Player Matchup

Achilles
Achilles
Drogomir7925
Achilles
Level 49
God Stats
3W - 4L
1,522 SR
Queue Stats
55W - 91L
1,398 Elo+
Solo
Scylla
Scylla
ElicioBoi
Scylla
Level 79
God Stats
48W - 41L
1,608 SR
Queue Stats
370W - 366L
1,569 Elo+
Solo
Sylvanus
Sylvanus
KaZacH094
Sylvanus
Level 132
God Stats
2W - 3L
1,472 SR
Queue Stats
186W - 215L
1,478 Elo+
Solo
Team Averages
Level 87
1,534 SR
1,482 Elo+

VS

Team Averages
Level 25
1,426 SR
1,489 Elo+
Jing Wei
Jing Wei
TIG3R_PrO_246
Jing Wei
Level 24
God Stats
1W - 4L
1,224 SR
Queue Stats
6W - 7L
1,353 Elo+
Solo
Ratatoskr
Ratatoskr
finn_hksg
Ratatoskr
Level 38
God Stats
14W - 14L
1,517 SR
Queue Stats
99W - 109L
1,386 Elo+
Solo
Janus
Janus
mariopatrick78
Janus
Level 14
God Stats
4W - 4L
1,537 SR
Queue Stats
36W - 12L
1,729 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Drogomir7925
Achilles
11
0 / 2 / 8
7,772
648
4,989
11,069
9,302
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
ElicioBoi
Scylla
14
7 / 0 / 4
9,258
772
14,565
4,850
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
KaZacH094
Sylvanus
13
5 / 2 / 5
8,758
730
7,121
12,467
13,878
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
TIG3R_PrO_246
Jing Wei
9
0 / 5 / 2
6,932
578
3,915
13,132
5,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
finn_hksg
Ratatoskr
12
1 / 2 / 0
7,836
653
4,981
8,626
3,283
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
3 / 5 / 0
7,825
652
10,439
9,557
3,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
12
Kills
4
4
Deaths
12
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
Drogomir7925
Achilles
0
2
8
2
W
Scylla
ElicioBoi
Scylla
7
0
4
9
W
Sylvanus
KaZacH094
Sylvanus
5
2
5
3.75
L
Jing Wei
TIG3R_PrO_246
Jing Wei
0
5
2
0.2
L
Ratatoskr
finn_hksg
Ratatoskr
1
2
0
0.5
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,675
Damage
19,335
28,386
Taken
31,315
24,904
Mitigated
11,906
13,382
Healing
2,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Drogomir7925
Achilles
4,989
621
171
2,511
11,069
9,302
744
3,824
6,843
0
21,712
W
Scylla
ElicioBoi
Scylla
14,565
1,078
174
1,475
4,850
1,724
318
2,127
2,513
40,272
0
W
Sylvanus
KaZacH094
Sylvanus
7,121
1,870
2,893
6,158
12,467
13,878
401
3,546
8,591
22,739
0
L
Jing Wei
TIG3R_PrO_246
Jing Wei
3,915
2,084
0
593
13,132
5,603
0
9,939
3,193
0
9,300
L
Ratatoskr
finn_hksg
Ratatoskr
4,981
1,013
0
221
8,626
3,283
0
4,550
4,076
0
32,312
L
10,439
27
76
1,643
9,557
3,020
0
7,197
2,360
34,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,788
Gold Earned
22,593
136
Minions Killed
132
0
Camps Cleared
0
649,808
Distance Traveled
749,172
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,772
648
50
4
0
214,083
3
W
Scylla
9,258
772
57
5
0
223,968
3
W
Sylvanus
8,758
730
29
2
0
211,757
1
L
Jing Wei
6,932
578
18
2
0
221,666
2
L
Ratatoskr
7,836
653
42
4
0
281,984
2
L
Janus
7,825
652
72
6
0
245,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role