Player Matchup

Jormungandr
Jormungandr
AlexHuntX
Jormungandr
Level 5
God Stats
60W - 41L
1,732 SR
Queue Stats
531W - 577L
1,310 Elo+
Solo
Bellona
Bellona
Grototiste
Bellona
Level 15
God Stats
3W - 4L
1,383 SR
Queue Stats
5W - 7L
1,426 Elo+
Solo
Danzaburou
Danzaburou
Patilix
Danzaburou
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
56W - 45L
1,551 Elo+
Solo
Tsukuyomi
Tsukuyomi
ThaAanAtos
Tsukuyomi
Level 26
God Stats
15W - 13L
1,443 SR
Queue Stats
465W - 458L
1,362 Elo+
Solo
Ah Puch
Ah Puch
twistMonster
Ah Puch
Level 18
God Stats
16W - 6L
1,754 SR
Queue Stats
138W - 137L
1,584 Elo+
Solo
Team Averages
Level 16
1,562 SR
1,446 Elo+

VS

Team Averages
Level 9
1,444 SR
1,506 Elo+
Ymir
Ymir
 
Ymir
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Covyx123
Fenrir
Level 7
God Stats
5W - 5L
1,570 SR
Queue Stats
45W - 48L
1,325 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Cracker1818
Morgan Le Fay
Level 25
God Stats
7W - 15L
1,378 SR
Queue Stats
234W - 265L
1,337 Elo+
Solo
Gilgamesh
Gilgamesh
snizoff
Gilgamesh
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,569 Elo+
Party 1
Neith
Neith
soloubica
Neith
Level 4
God Stats
0W - 1L
1,273 SR
Queue Stats
3W - 2L
1,798 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AlexHuntX
Jormungandr
8
1 / 0 / 7
5,619
562
1,988
3,544
2,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
Grototiste
Bellona
8
3 / 2 / 4
5,428
543
3,663
7,062
3,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Patilix
Danzaburou
12
8 / 0 / 0
7,420
742
5,606
6,011
1,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
ThaAanAtos
Tsukuyomi
10
5 / 0 / 5
6,272
627
4,546
5,362
1,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
twistMonster
Ah Puch
11
3 / 1 / 0
6,518
652
4,625
5,793
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
0 / 6 / 1
4,504
450
891
6,392
1,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Covyx123
Fenrir
7
1 / 5 / 2
4,655
466
2,480
7,765
2,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Cracker1818
Morgan Le Fay
10
1 / 2 / 0
4,947
495
2,984
4,946
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
snizoff
Gilgamesh
6
0 / 3 / 0
4,026
403
2,418
5,084
1,727
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
soloubica
Neith
7
1 / 4 / 0
4,593
459
2,795
3,979
933
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
20
Kills
3
3
Deaths
20
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
6
1
0.08
W
Jormungandr
AlexHuntX
Jormungandr
1
0
7
4.5
L
Fenrir
Covyx123
Fenrir
1
5
2
0.4
L
Morgan Le Fay
Cracker1818
Morgan Le Fay
1
2
0
0.5
W
Bellona
Grototiste
Bellona
3
2
4
2.5
W
Danzaburou
Patilix
Danzaburou
8
0
0
8
W
Tsukuyomi
ThaAanAtos
Tsukuyomi
5
0
5
7.5
L
Gilgamesh
snizoff
Gilgamesh
0
3
0
0
L
Neith
soloubica
Neith
1
4
0
0.25
W
Ah Puch
twistMonster
Ah Puch
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,428
Damage
11,568
27,772
Taken
28,166
11,180
Mitigated
8,432
10,721
Healing
4,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
891
569
0
0
6,392
1,986
0
233
6,159
5,986
0
W
Jormungandr
AlexHuntX
Jormungandr
1,988
391
0
0
3,544
2,223
300
221
3,323
11,711
0
L
Fenrir
Covyx123
Fenrir
2,480
396
0
1,412
7,765
2,120
0
1,693
6,072
0
12,170
L
Morgan Le Fay
Cracker1818
Morgan Le Fay
2,984
180
0
1,351
4,946
1,666
670
3,343
1,603
23,349
0
W
Bellona
Grototiste
Bellona
3,663
1,099
0
1,570
7,062
3,537
748
0
7,062
0
22,276
W
Danzaburou
Patilix
Danzaburou
5,606
3,690
0
3,757
6,011
1,875
674
830
5,181
0
44,848
W
Tsukuyomi
ThaAanAtos
Tsukuyomi
4,546
1,337
0
2,167
5,362
1,628
123
0
5,362
0
28,085
L
Gilgamesh
snizoff
Gilgamesh
2,418
706
0
766
5,084
1,727
245
934
4,150
0
10,211
L
Neith
soloubica
Neith
2,795
1,909
0
644
3,979
933
366
410
3,569
0
16,031
W
Ah Puch
twistMonster
Ah Puch
4,625
124
0
3,227
5,793
1,917
280
2,824
2,969
38,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,257
Gold Earned
22,725
306
Minions Killed
133
0
Camps Cleared
0
926,708
Distance Traveled
807,239
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,504
450
11
1
0
122,121
0
W
Jormungandr
5,619
562
17
2
0
159,341
0
L
Fenrir
4,655
466
30
3
0
190,384
2
L
Morgan Le Fay
4,947
495
40
4
0
192,654
1
W
Bellona
5,428
543
56
6
0
214,615
0
W
Danzaburou
7,420
742
96
10
0
159,225
3
W
Tsukuyomi
6,272
627
60
6
0
214,914
1
L
Gilgamesh
4,026
403
23
2
0
163,981
0
L
Neith
4,593
459
29
3
0
138,099
0
W
Ah Puch
6,518
652
77
8
0
178,613
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role