Player Matchup

Izanami
Izanami
Crims0nKneecap
Izanami
Level 28
God Stats
9W - 11L
1,481 SR
Queue Stats
82W - 86L
1,457 Elo+
Party 1
Hachiman
Hachiman
TurtleCorp
Hachiman
Level 20
God Stats
4W - 2L
1,671 SR
Queue Stats
24W - 11L
1,567 Elo+
Party 1
Hades
Hades
Xeiiiii
Hades
Level 5
God Stats
2W - 1L
1,815 SR
Queue Stats
2W - 4L
1,314 Elo+
Party 1
Team Averages
Level 18
1,656 SR
1,446 Elo+

VS

Team Averages
Level 72
1,358 SR
1,588 Elo+
He Bo
He Bo
ChuteMiii
He Bo
Level 28
God Stats
11W - 7L
1,333 SR
Queue Stats
264W - 205L
1,611 Elo+
Party 2
Arachne
Arachne
JhonyGarcia14
Arachne
Level 108
God Stats
1W - 4L
1,354 SR
Queue Stats
127W - 130L
1,523 Elo+
Solo
Horus
Horus
Nerrm
Horus
Level 81
God Stats
5W - 5L
1,387 SR
Queue Stats
434W - 390L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 8 / 1
8,964
640
6,889
13,678
5,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
TurtleCorp
Hachiman
12
1 / 6 / 3
8,118
580
10,170
12,304
4,306
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
Xeiiiii
Hades
10
0 / 7 / 1
7,396
528
4,500
15,090
6,770
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ChuteMiii
He Bo
15
8 / 1 / 10
10,685
763
17,235
5,759
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
15
9 / 2 / 11
11,337
810
10,526
18,762
8,734
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
Nerrm
Horus
15
4 / 2 / 12
10,757
768
9,204
11,780
11,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
5
Kills
21
21
Deaths
5
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
He Bo
ChuteMiii
He Bo
8
1
10
13
L
4
8
1
0.56
W
Arachne
9
2
11
7.25
W
Horus
Nerrm
Horus
4
2
12
5
L
Hachiman
TurtleCorp
Hachiman
1
6
3
0.42
L
Hades
Xeiiiii
Hades
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,559
Damage
36,965
41,072
Taken
36,301
16,376
Mitigated
21,800
8,123
Healing
14,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
ChuteMiii
He Bo
17,235
328
0
1,285
5,759
1,847
176
636
5,123
42,151
0
L
6,889
3,799
0
2,765
13,678
5,300
246
5,588
8,090
0
35,752
W
Arachne
10,526
8,967
0
6,901
18,762
8,734
642
1,968
16,794
0
36,970
W
Horus
Nerrm
Horus
9,204
3,960
1,327
4,711
11,780
11,219
268
1,896
9,711
0
24,057
L
Hachiman
TurtleCorp
Hachiman
10,170
6,624
0
3,669
12,304
4,306
0
5,622
6,682
0
36,776
L
Hades
Xeiiiii
Hades
4,500
1,595
0
1,689
15,090
6,770
0
6,025
9,065
12,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,478
Gold Earned
32,779
144
Minions Killed
125
0
Camps Cleared
0
615,475
Distance Traveled
867,210
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,685
763
49
4
0
269,993
1
L
Izanami
8,964
640
62
4
0
206,613
0
W
Arachne
11,337
810
54
4
0
297,512
5
W
Horus
10,757
768
22
2
0
299,705
0
L
Hachiman
8,118
580
58
4
0
227,526
4
L
Hades
7,396
528
24
2
0
181,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role