Player Matchup

Rama
Rama
DrakeDurzo
Rama
Level 70
God Stats
6W - 5L
1,611 SR
Queue Stats
35W - 53L
1,408 Elo+
Party 1
Amaterasu
Amaterasu
Norvurox
Amaterasu
Level 65
God Stats
10W - 9L
1,550 SR
Queue Stats
31W - 51L
1,385 Elo+
Party 1
Discordia
Discordia
xzagr
Discordia
Level 81
God Stats
9W - 6L
1,585 SR
Queue Stats
35W - 49L
1,413 Elo+
Party 1
Team Averages
Level 72
1,582 SR
1,402 Elo+

VS

Team Averages
Level 79
1,457 SR
1,502 Elo+
Sol
Sol
 
Sol
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
SlepoiDED
Thor
Level 64
God Stats
2W - 2L
1,451 SR
Queue Stats
171W - 201L
1,489 Elo+
Party 2
Jormungandr
Jormungandr
Хлипкий
Jormungandr
Level 81
God Stats
3W - 3L
1,420 SR
Queue Stats
199W - 218L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 6
9,927
709
10,423
10,399
3,877
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Norvurox
Amaterasu
14
5 / 4 / 1
10,298
736
6,708
15,081
10,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Discordia
xzagr
Discordia
14
1 / 2 / 7
9,601
686
6,675
6,383
2,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
6 / 2 / 1
10,234
731
13,998
15,382
7,327
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
5
0 / 1 / 0
6,960
497
482
1,686
606
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Jormungandr
Хлипкий
Jormungandr
13
1 / 5 / 6
9,221
659
9,488
13,518
6,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
8
Kills
7
7
Deaths
8
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
6
2
1
3.25
W
2
1
6
5
W
Amaterasu
Norvurox
Amaterasu
5
4
1
1.38
L
Thor
0
1
0
0
W
Discordia
xzagr
Discordia
1
2
7
2.25
L
Jormungandr
Хлипкий
Jormungandr
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,806
Damage
23,968
31,863
Taken
30,586
17,458
Mitigated
13,998
7,288
Healing
7,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
13,998
4,922
0
7,945
15,382
7,327
690
4,628
10,400
57,599
0
W
10,423
7,115
0
2,714
10,399
3,877
1,977
7,545
2,450
44
59,648
W
Amaterasu
Norvurox
Amaterasu
6,708
3,237
88
3,816
15,081
10,890
658
10,252
4,523
0
17,502
L
Thor
482
104
0
0
1,686
606
0
398
1,246
0
3,184
W
Discordia
xzagr
Discordia
6,675
131
0
670
6,383
2,691
0
4,717
1,404
38,105
0
L
Jormungandr
Хлипкий
Jormungandr
9,488
682
0
0
13,518
6,065
0
1,693
11,438
22,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,826
Gold Earned
26,415
182
Minions Killed
132
0
Camps Cleared
0
836,888
Distance Traveled
577,596
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,234
731
94
7
0
271,759
3
W
Rama
9,927
709
92
7
0
267,644
6
W
Amaterasu
10,298
736
23
2
0
290,552
1
L
Thor
6,960
497
3
0
0
67,733
1
W
Discordia
9,601
686
67
5
0
278,692
5
L
Jormungandr
9,221
659
35
3
0
238,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role