Player Matchup

Nox
Nox
AHQPEN
Nox
Level 22
God Stats
9W - 3L
1,733 SR
Queue Stats
35W - 26L
1,669 Elo+
Solo
Anubis
Anubis
Dr0gon
Anubis
Level 27
God Stats
8W - 6L
1,507 SR
Queue Stats
81W - 78L
1,421 Elo+
Solo
Anhur
Anhur
JungHansBerger
Anhur
Level 6
God Stats
8W - 2L
1,702 SR
Queue Stats
44W - 29L
1,741 Elo+
Solo
Chernobog
Chernobog
Luminiour
Chernobog
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,617 Elo+
Solo
Nemesis
Nemesis
PapitoRemolinos
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,589 SR
1,590 Elo+

VS

Team Averages
Level 8
1,579 SR
1,601 Elo+
Ne Zha
Ne Zha
Fleky100
Ne Zha
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 81L
1,510 Elo+
Solo
Thanatos
Thanatos
UrLifeDontMatter
Thanatos
Level 6
God Stats
18W - 6L
1,893 SR
Queue Stats
35W - 17L
1,820 Elo+
Solo
Cupid
Cupid
dav1nchy
Cupid
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
killer115011
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,674 Elo+
Solo
Yemoja
Yemoja
lemini01
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
AHQPEN
Nox
10
1 / 3 / 6
7,106
547
3,750
5,792
2,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Dr0gon
Anubis
12
10 / 5 / 2
8,591
661
6,550
7,463
2,040
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 0
9,045
696
4,892
6,228
1,989
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
Luminiour
Chernobog
10
3 / 4 / 4
6,790
522
5,069
7,010
1,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 5 / 4
7,119
548
2,550
10,266
2,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Fleky100
Ne Zha
13
2 / 2 / 1
6,919
532
3,308
7,642
1,886
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
16 / 3 / 0
9,984
768
18,155
13,463
6,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cupid
dav1nchy
Cupid
4
0 / 4 / 1
4,435
341
899
2,918
412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 9 / 2
5,722
440
1,949
6,903
924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
lemini01
Yemoja
5
0 / 0 / 0
5,164
397
404
1,938
448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
18
Kills
18
18
Deaths
18
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nox
AHQPEN
Nox
1
3
6
1.33
W
Anubis
Dr0gon
Anubis
10
5
2
2.2
L
Ne Zha
Fleky100
Ne Zha
2
2
1
1.25
W
3
1
0
3
W
Chernobog
Luminiour
Chernobog
3
4
4
1.25
W
1
5
4
0.6
L
16
3
0
5.33
L
Cupid
dav1nchy
Cupid
0
4
1
0.13
L
0
9
2
0.11
L
Yemoja
lemini01
Yemoja
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,811
Damage
24,715
36,759
Taken
32,864
10,631
Mitigated
9,809
11,302
Healing
17,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
AHQPEN
Nox
3,750
1,320
0
2,005
5,792
2,945
1,462
358
5,434
16,510
0
W
Anubis
Dr0gon
Anubis
6,550
542
0
1,663
7,463
2,040
726
821
6,442
27,569
0
L
Ne Zha
Fleky100
Ne Zha
3,308
1,381
0
3,422
7,642
1,886
0
127
7,515
0
33,668
W
4,892
2,422
0
3,089
6,228
1,989
2,682
0
6,228
0
59,897
W
Chernobog
Luminiour
Chernobog
5,069
3,364
0
1,036
7,010
1,003
1,636
184
6,826
0
30,984
W
2,550
1,543
0
3,509
10,266
2,654
429
738
9,476
0
34,940
L
18,155
7,741
0
13,956
13,463
6,139
0
3,227
10,236
0
80,643
L
Cupid
dav1nchy
Cupid
899
705
0
0
2,918
412
0
1,315
1,603
0
3,898
L
1,949
626
40
328
6,903
924
1,099
4,931
1,972
17,125
0
L
Yemoja
lemini01
Yemoja
404
133
176
21
1,938
448
0
700
1,238
3,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,651
Gold Earned
32,224
349
Minions Killed
227
0
Camps Cleared
0
1,153,983
Distance Traveled
860,896
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,106
547
25
2
0
228,905
4
W
Anubis
8,591
661
50
4
0
227,457
1
L
Ne Zha
6,919
532
71
5
0
234,495
1
W
Anhur
9,045
696
126
10
0
235,305
1
W
Chernobog
6,790
522
75
6
0
211,331
2
W
Nemesis
7,119
548
73
6
0
250,985
1
L
Thanatos
9,984
768
113
9
0
279,589
2
L
Cupid
4,435
341
10
1
0
82,021
0
L
Ra
5,722
440
28
2
0
174,650
1
L
Yemoja
5,164
397
5
0
0
90,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role