Player Matchup
Team Averages
Diamond II
Average Tier
Level 149
1,842 SR
2,241
MMR
VS
Team Averages
Bronze IV
Average Tier
Level 117
1,375 SR
1,027
MMR
Baron Samedi
Bronze IV
Level 117
God Stats
0W - 2L
1,375 SR
Queue Stats
3W - 15L
1,027
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
KFooF
Bellona
10
2 / 1 / 0
5,465
1,093
3,594
5,747
3,246
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
OLD Ichaival
+30%
Attack Speed
+35
Physical Power
PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)
Enchanted Kusari
+20
Magical Protection
+5
Mp 5
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Trevman615
Baron Samedi
9
1 / 2 / 0
4,906
981
3,357
5,421
2,003
Chronos' Pendant
+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
Y10 Tiny Trinket
+25
Magical Power
+4%
Magical Lifesteal
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
5,465
1,093
43
9
0
122,233
2
L
4,906
981
42
8
0
104,665
2