Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Holgerharry1234
Sylvanus
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 99L
1,512 Elo+
Solo
Ymir
Ymir
HumanoidTyph00n
Ymir
Level 140
God Stats
5W - 1L
1,477 SR
Queue Stats
186W - 170L
1,532 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheFirstAquarius
Ah Muzen Cab
Level 134
God Stats
2W - 0L
1,457 SR
Queue Stats
163W - 151L
1,521 Elo+
Solo
Team Averages
Level 110
1,487 SR
1,513 Elo+

VS

Team Averages
Level 103
1,571 SR
1,442 Elo+
Chernobog
Chernobog
 
Chernobog
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Gan7
Ares
Level 154
God Stats
8W - 9L
1,815 SR
Queue Stats
494W - 494L
1,491 Elo+
Solo
Baron Samedi
Baron Samedi
IIMarziaII
Baron Samedi
Level 17
God Stats
0W - 1L
1,323 SR
Queue Stats
2W - 10L
1,198 Elo+
Solo
Nox
Nox
sSDOMINSs
Nox
Level 119
God Stats
3W - 2L
1,718 SR
Queue Stats
183W - 189L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
7 / 2 / 13
9,108
911
10,006
7,839
7,243
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Odin
 
Odin
13
0 / 1 / 16
8,033
803
6,275
10,005
6,957
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
14
4 / 1 / 16
8,760
876
6,422
9,871
6,632
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
6 / 3 / 13
9,287
929
6,640
16,062
13,856
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
TheFirstAquarius
Ah Muzen Cab
17
5 / 1 / 15
9,878
988
10,212
6,763
3,254
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
3 / 4 / 2
7,997
800
7,628
7,903
3,626
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
 
Jing Wei
11
0 / 7 / 6
6,733
673
8,828
9,795
3,911
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
Gan7
Ares
14
2 / 4 / 5
8,345
835
5,899
11,902
14,028
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Baron Samedi
IIMarziaII
Baron Samedi
8
0 / 4 / 2
5,866
587
3,161
5,874
4,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
3 / 3 / 4
8,090
809
6,000
6,445
3,266
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
27
22
Kills
8
8
Deaths
22
73
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
7
2
13
6.75
W
Odin
 
Odin
0
1
16
8
L
Chernobog
 
Chernobog
3
4
2
1
L
Jing Wei
 
Jing Wei
0
7
6
0.43
L
Ares
Gan7
Ares
2
4
5
1.13
W
Sylvanus
4
1
16
12
W
6
3
13
4.17
L
Baron Samedi
IIMarziaII
Baron Samedi
0
4
2
0.25
W
Ah Muzen Cab
TheFirstAquarius
Ah Muzen Cab
5
1
15
12.5
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,555
Damage
31,516
50,540
Taken
41,919
37,942
Mitigated
29,126
26,369
Healing
8,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,006
1,489
390
755
7,839
7,243
296
1,704
6,135
0
15,641
W
Odin
 
Odin
6,275
749
2,924
1,955
10,005
6,957
488
2,186
7,819
0
8,872
L
Chernobog
 
Chernobog
7,628
3,832
0
2,223
7,903
3,626
0
2,588
5,315
0
14,958
L
Jing Wei
 
Jing Wei
8,828
3,942
446
1,197
9,795
3,911
0
2,309
7,486
0
13,100
L
Ares
Gan7
Ares
5,899
140
0
2,029
11,902
14,028
0
4,475
7,427
8,620
0
W
Sylvanus
6,422
1,197
8,417
4,997
9,871
6,632
1,465
4,217
5,654
8,080
0
W
6,640
423
1,632
3,382
16,062
13,856
249
3,825
12,237
10,620
0
L
Baron Samedi
IIMarziaII
Baron Samedi
3,161
0
217
720
5,874
4,295
0
1,560
4,314
7,280
0
W
Ah Muzen Cab
TheFirstAquarius
Ah Muzen Cab
10,212
2,017
0
1,917
6,763
3,254
2,660
3,128
3,635
0
49,574
L
6,000
395
133
1,233
6,445
3,266
0
2,130
4,315
25,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,066
Gold Earned
37,031
104
Minions Killed
98
0
Camps Cleared
0
929,563
Distance Traveled
763,859
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,108
911
11
1
0
174,436
1
W
Odin
8,033
803
7
1
0
173,621
2
L
Chernobog
7,997
800
17
2
0
131,207
0
L
Jing Wei
6,733
673
17
2
0
169,847
1
L
Ares
8,345
835
8
1
0
161,948
1
W
Sylvanus
8,760
876
7
1
0
182,897
1
W
Ymir
9,287
929
1
0
0
180,528
3
L
Baron Samedi
5,866
587
4
0
0
115,620
1
W
Ah Muzen Cab
9,878
988
78
8
0
218,081
0
L
Nox
8,090
809
52
5
0
185,237
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role