Player Matchup

Athena
Athena
ArchdukeofChaos
Athena
Level 18
God Stats
4W - 7L
1,657 SR
Queue Stats
21W - 20L
1,628 Elo+
Solo
Neith
Neith
SempaiDreiko
Neith
Level 28
God Stats
3W - 1L
1,512 SR
Queue Stats
14W - 33L
1,524 Elo+
Solo
Bellona
Bellona
richjho13
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,346 Elo+
Solo
Kali
Kali
trollfunny
Kali
Level 23
God Stats
55W - 41L
1,531 SR
Queue Stats
146W - 144L
1,525 Elo+
Solo
Hades
Hades
uggghasd
Hades
Level 24
God Stats
2W - 1L
1,758 SR
Queue Stats
4W - 3L
1,582 Elo+
Solo
Team Averages
Level 19
1,591 SR
1,521 Elo+

VS

Team Averages
Level 16
1,490 SR
1,608 Elo+
Da Ji
Da Ji
 
Da Ji
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
RVN死
Ra
Level 7
God Stats
8W - 2L
1,818 SR
Queue Stats
8W - 2L
1,690 Elo+
Solo
Ymir
Ymir
Rastarocka99
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,543 Elo+
Solo
Danzaburou
Danzaburou
SUYH
Danzaburou
Level 20
God Stats
5W - 6L
1,176 SR
Queue Stats
140W - 130L
1,570 Elo+
Solo
Merlin
Merlin
itzVook
Merlin
Level 26
God Stats
2W - 1L
1,453 SR
Queue Stats
72W - 29L
1,735 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,547
591
82
2,755
836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

1
0 / 0 / 0
1,176
196
0
0
0
Bellona
richjho13
Bellona
5
0 / 2 / 0
3,362
560
763
3,447
1,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 2 / 0
3,639
607
765
3,466
1,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hades
uggghasd
Hades
6
0 / 0 / 0
3,383
564
446
2,298
686
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
7
3 / 0 / 0
4,691
782
1,671
2,695
765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ra
8
0 / 0 / 1
4,616
769
2,191
2,003
550
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 0 / 0
4,025
671
0
1,242
426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
SUYH
Danzaburou
7
0 / 0 / 0
4,066
678
0
1,549
380
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
itzVook
Merlin
8
1 / 0 / 2
4,892
815
2,189
1,163
304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
4
5
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
0
0
3
L
0
1
0
0
W
Ra
0
0
1
0.5
W
0
0
0
0
W
Danzaburou
SUYH
Danzaburou
0
0
0
0
L
0
0
0
0
W
Merlin
itzVook
Merlin
1
0
2
2
L
Bellona
richjho13
Bellona
0
2
0
0
L
0
2
0
0
L
Hades
uggghasd
Hades
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,056
Damage
6,051
11,966
Taken
8,652
4,191
Mitigated
2,425
3,392
Healing
2,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
1,671
568
0
250
2,695
765
0
116
2,579
0
19,060
L
82
54
0
744
2,755
836
0
1,483
1,272
6,412
0
W
Ra
2,191
231
0
745
2,003
550
81
82
1,921
23,448
0
W
0
0
0
250
1,242
426
835
0
1,242
5,945
0
W
Danzaburou
SUYH
Danzaburou
0
0
0
775
1,549
380
1,803
0
1,549
0
21,641
L
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
itzVook
Merlin
2,189
0
0
806
1,163
304
0
330
833
23,878
0
L
Bellona
richjho13
Bellona
763
69
0
1,010
3,447
1,381
0
1,094
2,353
0
9,261
L
765
156
0
1,059
3,466
1,288
0
632
2,834
0
13,940
L
Hades
uggghasd
Hades
446
38
0
579
2,298
686
0
1,171
1,127
9,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,107
Gold Earned
22,290
94
Minions Killed
211
0
Camps Cleared
0
487,243
Distance Traveled
570,237
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
4,691
782
40
7
0
122,007
1
L
Athena
3,547
591
14
2
0
118,517
0
W
Ra
4,616
769
49
8
0
130,522
3
W
Ymir
4,025
671
17
3
0
105,771
1
W
Danzaburou
4,066
678
57
10
0
89,865
0
L
Neith
1,176
196
0
0
0
0
0
W
Merlin
4,892
815
48
8
0
122,072
2
L
Bellona
3,362
560
19
3
0
121,718
0
L
Kali
3,639
607
38
6
0
131,114
2
L
Hades
3,383
564
23
4
0
115,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role