Player Matchup

Yemoja
Yemoja
DumbleDore34
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,275 Elo+
Party 1
Olorun
Olorun
Manas420
Olorun
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Thanatos
Thanatos
ReiGG
Thanatos
Level 15
God Stats
4W - 5L
1,437 SR
Queue Stats
13W - 17L
1,342 Elo+
Party 1
Rama
Rama
alexmorien
Rama
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,458 Elo+
Solo
Tyr
Tyr
xHasbulla
Tyr
Level 7
God Stats
6W - 4L
1,676 SR
Queue Stats
24W - 22L
1,424 Elo+
Solo
Team Averages
Level 9
1,522 SR
1,400 Elo+

VS

Team Averages
Level 18
1,414 SR
1,423 Elo+
Achilles
Achilles
ADCsøriø
Achilles
Level 10
God Stats
4W - 2L
1,634 SR
Queue Stats
69W - 58L
1,540 Elo+
Solo
Ratatoskr
Ratatoskr
ImTheLogic
Ratatoskr
Level 12
God Stats
10W - 12L
1,251 SR
Queue Stats
30W - 27L
1,282 Elo+
Solo
Artio
Artio
jeremy0612
Artio
Level 27
God Stats
4W - 1L
1,642 SR
Queue Stats
80W - 68L
1,496 Elo+
Solo
Baba Yaga
Baba Yaga
plasmahavoc
Baba Yaga
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 25L
1,501 Elo+
Solo
Neith
Neith
АбраКадабра07
Neith
Level 15
God Stats
1W - 5L
1,043 SR
Queue Stats
14W - 20L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
0 / 10 / 6
9,869
429
9,809
21,914
20,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
Manas420
Olorun
12
1 / 7 / 3
8,124
353
6,911
11,892
4,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
ReiGG
Thanatos
16
8 / 7 / 2
10,508
457
13,134
19,057
6,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 8 / 5
9,868
429
8,363
17,399
5,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 4 / 3
8,996
391
7,054
16,854
13,982
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ADCsøriø
Achilles
18
6 / 1 / 5
12,313
535
9,827
13,565
16,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
ImTheLogic
Ratatoskr
18
6 / 6 / 10
12,233
532
9,902
16,392
8,549
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artio
15
4 / 3 / 20
12,248
533
9,675
19,831
23,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baba Yaga
plasmahavoc
Baba Yaga
18
11 / 0 / 11
12,972
564
22,782
14,826
8,759
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
9 / 5 / 10
12,177
529
17,647
18,503
7,998
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
92
14
Kills
36
36
Deaths
15
19
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Achilles
ADCsøriø
Achilles
6
1
5
8.5
L
Yemoja
0
10
6
0.3
W
Ratatoskr
ImTheLogic
Ratatoskr
6
6
10
1.83
L
Olorun
Manas420
Olorun
1
7
3
0.36
L
Thanatos
ReiGG
Thanatos
8
7
2
1.29
L
3
8
5
0.69
W
Artio
4
3
20
4.67
W
Baba Yaga
plasmahavoc
Baba Yaga
11
0
11
16.5
L
2
4
3
0.88
W
9
5
10
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,271
Damage
69,833
87,116
Taken
83,117
50,259
Mitigated
64,948
20,669
Healing
27,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ADCsøriø
Achilles
9,827
3,855
0
4,286
13,565
16,173
5,602
1,563
11,903
0
54,805
L
Yemoja
9,809
1,898
1,369
251
21,914
20,266
0
9,494
12,170
35,199
0
W
Ratatoskr
ImTheLogic
Ratatoskr
9,902
1,848
0
250
16,392
8,549
414
2,105
14,287
0
91,309
L
Olorun
Manas420
Olorun
6,911
2,866
173
1,691
11,892
4,586
0
6,295
5,548
24,720
1,667
L
Thanatos
ReiGG
Thanatos
13,134
4,854
0
11,454
19,057
6,306
0
6,359
12,503
0
49,027
L
8,363
6,399
0
2,446
17,399
5,119
0
6,173
11,208
0
36,526
W
Artio
9,675
1,169
3,148
4,676
19,831
23,469
359
4,567
15,264
20,354
0
W
Baba Yaga
plasmahavoc
Baba Yaga
22,782
1,530
286
6,934
14,826
8,759
3,345
3,916
10,910
77,210
0
L
7,054
609
0
3,285
16,854
13,982
186
4,136
12,031
0
42,489
W
17,647
7,325
516
7,013
18,503
7,998
2,015
3,982
14,521
0
85,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,365
Gold Earned
61,943
274
Minions Killed
486
0
Camps Cleared
0
1,655,854
Distance Traveled
2,026,455
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,313
535
107
5
0
422,262
5
L
Yemoja
9,869
429
27
1
0
368,705
15
W
Ratatoskr
12,233
532
119
5
0
411,420
3
L
Olorun
8,124
353
45
2
0
250,661
1
L
Thanatos
10,508
457
76
3
0
394,056
0
L
Rama
9,868
429
49
2
0
306,185
1
W
Artio
12,248
533
18
1
0
395,459
0
W
Baba Yaga
12,972
564
113
5
0
428,776
9
L
Tyr
8,996
391
77
3
0
336,247
3
W
Neith
12,177
529
129
6
0
368,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role