Player Matchup

Izanami
Izanami
AlekMarx
Izanami
Level 29
God Stats
34W - 34L
1,605 SR
Queue Stats
52W - 56L
1,486 Elo+
Solo
Anubis
Anubis
DarkSer
Anubis
Level 27
God Stats
8W - 8L
1,425 SR
Queue Stats
27W - 26L
1,438 Elo+
Party 2
Jormungandr
Jormungandr
DragongodWerks
Jormungandr
Level 29
God Stats
20W - 18L
1,585 SR
Queue Stats
52W - 68L
1,467 Elo+
Party 2
Scylla
Scylla
EmandiputS
Scylla
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 14L
1,732 Elo+
Solo
Rama
Rama
TheLoffzz
Rama
Level 16
God Stats
4W - 4L
1,500 SR
Queue Stats
32W - 34L
1,865 Elo+
Solo
Team Averages
Level 21
1,523 SR
1,598 Elo+

VS

Team Averages
Level 13
1,525 SR
1,475 Elo+
Hel
Hel
Ayyyildiz
Hel
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,264 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DanyPyan
Morgan Le Fay
Level 12
God Stats
4W - 4L
1,500 SR
Queue Stats
36W - 32L
1,426 Elo+
Party 1
Anhur
Anhur
Savemegod
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,704 Elo+
Solo
Thor
Thor
aoine76
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
ksibbed
Cupid
Level 18
God Stats
21W - 23L
1,625 SR
Queue Stats
81W - 87L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlekMarx
Izanami
20
20 / 3 / 18
14,124
1,412
29,694
7,901
3,308
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
DarkSer
Anubis
18
7 / 4 / 18
11,451
1,145
14,577
9,912
4,836
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
DragongodWerks
Jormungandr
18
3 / 2 / 27
10,760
1,076
11,362
13,635
13,629
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
EmandiputS
Scylla
19
7 / 0 / 22
11,978
1,198
16,456
4,664
1,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
18
5 / 3 / 20
11,040
1,104
12,277
7,968
2,921
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

235

VS

Team 2 Tickets

11

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 6
8,830
883
1,890
16,371
7,122
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
DanyPyan
Morgan Le Fay
16
4 / 10 / 5
10,585
1,059
12,146
21,618
8,275
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
Savemegod
Anhur
16
3 / 8 / 5
10,843
1,084
11,041
20,358
6,878
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
aoine76
Thor
16
0 / 9 / 4
8,936
894
2,709
14,406
5,211
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
ksibbed
Cupid
17
5 / 6 / 5
11,003
1,100
11,687
15,388
5,800
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
37
42
Kills
12
12
Deaths
42
105
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Izanami
AlekMarx
Izanami
20
3
18
9.67
L
0
9
6
0.33
L
Morgan Le Fay
DanyPyan
Morgan Le Fay
4
10
5
0.65
W
Anubis
DarkSer
Anubis
7
4
18
4
W
Jormungandr
DragongodWerks
Jormungandr
3
2
27
8.25
W
Scylla
EmandiputS
Scylla
7
0
22
18
L
Anhur
Savemegod
Anhur
3
8
5
0.69
W
Rama
5
3
20
5
L
Thor
aoine76
Thor
0
9
4
0.22
L
Cupid
ksibbed
Cupid
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,366
Damage
39,473
44,080
Taken
88,141
26,346
Mitigated
33,286
5,774
Healing
11,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AlekMarx
Izanami
29,694
21,484
0
1,659
7,901
3,308
0
2,239
5,662
0
45,546
L
1,890
464
6,023
2,705
16,371
7,122
0
6,808
9,563
3,827
0
L
Morgan Le Fay
DanyPyan
Morgan Le Fay
12,146
1,614
0
640
21,618
8,275
0
9,884
11,734
33,184
0
W
Anubis
DarkSer
Anubis
14,577
943
0
1,786
9,912
4,836
0
3,510
6,402
24,754
0
W
Jormungandr
DragongodWerks
Jormungandr
11,362
2,386
0
0
13,635
13,629
0
2,718
10,917
22,921
0
W
Scylla
EmandiputS
Scylla
16,456
412
0
268
4,664
1,652
0
1,686
2,978
38,588
0
L
Anhur
Savemegod
Anhur
11,041
7,231
0
0
20,358
6,878
0
8,334
12,024
0
48,672
W
Rama
12,277
9,435
0
2,061
7,968
2,921
0
3,883
4,085
0
29,873
L
Thor
aoine76
Thor
2,709
972
0
0
14,406
5,211
0
8,871
5,535
0
7,393
L
Cupid
ksibbed
Cupid
11,687
5,193
1,330
928
15,388
5,800
0
8,498
6,890
0
26,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,353
Gold Earned
50,197
190
Minions Killed
188
6
Camps Cleared
8
862,014
Distance Traveled
833,531
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,124
1,412
42
4
1
171,031
0
L
Hel
8,830
883
7
1
0
159,729
0
L
Morgan Le Fay
10,585
1,059
44
4
1
185,013
0
W
Anubis
11,451
1,145
33
3
0
153,051
0
W
Jormungandr
10,760
1,076
25
3
2
193,303
3
W
Scylla
11,978
1,198
56
6
1
200,952
0
L
Anhur
10,843
1,084
88
9
3
171,920
1
W
Rama
11,040
1,104
34
3
2
143,677
1
L
Thor
8,936
894
8
1
3
115,670
1
L
Cupid
11,003
1,100
41
4
1
201,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role