Player Matchup

Agni
Agni
Silver II
 
Agni
Silver II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold IV
 
Chaac
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Silver I
AcashMONEY2012
Janus
Silver I
Level 155
God Stats
1W - 6L
1,346 SR
Queue Stats
224W - 257L
1,173 MMR
Solo
Cabrakan
Cabrakan
Silver II
JDL_Aussie
Cabrakan
Silver II
Level 106
God Stats
1W - 1L
1,479 SR
Queue Stats
13W - 18L
1,265 MMR
Solo
Freya
Freya
Silver III
Kanan198
Freya
Silver III
Level 135
God Stats
3W - 3L
1,525 SR
Queue Stats
599W - 613L
897 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,470 SR
1,267 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,476 SR
1,218 MMR
Medusa
Medusa
Silver III
Arbiter 5146
Medusa
Silver III
Level 144
God Stats
19W - 11L
1,500 SR
Queue Stats
115W - 127L
1,433 MMR
Party 3
Tiamat
Tiamat
Silver II
HarryPorker--
Tiamat
Silver II
Level 106
God Stats
4W - 1L
1,214 SR
Queue Stats
419W - 405L
1,005 MMR
Party 2
Arachne
Arachne
Bronze I
Killa-Kam-1010
Arachne
Bronze I
Level 47
God Stats
1W - 4L
1,297 SR
Queue Stats
140W - 144L
1,048 MMR
Solo
Hel
Hel
Bronze III
ixObelisk
Hel
Bronze III
Level 148
God Stats
2W - 2L
1,736 SR
Queue Stats
5W - 6L
1,503 MMR
Party 3
Cthulhu
Cthulhu
Silver I
ohBlossomz
Cthulhu
Silver I
Level 117
God Stats
7W - 3L
1,634 SR
Queue Stats
121W - 114L
1,104 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
3 / 5 / 2
7,831
489
8,409
8,332
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
 
Chaac
12
2 / 5 / 4
7,134
446
7,269
15,695
8,610
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

12
0 / 4 / 3
7,349
459
3,330
9,981
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cabrakan
JDL_Aussie
Cabrakan
13
3 / 7 / 1
8,559
535
7,697
14,894
8,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Freya
Kanan198
Freya
11
2 / 7 / 1
7,032
440
5,716
15,299
4,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
SetMorgan Le FayAh Muzen CabGilgameshAthena

VS

Bans
DanzaburouBacchusTsukuyomiKukulkanBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
9 / 2 / 2
8,874
555
12,350
9,488
3,319
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
6 / 0 / 4
10,104
632
11,801
9,127
8,482
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 5 / 4
8,407
525
4,015
12,647
6,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
8 / 1 / 3
9,724
608
12,623
13,199
4,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
ohBlossomz
Cthulhu
13
2 / 2 / 11
8,595
537
6,939
14,381
13,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
10
Kills
28
28
Deaths
10
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
5
2
0.8
L
Chaac
 
Chaac
2
5
4
0.8
L
0
4
3
0.38
W
Medusa
9
2
2
5
W
6
0
4
8
L
Cabrakan
JDL_Aussie
Cabrakan
3
7
1
0.5
L
Freya
Kanan198
Freya
2
7
1
0.36
W
3
5
4
1
W
8
1
3
9.5
W
Cthulhu
ohBlossomz
Cthulhu
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,421
Damage
47,728
64,201
Taken
58,842
25,898
Mitigated
36,509
16,070
Healing
23,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
8,409
302
0
1,091
8,332
2,668
0
5,040
3,036
39,695
0
L
Chaac
 
Chaac
7,269
1,453
339
4,670
15,695
8,610
0
4,286
11,361
0
42,290
L
3,330
149
0
1,241
9,981
2,524
0
4,214
5,579
43,586
0
W
Medusa
12,350
5,238
0
1,942
9,488
3,319
2,081
2,424
7,064
0
50,720
W
11,801
2,360
269
5,539
9,127
8,482
505
5,924
3,203
56,175
0
L
Cabrakan
JDL_Aussie
Cabrakan
7,697
715
0
4,223
14,894
8,020
0
10,472
4,376
41,020
0
L
Freya
Kanan198
Freya
5,716
1,324
0
4,506
15,299
4,076
0
6,878
8,373
40,750
0
W
4,015
2,452
0
3,653
12,647
6,014
0
4,202
8,445
0
48,283
W
12,623
264
3,027
7,604
13,199
4,777
70
8,146
5,053
56,559
0
W
Cthulhu
ohBlossomz
Cthulhu
6,939
975
0
1,324
14,381
13,917
459
4,456
9,925
36,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,905
Gold Earned
45,704
378
Minions Killed
477
0
Camps Cleared
0
1,441,614
Distance Traveled
1,528,597
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,831
489
67
4
0
315,652
2
L
Chaac
7,134
446
60
4
0
302,823
4
L
Janus
7,349
459
90
6
0
278,979
4
W
Medusa
8,874
555
76
5
0
291,197
4
W
Tiamat
10,104
632
135
8
0
282,348
5
L
Cabrakan
8,559
535
89
6
0
257,335
3
L
Freya
7,032
440
72
5
0
286,825
2
W
Arachne
8,407
525
79
5
0
323,088
2
W
Hel
9,724
608
118
7
0
332,123
5
W
Cthulhu
8,595
537
69
4
0
299,841
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role