Player Matchup

Hades
Hades
LILDOGG373
Hades
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 36L
1,332 Elo+
Solo
Athena
Athena
MrNoob1188
Athena
Level 23
God Stats
5W - 4L
1,516 SR
Queue Stats
158W - 192L
1,337 Elo+
Solo
Hercules
Hercules
RennCARP90
Hercules
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
50W - 40L
1,425 Elo+
Solo
Arachne
Arachne
Zaryuken
Arachne
Level 16
God Stats
24W - 8L
1,802 SR
Queue Stats
144W - 147L
1,414 Elo+
Party 1
Kukulkan
Kukulkan
blake100degree
Kukulkan
Level 23
God Stats
10W - 11L
1,479 SR
Queue Stats
127W - 133L
1,268 Elo+
Party 1
Team Averages
Level 22
1,559 SR
1,355 Elo+

VS

Team Averages
Level 7
1,385 SR
1,139 Elo+
Ra
Ra
Felix_A115
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,183 Elo+
Solo
Jing Wei
Jing Wei
TresorZinker669
Jing Wei
Level 11
God Stats
17W - 13L
1,546 SR
Queue Stats
141W - 132L
1,176 Elo+
Solo
Cthulhu
Cthulhu
lennydemmy
Cthulhu
Level 7
God Stats
0W - 1L
1,263 SR
Queue Stats
0W - 3L
1,010 Elo+
Party 2
Cerberus
Cerberus
schokoball09
Cerberus
Level 3
God Stats
0W - 2L
1,256 SR
Queue Stats
0W - 3L
1,088 Elo+
Party 2
Neith
Neith
toddrocksya
Neith
Level 9
God Stats
26W - 36L
1,358 SR
Queue Stats
30W - 38L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
16
8 / 5 / 3
10,145
534
7,089
9,824
4,425
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
MrNoob1188
Athena
14
3 / 6 / 10
9,345
492
5,751
14,085
5,744
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
RennCARP90
Hercules
18
24 / 0 / 6
12,353
650
24,374
19,043
9,638
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Zaryuken
Arachne
17
14 / 1 / 9
11,386
599
16,947
10,013
4,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
17
3 / 1 / 10
10,724
564
11,353
8,364
4,514
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 5 / 3
10,894
573
14,150
13,764
5,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
11
0 / 12 / 0
7,075
372
4,314
16,494
5,458
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
lennydemmy
Cthulhu
11
1 / 14 / 2
7,436
391
4,887
20,989
14,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
schokoball09
Cerberus
10
1 / 17 / 2
7,113
374
5,622
24,770
24,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
2 / 5 / 1
7,509
395
3,520
6,992
1,834
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
21
52
Kills
13
13
Deaths
53
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
9
5
3
2.1
W
Hades
8
5
3
1.9
W
Athena
MrNoob1188
Athena
3
6
10
1.33
W
Hercules
RennCARP90
Hercules
24
0
6
27
L
Jing Wei
0
12
0
0
W
Arachne
Zaryuken
Arachne
14
1
9
18.5
W
Kukulkan
3
1
10
8
L
Cthulhu
lennydemmy
Cthulhu
1
14
2
0.14
L
Cerberus
schokoball09
Cerberus
1
17
2
0.12
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,514
Damage
32,493
61,329
Taken
83,009
28,874
Mitigated
52,149
18,640
Healing
9,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,150
1,335
420
2,695
13,764
5,877
669
5,354
8,410
73,264
0
W
Hades
7,089
794
248
1,888
9,824
4,425
244
4,002
5,678
37,180
0
W
Athena
MrNoob1188
Athena
5,751
2,342
586
1,073
14,085
5,744
3,299
5,181
8,762
31,260
0
W
Hercules
RennCARP90
Hercules
24,374
12,748
0
6,983
19,043
9,638
3,531
6,720
12,247
0
75,322
L
Jing Wei
4,314
2,581
0
877
16,494
5,458
0
4,891
11,603
0
33,556
W
Arachne
Zaryuken
Arachne
16,947
12,139
0
5,800
10,013
4,553
2,201
3,409
6,522
0
72,415
W
Kukulkan
11,353
1,353
0
2,062
8,364
4,514
2,748
4,781
3,461
65,251
0
L
Cthulhu
lennydemmy
Cthulhu
4,887
729
0
1,253
20,989
14,005
0
4,466
16,523
18,900
0
L
Cerberus
schokoball09
Cerberus
5,622
1,115
0
3,288
24,770
24,975
0
6,418
18,352
27,406
0
L
3,520
1,318
47
888
6,992
1,834
682
3,064
3,928
0
28,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,953
Gold Earned
40,027
454
Minions Killed
360
0
Camps Cleared
0
1,809,578
Distance Traveled
1,515,155
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,894
573
139
7
0
347,214
2
W
Hades
10,145
534
62
3
0
340,094
0
W
Athena
9,345
492
55
3
0
348,184
1
W
Hercules
12,353
650
122
6
0
374,745
0
L
Jing Wei
7,075
372
59
3
0
322,778
0
W
Arachne
11,386
599
96
5
0
424,173
4
W
Kukulkan
10,724
564
119
6
0
322,382
3
L
Cthulhu
7,436
391
32
2
0
326,784
1
L
Cerberus
7,113
374
76
4
0
321,469
4
L
Neith
7,509
395
54
3
0
196,910
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role