Player Matchup

Chaac
Chaac
FilthyObssession
Chaac
Level 27
God Stats
2W - 0L
1,722 SR
Queue Stats
19W - 22L
1,409 Elo+
Solo
Jormungandr
Jormungandr
NOTNICELORD
Jormungandr
Level 17
God Stats
17W - 15L
1,541 SR
Queue Stats
49W - 60L
1,427 Elo+
Solo
Tiamat
Tiamat
TheMadnessOfGods
Tiamat
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,399 Elo+
Solo
Anubis
Anubis
Tvnjra
Anubis
Level 26
God Stats
14W - 11L
1,631 SR
Queue Stats
108W - 112L
1,455 Elo+
Party 1
Bakasura
Bakasura
flubnorb
Bakasura
Level 29
God Stats
13W - 8L
1,781 SR
Queue Stats
135W - 118L
1,503 Elo+
Party 1
Team Averages
Level 22
1,635 SR
1,438 Elo+

VS

Team Averages
Level 13
1,390 SR
1,292 Elo+
Medusa
Medusa
KushFox
Medusa
Level 29
God Stats
4W - 7L
1,330 SR
Queue Stats
80W - 94L
1,328 Elo+
Party 2
Sun Wukong
Sun Wukong
OGxTUBBYx503
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 62L
1,251 Elo+
Party 2
Danzaburou
Danzaburou
SUBSLAYER422
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,228 Elo+
Party 2
Rama
Rama
TokkenBear
Rama
Level 7
God Stats
1W - 11L
1,122 SR
Queue Stats
5W - 18L
1,153 Elo+
Party 2
Kukulkan
Kukulkan
vX_KiiD_Buu_Xv
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 17
11,047
1,105
13,895
13,764
11,712
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
NOTNICELORD
Jormungandr
20
10 / 1 / 25
12,532
1,253
14,255
12,752
10,478
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
3 / 1 / 28
11,438
1,144
12,668
13,475
11,327
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
Tvnjra
Anubis
19
8 / 2 / 19
11,499
1,150
19,003
8,913
4,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
flubnorb
Bakasura
19
18 / 2 / 10
13,317
1,332
25,544
13,826
7,134
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

270

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KushFox
Medusa
17
0 / 6 / 6
10,114
1,011
16,468
19,258
7,185
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
OGxTUBBYx503
Sun Wukong
16
1 / 6 / 3
9,275
928
5,639
16,633
10,645
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
SUBSLAYER422
Danzaburou
16
0 / 12 / 7
9,769
977
6,279
18,312
7,832
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
6 / 8 / 2
11,943
1,194
17,022
18,746
5,850
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
16
1 / 14 / 5
9,460
946
11,349
17,356
6,441
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
31
46
Kills
8
8
Deaths
46
99
Assists
23
Player
Kills
Deaths
Assists
KDA
W
7
2
17
7.75
L
Medusa
KushFox
Medusa
0
6
6
0.5
W
Jormungandr
NOTNICELORD
Jormungandr
10
1
25
22.5
L
Sun Wukong
OGxTUBBYx503
Sun Wukong
1
6
3
0.42
L
Danzaburou
SUBSLAYER422
Danzaburou
0
12
7
0.29
W
3
1
28
17
L
6
8
2
0.88
W
Anubis
Tvnjra
Anubis
8
2
19
8.75
W
Bakasura
flubnorb
Bakasura
18
2
10
11.5
L
Kukulkan
1
14
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,365
Damage
56,757
62,730
Taken
90,305
45,259
Mitigated
37,953
18,926
Healing
4,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,895
2,456
0
5,230
13,764
11,712
0
2,024
11,740
0
35,074
L
Medusa
KushFox
Medusa
16,468
6,771
0
1,010
19,258
7,185
0
7,643
11,022
0
50,604
W
Jormungandr
NOTNICELORD
Jormungandr
14,255
2,326
1,042
947
12,752
10,478
0
2,633
10,119
35,677
0
L
Sun Wukong
OGxTUBBYx503
Sun Wukong
5,639
1,301
0
455
16,633
10,645
0
8,677
7,549
0
13,444
L
Danzaburou
SUBSLAYER422
Danzaburou
6,279
2,076
0
1,614
18,312
7,832
0
10,240
7,577
0
15,628
W
12,668
1,215
297
4,002
13,475
11,327
0
4,306
9,169
19,619
0
L
17,022
10,243
0
1,198
18,746
5,850
0
10,507
7,642
0
37,532
W
Anubis
Tvnjra
Anubis
19,003
654
0
1,038
8,913
4,608
0
1,732
7,181
26,169
0
W
Bakasura
flubnorb
Bakasura
25,544
18,012
0
6,370
13,826
7,134
0
654
13,172
0
42,877
L
Kukulkan
11,349
1,953
0
124
17,356
6,441
0
8,859
8,072
21,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,833
Gold Earned
50,561
210
Minions Killed
180
8
Camps Cleared
2
1,019,619
Distance Traveled
863,661
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,047
1,105
38
4
0
222,971
0
L
Medusa
10,114
1,011
96
10
1
205,161
0
W
Jormungandr
12,532
1,253
63
6
0
214,790
1
L
Sun Wukong
9,275
928
18
2
0
214,003
0
L
Danzaburou
9,769
977
14
1
0
124,602
2
W
Tiamat
11,438
1,144
16
2
0
199,089
1
L
Rama
11,943
1,194
30
3
1
153,355
1
W
Anubis
11,499
1,150
22
2
2
177,986
0
W
Bakasura
13,317
1,332
71
7
6
204,783
0
L
Kukulkan
9,460
946
22
2
0
166,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role