Player Matchup

Ra
Ra
NewCharybWhoDis
Ra
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ShiestyKota
Morgan Le Fay
Level 15
God Stats
13W - 11L
1,375 SR
Queue Stats
39W - 56L
1,342 Elo+
Solo
Artemis
Artemis
SrVandead
Artemis
Level 6
God Stats
3W - 1L
1,610 SR
Queue Stats
13W - 11L
1,236 Elo+
Party 2
Loki
Loki
imperioG
Loki
Level 10
God Stats
4W - 6L
1,500 SR
Queue Stats
16W - 22L
1,168 Elo+
Party 2
Kuzenbo
Kuzenbo
matiiiuuu
Kuzenbo
Level 7
God Stats
2W - 2L
1,717 SR
Queue Stats
10W - 12L
1,181 Elo+
Party 2
Team Averages
Level 8
1,540 SR
1,285 Elo+

VS

Team Averages
Level 11
1,546 SR
1,271 Elo+
Xing Tian
Xing Tian
Gabilondo333
Xing Tian
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,098 Elo+
Solo
Rama
Rama
PsyKovac
Rama
Level 14
God Stats
1W - 1L
1,706 SR
Queue Stats
26W - 27L
1,328 Elo+
Party 1
Scylla
Scylla
dengm3210
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,224 Elo+
Solo
Bacchus
Bacchus
doySwaglord
Bacchus
Level 18
God Stats
4W - 4L
1,526 SR
Queue Stats
82W - 99L
1,205 Elo+
Party 1
Hun Batz
Hun Batz
silverwolfhn
Hun Batz
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 0 / 1
8,776
731
10,860
6,826
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
ShiestyKota
Morgan Le Fay
12
2 / 0 / 1
7,145
595
2,744
4,259
1,492
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
SrVandead
Artemis
9
2 / 2 / 4
5,991
499
3,795
4,576
1,223
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
10
2 / 2 / 0
6,163
514
2,418
7,705
2,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
matiiiuuu
Kuzenbo
8
2 / 4 / 4
6,217
518
2,654
7,302
6,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Gabilondo333
Xing Tian
9
0 / 4 / 1
4,932
411
2,219
6,930
5,064
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
9
2 / 3 / 4
5,734
478
3,938
5,065
1,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
dengm3210
Scylla
8
0 / 7 / 0
4,613
384
224
6,864
1,967
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
doySwaglord
Bacchus
9
1 / 1 / 4
6,090
508
3,384
8,344
5,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
silverwolfhn
Hun Batz
8
2 / 5 / 1
5,332
444
2,066
6,829
1,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
19
Kills
5
8
Deaths
20
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Gabilondo333
Xing Tian
0
4
1
0.13
W
11
0
1
11.5
L
Rama
2
3
4
1.33
W
Morgan Le Fay
ShiestyKota
Morgan Le Fay
2
0
1
2.5
W
Artemis
SrVandead
Artemis
2
2
4
2
L
Scylla
dengm3210
Scylla
0
7
0
0
L
Bacchus
doySwaglord
Bacchus
1
1
4
3
W
Loki
2
2
0
1
W
Kuzenbo
matiiiuuu
Kuzenbo
2
4
4
1
L
Hun Batz
silverwolfhn
Hun Batz
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,471
Damage
11,831
30,668
Taken
34,032
14,265
Mitigated
15,817
7,248
Healing
5,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Gabilondo333
Xing Tian
2,219
425
0
283
6,930
5,064
0
2,744
4,186
11,185
0
W
10,860
2,362
158
2,174
6,826
2,565
1,184
1,155
5,671
56,121
0
L
Rama
3,938
2,881
0
800
5,065
1,401
442
2,749
2,316
0
24,112
W
Morgan Le Fay
ShiestyKota
Morgan Le Fay
2,744
466
0
269
4,259
1,492
1,826
1,877
2,382
33,924
0
W
Artemis
SrVandead
Artemis
3,795
1,716
0
632
4,576
1,223
336
1,476
3,100
0
16,618
L
Scylla
dengm3210
Scylla
224
224
0
250
6,864
1,967
0
4,837
2,027
9,690
0
L
Bacchus
doySwaglord
Bacchus
3,384
548
0
2,803
8,344
5,597
115
3,688
4,656
16,385
0
W
Loki
2,418
510
0
3,835
7,705
2,101
0
342
7,363
0
29,858
W
Kuzenbo
matiiiuuu
Kuzenbo
2,654
1,472
0
180
7,302
6,884
30
977
6,325
9,537
0
L
Hun Batz
silverwolfhn
Hun Batz
2,066
870
0
1,616
6,829
1,788
0
2,240
4,589
0
25,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,292
Gold Earned
26,701
277
Minions Killed
167
0
Camps Cleared
0
1,101,518
Distance Traveled
968,310
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
4,932
411
25
2
0
165,998
3
W
Ra
8,776
731
106
9
0
257,397
0
L
Rama
5,734
478
53
4
0
210,739
6
W
Morgan Le Fay
7,145
595
75
6
0
168,762
0
W
Artemis
5,991
499
30
3
0
225,789
0
L
Scylla
4,613
384
22
2
0
165,828
2
L
Bacchus
6,090
508
26
2
0
236,843
0
W
Loki
6,163
514
59
5
0
224,899
0
W
Kuzenbo
6,217
518
7
1
0
224,671
0
L
Hun Batz
5,332
444
41
3
0
188,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role