Player Matchup

Nu Wa
Nu Wa
Silver I
 
Nu Wa
Silver I
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Silver I
 
Fafnir
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Bronze IV
Moonlîght
Awilix
Bronze IV
Level 144
God Stats
8W - 17L
1,522 SR
Queue Stats
82W - 82L
1,069 MMR
Party 1
Rama
Rama
Silver III
Mooshimba
Rama
Silver III
Level 159
God Stats
4W - 3L
1,630 SR
Queue Stats
108W - 111L
1,447 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
dîssî
Erlang Shen
Bronze III
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 16L
1,364 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 135
1,530 SR
1,376 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,534 SR
1,294 MMR
Loki
Loki
Silver IV
EPGL
Loki
Silver IV
Level 88
God Stats
7W - 7L
1,570 SR
Queue Stats
64W - 69L
813 MMR
Solo
Medusa
Medusa
Gold III
ILVAPPLE
Medusa
Gold III
Level 136
God Stats
3W - 8L
1,494 SR
Queue Stats
158W - 165L
1,343 MMR
Solo
Janus
Janus
Platinum V
RoasteddChickenn
Janus
Platinum V
Level 104
God Stats
2W - 1L
1,753 SR
Queue Stats
63W - 55L
1,651 MMR
Party 2
Vamana
Vamana
Gold V
Shimminalque
Vamana
Gold V
Level 146
God Stats
0W - 1L
1,311 SR
Queue Stats
77W - 86L
1,278 MMR
Party 2
Yemoja
Yemoja
Gold IV
ilagallfucenday
Yemoja
Gold IV
Level 62
God Stats
5W - 5L
1,544 SR
Queue Stats
104W - 106L
1,382 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
3 / 2 / 6
7,490
576
7,542
4,900
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fafnir
 
Fafnir
10
1 / 1 / 4
6,672
513
3,665
8,091
6,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
Moonlîght
Awilix
13
7 / 0 / 3
7,792
599
7,225
5,858
1,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
11
0 / 0 / 3
6,462
497
2,207
6,818
1,848
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Erlang Shen
dîssî
Erlang Shen
14
3 / 2 / 1
8,061
620
5,429
7,042
4,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
Morgan Le FayAthenaGilgameshTiamatAres

VS

Bans
SetOsirisDanzaburouKuzenboArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
EPGL
Loki
11
4 / 1 / 0
6,857
527
2,710
4,672
1,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
ILVAPPLE
Medusa
11
0 / 2 / 0
6,067
467
3,904
6,580
1,991
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 5 / 1
6,041
465
3,172
8,246
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
11
0 / 4 / 1
7,495
577
4,384
10,933
4,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

9
0 / 2 / 1
6,114
470
4,097
7,415
4,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
14
Kills
5
5
Deaths
14
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
2
6
3
W
Fafnir
 
Fafnir
1
1
4
3
L
Loki
EPGL
Loki
4
1
0
4
L
Medusa
ILVAPPLE
Medusa
0
2
0
0
W
Awilix
Moonlîght
Awilix
7
0
3
8.5
W
Rama
0
0
3
1.5
L
1
5
1
0.3
L
Vamana
0
4
1
0.13
W
Erlang Shen
dîssî
Erlang Shen
3
2
1
1.75
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,068
Damage
18,267
32,709
Taken
37,846
16,561
Mitigated
14,529
10,401
Healing
7,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,542
1,116
0
500
4,900
1,513
22
1,897
3,003
52,676
0
W
Fafnir
 
Fafnir
3,665
448
0
3,538
8,091
6,372
11
3,517
4,362
15,742
0
L
Loki
EPGL
Loki
2,710
594
0
1,233
4,672
1,345
0
1,027
3,598
0
29,961
L
Medusa
ILVAPPLE
Medusa
3,904
1,314
0
550
6,580
1,991
0
1,354
5,226
0
40,920
W
Awilix
Moonlîght
Awilix
7,225
2,608
0
899
5,858
1,877
0
880
4,931
0
49,079
W
Rama
2,207
1,769
0
3,367
6,818
1,848
0
1,043
5,775
0
40,306
L
3,172
451
0
688
8,246
2,611
0
4,122
4,124
37,910
0
L
Vamana
4,384
2,036
0
2,501
10,933
4,369
0
1,327
8,948
339
41,162
W
Erlang Shen
dîssî
Erlang Shen
5,429
1,848
0
2,097
7,042
4,951
428
70
6,972
0
41,782
L
4,097
895
1,083
1,517
7,415
4,213
0
3,554
3,861
20,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,477
Gold Earned
32,574
394
Minions Killed
324
0
Camps Cleared
0
1,306,193
Distance Traveled
1,193,994
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,490
576
103
8
0
255,833
7
W
Fafnir
6,672
513
24
2
0
250,858
5
L
Loki
6,857
527
67
5
0
255,248
0
L
Medusa
6,067
467
66
5
0
238,436
6
W
Awilix
7,792
599
85
7
0
325,017
3
W
Rama
6,462
497
82
6
0
232,464
5
L
Janus
6,041
465
67
5
0
234,757
2
L
Vamana
7,495
577
97
7
0
244,862
2
W
Erlang Shen
8,061
620
100
8
0
242,021
3
L
Yemoja
6,114
470
27
2
0
220,691
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role