Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
JDSteffano1
Chiron
Level 131
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 112L
1,464 Elo+
Party 3
Mercury
Mercury
Misterkanti1
Mercury
Level 55
God Stats
3W - 3L
1,414 SR
Queue Stats
24W - 23L
1,513 Elo+
Party 3
Bacchus
Bacchus
Satanfingersme
Bacchus
Level 60
God Stats
24W - 27L
1,494 SR
Queue Stats
278W - 335L
1,455 Elo+
Solo
Cerberus
Cerberus
shimosmusic
Cerberus
Level 37
God Stats
3W - 4L
1,715 SR
Queue Stats
100W - 89L
1,443 Elo+
Solo
Team Averages
Level 78
1,525 SR
1,475 Elo+

VS

Team Averages
Level 72
1,563 SR
1,480 Elo+
Janus
Janus
 
Janus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Is vampi
Ao Kuang
Level 34
God Stats
0W - 1L
1,687 SR
Queue Stats
54W - 68L
1,394 Elo+
Party 2
Erlang Shen
Erlang Shen
ShortWhiteNSlow
Erlang Shen
Level 118
God Stats
7W - 5L
1,533 SR
Queue Stats
468W - 485L
1,482 Elo+
Solo
Izanami
Izanami
ToxicTatorTot
Izanami
Level 41
God Stats
17W - 16L
1,594 SR
Queue Stats
83W - 91L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
3 / 2 / 2
9,563
531
10,062
14,506
6,726
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
15
7 / 3 / 2
9,392
522
15,357
12,563
3,930
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Misterkanti1
Mercury
16
5 / 1 / 6
9,853
547
11,288
15,480
5,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 5
8,777
488
6,997
7,465
9,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
shimosmusic
Cerberus
13
0 / 0 / 8
8,023
446
7,060
14,407
11,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
2 / 3 / 3
9,481
527
11,702
11,067
3,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
 
Horus
11
0 / 4 / 3
7,196
400
6,458
14,192
12,891
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
Is vampi
Ao Kuang
13
2 / 5 / 1
8,517
473
5,230
15,277
5,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
ShortWhiteNSlow
Erlang Shen
16
1 / 3 / 2
10,936
608
6,554
14,060
9,055
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
12
2 / 3 / 0
7,753
431
10,631
15,151
4,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
18
Kills
7
7
Deaths
18
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
2
2
2
L
Janus
 
Janus
2
3
3
1.17
L
Horus
 
Horus
0
4
3
0.38
L
Ao Kuang
Is vampi
Ao Kuang
2
5
1
0.5
W
Chiron
7
3
2
2.67
W
Mercury
Misterkanti1
Mercury
5
1
6
8
W
3
1
5
5.5
L
Erlang Shen
ShortWhiteNSlow
Erlang Shen
1
3
2
0.67
L
Izanami
2
3
0
0.67
W
Cerberus
shimosmusic
Cerberus
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,764
Damage
40,575
64,421
Taken
69,747
37,590
Mitigated
35,711
23,422
Healing
26,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
10,062
1,769
0
6,122
14,506
6,726
0
5,431
8,817
70,451
0
L
Janus
 
Janus
11,702
998
0
2,731
11,067
3,771
0
4,539
6,528
56,428
0
L
Horus
 
Horus
6,458
2,206
4,302
4,881
14,192
12,891
141
4,456
9,736
0
11,921
L
Ao Kuang
Is vampi
Ao Kuang
5,230
1,542
0
6,688
15,277
5,369
0
3,468
11,809
39,211
0
W
Chiron
15,357
6,615
695
3,514
12,563
3,930
1,376
1,507
11,032
0
72,925
W
Mercury
Misterkanti1
Mercury
11,288
7,087
0
7,348
15,480
5,526
156
4,820
10,504
0
69,257
W
6,997
615
86
733
7,465
9,631
1,090
1,172
6,201
31,205
0
L
Erlang Shen
ShortWhiteNSlow
Erlang Shen
6,554
3,492
0
4,628
14,060
9,055
187
5,924
8,136
0
62,735
L
Izanami
10,631
6,901
0
3,487
15,151
4,625
968
5,732
9,419
0
49,929
W
Cerberus
shimosmusic
Cerberus
7,060
427
0
4,924
14,407
11,777
458
3,481
10,750
24,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,608
Gold Earned
43,883
427
Minions Killed
417
0
Camps Cleared
0
1,720,087
Distance Traveled
1,680,106
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,563
531
114
6
0
319,359
4
L
Janus
9,481
527
97
5
0
360,281
3
L
Horus
7,196
400
8
0
0
343,712
5
L
Ao Kuang
8,517
473
83
5
0
358,300
2
W
Chiron
9,392
522
103
6
0
307,214
5
W
Mercury
9,853
547
112
6
0
392,246
4
W
Bacchus
8,777
488
56
3
0
347,423
6
L
Erlang Shen
10,936
608
123
7
0
307,935
5
L
Izanami
7,753
431
106
6
0
309,878
3
W
Cerberus
8,023
446
42
2
0
353,845
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role