Player Matchup

Arachne
Arachne
AverageThai
Arachne
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cupid
Cupid
IamCoronel
Cupid
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
kaerecks
Nu Wa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,634 Elo+
Party 2
Khepri
Khepri
omgSoFech
Khepri
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,407 Elo+
Solo
Mulan
Mulan
白衣秀士
Mulan
Level 11
God Stats
5W - 9L
1,325 SR
Queue Stats
10W - 19L
1,185 Elo+
Solo
Team Averages
Level 16
1,465 SR
1,445 Elo+

VS

Team Averages
Level 23
1,518 SR
1,406 Elo+
Horus
Horus
CMonkey12345
Horus
Level 28
God Stats
2W - 1L
1,775 SR
Queue Stats
78W - 65L
1,397 Elo+
Party 1
Kuzenbo
Kuzenbo
Dicere45
Kuzenbo
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
156W - 171L
1,387 Elo+
Party 1
Bakasura
Bakasura
Hayboogie
Bakasura
Level 24
God Stats
1W - 0L
1,504 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Chiron
Chiron
N0v4_Aguila271
Chiron
Level 29
God Stats
46W - 55L
1,500 SR
Queue Stats
325W - 427L
1,388 Elo+
Party 3
Anubis
Anubis
WOLFoo02
Anubis
Level 29
God Stats
8W - 11L
1,313 SR
Queue Stats
185W - 261L
1,359 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AverageThai
Arachne
20
13 / 7 / 11
15,864
481
22,652
19,601
10,629
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
20
3 / 6 / 15
13,556
411
20,032
14,783
6,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
kaerecks
Nu Wa
18
3 / 9 / 11
12,478
378
12,958
17,241
6,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Khepri
omgSoFech
Khepri
19
3 / 0 / 18
14,434
437
10,873
18,653
22,348
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
6 / 13 / 8
12,268
372
17,690
29,897
24,254
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 7
14,579
442
7,575
20,694
19,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kuzenbo
Dicere45
Kuzenbo
17
1 / 8 / 11
15,337
465
9,857
31,213
40,155
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
Hayboogie
Bakasura
20
3 / 5 / 12
15,516
470
15,670
26,927
12,651
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 4 / 8
16,740
507
25,660
21,698
8,843
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
WOLFoo02
Anubis
19
17 / 7 / 5
16,472
499
26,246
29,147
14,403
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
78
28
Kills
35
35
Deaths
30
63
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Arachne
AverageThai
Arachne
13
7
11
2.64
W
4
6
7
1.25
W
Kuzenbo
Dicere45
Kuzenbo
1
8
11
0.81
W
Bakasura
Hayboogie
Bakasura
3
5
12
1.8
L
Cupid
3
6
15
1.75
W
10
4
8
3.5
W
Anubis
WOLFoo02
Anubis
17
7
5
2.79
L
Nu Wa
kaerecks
Nu Wa
3
9
11
0.94
L
Khepri
omgSoFech
Khepri
3
0
18
12
L
6
13
8
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,205
Damage
85,008
100,175
Taken
129,679
70,404
Mitigated
95,110
16,108
Healing
44,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AverageThai
Arachne
22,652
14,672
0
3,976
19,601
10,629
0
5,255
14,151
0
77,169
W
7,575
3,038
3,350
6,215
20,694
19,058
1,304
5,328
15,134
0
47,093
W
Kuzenbo
Dicere45
Kuzenbo
9,857
2,697
0
5,175
31,213
40,155
708
8,059
22,809
31,925
0
W
Bakasura
Hayboogie
Bakasura
15,670
11,055
0
7,029
26,927
12,651
423
4,436
22,239
0
104,848
L
Cupid
20,032
11,571
732
3,784
14,783
6,510
92
3,594
10,872
0
77,670
W
25,660
11,582
1,960
7,842
21,698
8,843
13,268
3,776
17,705
0
133,625
W
Anubis
WOLFoo02
Anubis
26,246
861
1,416
11,944
29,147
14,403
2,402
7,164
20,758
95,836
0
L
Nu Wa
kaerecks
Nu Wa
12,958
3,390
0
682
17,241
6,663
90
8,608
8,633
37,639
0
L
Khepri
omgSoFech
Khepri
10,873
1,361
47
2,884
18,653
22,348
0
4,473
12,023
49,920
0
L
17,690
4,788
0
4,003
29,897
24,254
0
14,260
15,227
0
57,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,600
Gold Earned
78,644
439
Minions Killed
664
0
Camps Cleared
0
2,737,036
Distance Traveled
2,999,465
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
15,864
481
113
3
0
632,938
0
W
Horus
14,579
442
87
3
0
585,048
0
W
Kuzenbo
15,337
465
43
1
0
561,025
0
W
Bakasura
15,516
470
200
6
0
737,561
1
L
Cupid
13,556
411
146
4
0
533,137
1
W
Chiron
16,740
507
218
7
0
593,055
0
W
Anubis
16,472
499
116
4
0
522,776
2
L
Nu Wa
12,478
378
50
2
0
423,028
0
L
Khepri
14,434
437
56
2
0
639,564
11
L
Mulan
12,268
372
74
2
0
508,369
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role