Player Matchup

Ymir
Ymir
AlexHuntX
Ymir
Level 6
God Stats
35W - 32L
1,264 SR
Queue Stats
531W - 577L
1,390 Elo+
Solo
Artemis
Artemis
Ellister
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 25L
1,109 Elo+
Solo
Fenrir
Fenrir
TrueDragonSlayer
Fenrir
Level 21
God Stats
9W - 9L
1,449 SR
Queue Stats
15W - 15L
1,387 Elo+
Party 2
Bellona
Bellona
dima32
Bellona
Level 27
God Stats
32W - 21L
1,648 SR
Queue Stats
37W - 36L
1,503 Elo+
Party 2
Ra
Ra
waywing
Ra
Level 13
God Stats
8W - 11L
1,424 SR
Queue Stats
16W - 19L
1,423 Elo+
Solo
Team Averages
Level 14
1,457 SR
1,362 Elo+

VS

Team Averages
Level 14
1,445 SR
1,371 Elo+
Sun Wukong
Sun Wukong
BaDSiNKO
Sun Wukong
Level 21
God Stats
9W - 6L
1,682 SR
Queue Stats
101W - 113L
1,333 Elo+
Solo
Fenrir
Fenrir
Covyx123
Fenrir
Level 8
God Stats
5W - 5L
1,491 SR
Queue Stats
45W - 48L
1,298 Elo+
Party 1
Rama
Rama
NormalAvocado
Rama
Level 23
God Stats
6W - 9L
1,219 SR
Queue Stats
324W - 350L
1,418 Elo+
Solo
Hades
Hades
qStefan54
Hades
Level 14
God Stats
0W - 2L
1,331 SR
Queue Stats
5W - 10L
1,349 Elo+
Solo
Kuzenbo
Kuzenbo
snizoff
Kuzenbo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
0 / 5 / 6
14,303
530
3,788
19,409
21,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Ellister
Artemis
20
10 / 2 / 3
18,383
681
20,636
19,148
9,019
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 8 / 6
13,313
493
4,285
21,337
8,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
dima32
Bellona
20
14 / 4 / 6
16,226
601
27,596
26,737
30,002
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 9 / 8
13,021
482
8,937
18,383
12,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BaDSiNKO
Sun Wukong
20
9 / 7 / 12
13,135
486
17,187
26,752
34,685
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Fenrir
Covyx123
Fenrir
17
4 / 7 / 16
12,059
447
10,673
19,353
8,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

6
0 / 1 / 0
7,444
276
498
2,344
396
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hades
qStefan54
Hades
20
12 / 6 / 10
13,881
514
20,179
20,476
12,298
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
snizoff
Kuzenbo
16
3 / 8 / 17
10,586
392
10,098
21,980
37,345
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
83
29
Kills
28
28
Deaths
29
29
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
5
6
0.6
L
Sun Wukong
BaDSiNKO
Sun Wukong
9
7
12
2.14
L
Fenrir
Covyx123
Fenrir
4
7
16
1.71
W
Artemis
Ellister
Artemis
10
2
3
5.75
L
0
1
0
0
W
3
8
6
0.75
W
Bellona
dima32
Bellona
14
4
6
4.25
L
Hades
qStefan54
Hades
12
6
10
2.83
L
Kuzenbo
snizoff
Kuzenbo
3
8
17
1.44
W
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,242
Damage
58,635
105,014
Taken
90,905
82,185
Mitigated
93,147
28,106
Healing
15,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,788
537
0
166
19,409
21,930
674
5,539
13,870
33,640
0
L
Sun Wukong
BaDSiNKO
Sun Wukong
17,187
2,981
0
2,042
26,752
34,685
344
3,775
22,825
0
69,791
L
Fenrir
Covyx123
Fenrir
10,673
2,859
0
3,744
19,353
8,423
1,060
1,864
17,425
0
48,578
W
Artemis
Ellister
Artemis
20,636
15,143
0
7,402
19,148
9,019
11,249
4,121
15,027
0
187,066
L
498
443
0
976
2,344
396
0
0
2,344
0
9,667
W
4,285
2,006
0
7,753
21,337
8,837
0
7,289
14,048
0
69,180
W
Bellona
dima32
Bellona
27,596
9,468
0
8,985
26,737
30,002
2,907
7,777
18,960
120
119,305
L
Hades
qStefan54
Hades
20,179
2,279
717
7,412
20,476
12,298
604
3,549
16,684
73,950
0
L
Kuzenbo
snizoff
Kuzenbo
10,098
3,400
0
770
21,980
37,345
583
3,068
18,766
35,047
0
W
8,937
1,444
363
3,437
18,383
12,397
77
9,625
8,758
50,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,246
Gold Earned
57,105
600
Minions Killed
362
0
Camps Cleared
0
2,230,711
Distance Traveled
1,998,191
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,303
530
47
2
0
412,927
0
L
Sun Wukong
13,135
486
87
3
0
476,452
2
L
Fenrir
12,059
447
71
3
0
495,841
4
W
Artemis
18,383
681
234
9
0
427,312
2
L
Rama
7,444
276
23
1
0
125,862
1
W
Fenrir
13,313
493
89
3
0
465,554
0
W
Bellona
16,226
601
161
6
0
515,870
2
L
Hades
13,881
514
136
5
0
452,528
5
L
Kuzenbo
10,586
392
45
2
0
447,508
1
W
Ra
13,021
482
69
3
0
409,048
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role