Player Matchup

Ah Puch
Ah Puch
Extremelyawake
Ah Puch
Level 125
God Stats
2W - 2L
1,381 SR
Queue Stats
58W - 83L
1,415 Elo+
Party 2
Odin
Odin
KJGMANDO1992
Odin
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 59L
1,333 Elo+
Party 2
Hercules
Hercules
Monster01129
Hercules
Level 104
God Stats
0W - 3L
1,444 SR
Queue Stats
55W - 68L
1,425 Elo+
Party 2
Vulcan
Vulcan
XxDragoneelxX
Vulcan
Level 107
God Stats
2W - 4L
1,521 SR
Queue Stats
50W - 73L
1,436 Elo+
Party 2
Sol
Sol
melissaro77
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,555 Elo+
Solo
Team Averages
Level 85
1,469 SR
1,433 Elo+

VS

Team Averages
Level 66
1,543 SR
1,402 Elo+
Susano
Susano
ErikDaKing26
Susano
Level 105
God Stats
1W - 0L
1,747 SR
Queue Stats
21W - 22L
1,426 Elo+
Party 1
Hachiman
Hachiman
Kingda1313
Hachiman
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,404 Elo+
Party 1
Kumbhakarna
Kumbhakarna
LegitCreature71
Kumbhakarna
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,423 Elo+
Party 1
Chaac
Chaac
SGT HOTCAKES
Chaac
Level 69
God Stats
1W - 0L
1,421 SR
Queue Stats
48W - 69L
1,436 Elo+
Party 1
Hera
Hera
ToTurntToPlay
Hera
Level 21
God Stats
2W - 4L
1,545 SR
Queue Stats
112W - 107L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 3
12,035
802
21,220
15,256
6,374
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
1 / 8 / 11
9,649
643
3,355
16,587
11,824
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hercules
Monster01129
Hercules
16
2 / 7 / 8
9,784
652
10,497
26,661
25,961
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
1 / 11 / 8
10,363
691
16,590
16,840
7,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 6 / 11
10,311
687
9,252
14,391
5,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
18
9 / 4 / 17
12,289
819
20,324
16,727
6,596
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
Kingda1313
Hachiman
18
8 / 5 / 12
12,399
827
12,744
13,676
5,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
LegitCreature71
Kumbhakarna
18
5 / 3 / 22
12,508
834
10,877
22,303
23,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 4 / 21
11,860
791
19,531
22,087
25,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
11 / 2 / 12
12,852
857
18,741
8,029
3,064
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
122
15
Kills
38
38
Deaths
18
41
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Susano
9
4
17
4.38
L
7
6
3
1.42
L
1
8
11
0.81
W
Hachiman
Kingda1313
Hachiman
8
5
12
2.8
W
Kumbhakarna
LegitCreature71
Kumbhakarna
5
3
22
5.33
L
Hercules
Monster01129
Hercules
2
7
8
0.86
W
5
4
21
3.88
W
11
2
12
8.5
L
1
11
8
0.45
L
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,914
Damage
82,217
89,735
Taken
82,822
56,670
Mitigated
63,524
27,204
Healing
34,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
20,324
3,402
2,388
5,516
16,727
6,596
841
7,679
8,527
0
41,479
L
21,220
319
833
4,316
15,256
6,374
0
5,352
9,569
48,341
0
L
3,355
881
1,538
879
16,587
11,824
0
3,813
12,503
0
10,135
W
Hachiman
Kingda1313
Hachiman
12,744
4,011
1,564
3,160
13,676
5,324
1,799
8,947
4,729
0
32,124
W
Kumbhakarna
LegitCreature71
Kumbhakarna
10,877
638
1,101
7,201
22,303
23,495
52
14,210
8,093
18,560
0
L
Hercules
Monster01129
Hercules
10,497
2,444
766
9,996
26,661
25,961
0
10,719
15,521
0
20,596
W
19,531
2,505
1,993
9,285
22,087
25,045
578
10,803
11,284
0
32,974
W
18,741
4,161
947
1,345
8,029
3,064
1,767
5,423
2,606
42,942
0
L
16,590
7,809
1,333
2,322
16,840
7,024
0
4,219
12,332
40,758
0
L
9,252
2,903
558
4,663
14,391
5,487
0
5,515
8,748
20,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,142
Gold Earned
61,908
136
Minions Killed
176
0
Camps Cleared
0
1,268,902
Distance Traveled
1,536,401
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
12,289
819
39
3
0
323,206
0
L
Ah Puch
12,035
802
47
3
0
252,449
0
L
Odin
9,649
643
12
1
0
248,351
0
W
Hachiman
12,399
827
44
3
0
275,265
1
W
Kumbhakarna
12,508
834
17
1
0
312,078
0
L
Hercules
9,784
652
12
1
0
266,253
0
W
Chaac
11,860
791
19
1
0
315,670
0
W
Hera
12,852
857
57
4
0
310,182
2
L
Vulcan
10,363
691
51
3
0
245,309
0
L
Sol
10,311
687
14
1
0
256,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role