Player Matchup

Mulan
Mulan
GAELGAMERyt
Mulan
Level 18
God Stats
10W - 15L
1,389 SR
Queue Stats
167W - 161L
1,385 Elo+
Party 2
Set
Set
XGN ROLLER8534
Set
Level 39
God Stats
4W - 1L
1,286 SR
Queue Stats
147W - 128L
1,416 Elo+
Solo
Baron Samedi
Baron Samedi
diddysclub
Baron Samedi
Level 145
God Stats
16W - 16L
1,435 SR
Queue Stats
595W - 597L
1,467 Elo+
Party 2
Scylla
Scylla
elcoach79
Scylla
Level 65
God Stats
9W - 8L
1,505 SR
Queue Stats
241W - 204L
1,540 Elo+
Party 2
Awilix
Awilix
ll El Chanti ll
Awilix
Level 129
God Stats
48W - 27L
1,713 SR
Queue Stats
438W - 403L
1,511 Elo+
Party 2
Team Averages
Level 79
1,465 SR
1,464 Elo+

VS

Team Averages
Level 65
1,487 SR
1,163 Elo+
Freya
Freya
CMurdaXx
Freya
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,056 Elo+
Party 1
Athena
Athena
KenyaTheWizard
Athena
Level 109
God Stats
0W - 2L
1,276 SR
Queue Stats
0W - 3L
1,056 Elo+
Party 1
Hera
Hera
Rioruk
Hera
Level 136
God Stats
0W - 1L
1,513 SR
Queue Stats
0W - 3L
1,056 Elo+
Party 1
Bastet
Bastet
XxRadian
Bastet
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,056 Elo+
Party 1
Neith
Neith
YasamBasYasamBas
Neith
Level 44
God Stats
115W - 92L
1,646 SR
Queue Stats
276W - 224L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 5
6,557
504
5,998
9,105
3,529
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 1 / 0
7,591
584
892
4,137
1,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
diddysclub
Baron Samedi
11
1 / 2 / 6
6,161
474
8,519
8,868
3,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Scylla
elcoach79
Scylla
13
8 / 2 / 4
7,992
615
7,712
8,132
3,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
15 / 1 / 3
8,949
688
13,028
7,893
3,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
CMurdaXx
Freya
8
0 / 7 / 0
5,176
398
1,481
7,710
2,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 6 / 5
6,371
490
3,721
17,128
16,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
Rioruk
Hera
12
1 / 4 / 0
6,729
518
3,212
5,721
2,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bastet
XxRadian
Bastet
8
0 / 5 / 0
5,626
433
1,452
8,524
2,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
6 / 3 / 1
7,045
542
9,049
10,820
4,231
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
25
Kills
8
10
Deaths
25
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Freya
CMurdaXx
Freya
0
7
0
0
W
1
4
5
0.88
L
1
6
5
0.58
L
Hera
Rioruk
Hera
1
4
0
0.25
W
0
1
0
0
L
Bastet
XxRadian
Bastet
0
5
0
0
L
6
3
1
2.17
W
Baron Samedi
diddysclub
Baron Samedi
1
2
6
2
W
Scylla
elcoach79
Scylla
8
2
4
5
W
15
1
3
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,149
Damage
18,915
38,135
Taken
49,903
15,924
Mitigated
27,684
11,917
Healing
12,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
CMurdaXx
Freya
1,481
534
0
1,036
7,710
2,829
0
3,616
4,094
15,086
0
W
5,998
1,015
0
463
9,105
3,529
57
1,691
7,414
0
29,109
L
3,721
1,188
378
3,528
17,128
16,130
240
8,324
8,804
16,579
0
L
Hera
Rioruk
Hera
3,212
961
0
134
5,721
2,344
210
0
5,721
38,240
0
W
892
32
0
0
4,137
1,792
818
1,759
2,378
0
46,226
L
Bastet
XxRadian
Bastet
1,452
454
0
2,524
8,524
2,150
0
741
7,783
0
25,744
L
9,049
3,883
0
4,804
10,820
4,231
556
3,550
7,270
0
36,388
W
Baron Samedi
diddysclub
Baron Samedi
8,519
1,071
1,201
5,116
8,868
3,934
432
2,112
6,756
34,848
0
W
Scylla
elcoach79
Scylla
7,712
1,067
229
3,235
8,132
3,600
2,211
956
7,176
45,790
0
W
13,028
5,525
0
1,673
7,893
3,069
0
1,896
5,997
0
49,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,250
Gold Earned
30,947
345
Minions Killed
270
0
Camps Cleared
0
1,228,453
Distance Traveled
1,086,799
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,176
398
33
3
0
191,889
0
W
Mulan
6,557
504
51
4
0
252,559
0
L
Athena
6,371
490
32
2
0
237,091
0
L
Hera
6,729
518
81
6
0
236,059
3
W
Set
7,591
584
95
7
0
206,992
4
L
Bastet
5,626
433
60
5
0
201,771
0
L
Neith
7,045
542
64
5
0
219,989
6
W
Baron Samedi
6,161
474
49
4
0
220,455
1
W
Scylla
7,992
615
78
6
0
226,766
2
W
Awilix
8,949
688
72
6
0
321,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role