzenbo
matiiiuuu
Kuzenbo
0
11
2
0.09
L
Artemis
剑舞红尘
Artemis
0
5
0
0
W
6
2
8
5
L
3
10
0
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,597
Damage
56,145
79,534
Taken
67,923
49,210
Mitigated
36,456
7,853
Healing
31,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Heaven888
Yemoja
2,901
727
1,247
188
11,865
9,968
752
6,616
4,987
36,207
0
W
Fenrir
Kaimro
Fenrir
12,723
6,093
0
8,539
15,885
10,491
840
5,474
10,209
0
82,224
W
11,415
638
0
5,308
10,299
5,503
1,311
3,871
6,248
76,955
0
L
Cthulhu
SrVandead
Cthulhu
14,191
1,584
0
0
21,148
19,921
0
6,963
14,185
47,236
0
W
Izanami
Thomc68
Izanami
18,572
14,932
0
8,962
17,594
6,156
3,964
7,544
9,863
0
109,129
L
Loki
6,298
1,699
0
4,428
16,937
4,690
0
2,881
14,056
0
37,228
L
Kuzenbo
matiiiuuu
Kuzenbo
5,251
2,066
0
705
17,532
19,130
0
4,293
13,239
22,097
0
L
Artemis
剑舞红尘
Artemis
3,569
1,446
0
1,046
9,359
2,277
0
4,306
5,053
0
36,322
W
10,534
870
2,107
4,982
12,280
4,338
1,322
7,116
4,886
58,539
0
L
12,288
2,659
0
1,674
14,558
3,192
546
6,407
8,151
37,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,604
Gold Earned
61,167
288
Minions Killed
602
0
Camps Cleared
0
1,678,320
Distance Traveled
1,949,785
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,705
532
60
3
0
300,233
0
W
Fenrir
12,560
571
119
5
0
511,772
3
W
Anubis
11,844
538
129
6
0
347,671
8
L
Cthulhu
9,640
438
83
4
0
378,822
0
W
Izanami
13,474
612
178
8
0
358,618
0
L
Loki
8,249
375
59
3
0
376,866
0
L
Kuzenbo
7,290
331
24
1
0
302,350
0
L
Artemis
7,728
351
52
2
0
313,646
8
W
Ra
11,584
527
116
5
0
431,491
7
L
Nu Wa
8,697
395
70
3
0
306,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role