Player Matchup

Janus
Janus
Gold V
Hrymer
Janus
Gold V
Level 98
God Stats
3W - 5L
1,443 SR
Queue Stats
129W - 157L
1,302 MMR
Solo
Nemesis
Nemesis
Silver III
Kaantosito
Nemesis
Silver III
Level 44
God Stats
9W - 7L
1,729 SR
Queue Stats
51W - 51L
1,428 MMR
Solo
Cerberus
Cerberus
Gold IV
Kirouza
Cerberus
Gold IV
Level 147
God Stats
47W - 39L
1,595 SR
Queue Stats
343W - 344L
1,436 MMR
Solo
Chiron
Chiron
Gold V
MFFantasy
Chiron
Gold V
Level 125
God Stats
17W - 10L
1,658 SR
Queue Stats
58W - 54L
1,304 MMR
Solo
King Arthur
King Arthur
Gold V
Pekmezgucu
King Arthur
Gold V
Level 106
God Stats
24W - 27L
1,510 SR
Queue Stats
236W - 229L
1,305 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 104
1,587 SR
1,355 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,572 SR
1,393 MMR
Raijin
Raijin
Silver II
 
Raijin
Silver II
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver II
qBEATSp
Mercury
Silver II
Level 116
God Stats
19W - 14L
1,618 SR
Queue Stats
48W - 46L
1,434 MMR
Solo
Vamana
Vamana
Gold V
romain06113
Vamana
Gold V
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 55L
1,411 MMR
Solo
Bacchus
Bacchus
Silver I
xXOrginalnyXx
Bacchus
Silver I
Level 143
God Stats
32W - 25L
1,593 SR
Queue Stats
508W - 510L
1,264 MMR
Solo
Rama
Rama
Silver IV
zZThrazheRZz
Rama
Silver IV
Level 83
God Stats
7W - 6L
1,650 SR
Queue Stats
123W - 147L
1,355 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Hrymer
Janus
20
2 / 1 / 11
13,603
504
13,308
14,532
6,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Kaantosito
Nemesis
20
7 / 2 / 11
14,985
555
15,564
19,306
11,500
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Kirouza
Cerberus
18
2 / 0 / 13
12,492
463
11,122
21,197
32,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
MFFantasy
Chiron
20
10 / 3 / 8
14,975
555
26,279
19,141
8,497
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

King Arthur
Pekmezgucu
King Arthur
20
7 / 1 / 7
14,823
549
34,518
35,766
38,905
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
Morgan Le FayTiamatGilgameshAthenaTsukuyomi

VS

Bans
SetDanzaburouSobekSolScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
19
2 / 8 / 2
12,901
478
11,989
23,985
12,556
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
qBEATSp
Mercury
20
3 / 4 / 3
13,053
483
16,342
26,427
9,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vamana
20
1 / 6 / 1
14,563
539
17,112
33,775
32,746
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
15
1 / 4 / 2
10,758
398
10,934
20,834
27,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
0 / 6 / 2
11,841
439
9,649
18,313
6,432
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
17
28
Kills
7
7
Deaths
28
50
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
8
2
0.38
W
Janus
Hrymer
Janus
2
1
11
7.5
W
Nemesis
Kaantosito
Nemesis
7
2
11
6.25
W
Cerberus
Kirouza
Cerberus
2
0
13
8.5
W
Chiron
MFFantasy
Chiron
10
3
8
4.67
W
King Arthur
Pekmezgucu
King Arthur
7
1
7
10.5
L
Mercury
qBEATSp
Mercury
3
4
3
1.13
L
Vamana
1
6
1
0.25
L
Bacchus
1
4
2
0.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,791
Damage
66,026
109,942
Taken
123,334
97,792
Mitigated
89,179
40,370
Healing
29,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
11,989
445
317
5,276
23,985
12,556
0
5,584
18,401
88,592
0
W
Janus
Hrymer
Janus
13,308
509
0
3,388
14,532
6,041
1,400
3,578
10,954
111,212
0
W
Nemesis
Kaantosito
Nemesis
15,564
9,929
0
4,896
19,306
11,500
2,646
4,827
14,479
0
133,845
W
Cerberus
Kirouza
Cerberus
11,122
198
0
6,604
21,197
32,849
302
5,128
16,069
48,558
0
W
Chiron
MFFantasy
Chiron
26,279
13,331
1,134
7,490
19,141
8,497
2,925
4,745
14,365
0
130,381
W
King Arthur
Pekmezgucu
King Arthur
34,518
3,184
0
16,858
35,766
38,905
46
6,814
27,264
1,105
112,245
L
Mercury
qBEATSp
Mercury
16,342
7,808
0
3,771
26,427
9,941
164
7,419
19,008
0
135,551
L
Vamana
17,112
5,376
0
12,980
33,775
32,746
0
5,467
28,308
4,170
91,042
L
Bacchus
10,934
986
0
3,617
20,834
27,504
0
4,919
15,915
21,049
0
L
9,649
6,186
0
3,555
18,313
6,432
1,118
1,955
16,358
0
101,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,878
Gold Earned
63,116
783
Minions Killed
679
0
Camps Cleared
0
2,761,786
Distance Traveled
2,615,816
38
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
12,901
478
161
6
0
422,716
9
W
Janus
13,603
504
163
6
0
566,494
9
W
Nemesis
14,985
555
154
6
0
611,015
11
W
Cerberus
12,492
463
110
4
0
568,383
9
W
Chiron
14,975
555
181
7
0
489,080
3
W
King Arthur
14,823
549
175
6
0
526,814
6
L
Mercury
13,053
483
173
6
0
639,149
6
L
Vamana
14,563
539
158
6
0
553,723
6
L
Bacchus
10,758
398
15
1
0
526,187
9
L
Rama
11,841
439
172
6
0
474,041
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role