Player Matchup

Nemesis
Nemesis
A Spruce Moose
Nemesis
Level 22
God Stats
16W - 20L
1,510 SR
Queue Stats
66W - 94L
1,348 Elo+
Party 2
Hel
Hel
HerbbMan
Hel
Level 20
God Stats
43W - 48L
1,565 SR
Queue Stats
96W - 137L
1,409 Elo+
Party 2
Neith
Neith
Nayer22
Neith
Level 29
God Stats
8W - 17L
1,322 SR
Queue Stats
76W - 97L
1,323 Elo+
Party 2
Zhong Kui
Zhong Kui
Stoz
Zhong Kui
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 92L
1,356 Elo+
Party 2
Bellona
Bellona
statick matt
Bellona
Level 14
God Stats
13W - 12L
1,499 SR
Queue Stats
14W - 23L
1,282 Elo+
Party 2
Team Averages
Level 22
1,479 SR
1,344 Elo+

VS

Team Averages
Level 18
1,544 SR
1,462 Elo+
Nemesis
Nemesis
AlanDuDu_
Nemesis
Level 26
God Stats
12W - 4L
1,877 SR
Queue Stats
69W - 49L
1,519 Elo+
Party 1
Kuzenbo
Kuzenbo
Iglookurdead
Kuzenbo
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,433 Elo+
Solo
King Arthur
King Arthur
Shy_Akeno
King Arthur
Level 21
God Stats
5W - 8L
1,308 SR
Queue Stats
42W - 42L
1,408 Elo+
Solo
Chang'e
Chang'e
TJ_CRACER
Chang'e
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,480 Elo+
Solo
Hachiman
Hachiman
elNarcito
Hachiman
Level 29
God Stats
26W - 18L
1,534 SR
Queue Stats
101W - 94L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,715
429
1,516
5,227
1,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 3 / 0
4,597
418
1,526
6,306
3,268
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Neith
Nayer22
Neith
8
0 / 4 / 0
4,671
425
3,316
8,250
1,984
Heavy Mace

Heavy Mace

+30
Physical Power

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
Stoz
Zhong Kui
9
0 / 5 / 0
4,777
434
3,663
6,778
3,795
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bellona
statick matt
Bellona
11
3 / 2 / 0
6,338
576
4,114
9,276
7,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlanDuDu_
Nemesis
10
2 / 1 / 7
6,278
571
4,084
6,038
1,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
Iglookurdead
Kuzenbo
9
0 / 0 / 5
5,108
464
1,291
6,010
3,914
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
Shy_Akeno
King Arthur
11
2 / 2 / 2
6,325
575
6,522
7,173
4,569
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
TJ_CRACER
Chang'e
13
7 / 0 / 2
7,819
711
5,883
5,098
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hachiman
elNarcito
Hachiman
11
5 / 0 / 2
6,551
596
5,788
3,765
989
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
3
Kills
16
16
Deaths
3
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Nemesis
AlanDuDu_
Nemesis
2
1
7
5.5
L
0
3
0
0
W
Kuzenbo
Iglookurdead
Kuzenbo
0
0
5
2.5
L
Neith
Nayer22
Neith
0
4
0
0
W
King Arthur
Shy_Akeno
King Arthur
2
2
2
1.5
L
Zhong Kui
Stoz
Zhong Kui
0
5
0
0
W
Chang'e
TJ_CRACER
Chang'e
7
0
2
8
W
Hachiman
elNarcito
Hachiman
5
0
2
6
L
Bellona
statick matt
Bellona
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,135
Damage
23,568
35,837
Taken
28,084
18,036
Mitigated
12,898
11,247
Healing
7,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,516
394
0
481
5,227
1,334
0
373
4,854
0
22,460
W
Nemesis
AlanDuDu_
Nemesis
4,084
1,786
0
864
6,038
1,614
788
1,029
5,009
0
28,628
L
1,526
125
1,248
3,277
6,306
3,268
269
1,747
4,559
16,355
0
W
Kuzenbo
Iglookurdead
Kuzenbo
1,291
708
0
1,000
6,010
3,914
243
908
5,102
12,265
0
L
Neith
Nayer22
Neith
3,316
1,229
0
2,268
8,250
1,984
563
1,266
6,984
0
25,491
W
King Arthur
Shy_Akeno
King Arthur
6,522
1,026
0
250
7,173
4,569
315
1,141
6,032
0
24,956
L
Zhong Kui
Stoz
Zhong Kui
3,663
995
0
1,173
6,778
3,795
0
4,031
2,747
20,668
0
W
Chang'e
TJ_CRACER
Chang'e
5,883
991
243
2,938
5,098
1,812
58
2,144
2,954
42,865
0
W
Hachiman
elNarcito
Hachiman
5,788
1,615
0
1,735
3,765
989
969
200
3,565
0
39,363
L
Bellona
statick matt
Bellona
4,114
1,361
0
2,800
9,276
7,655
435
0
9,276
0
33,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,098
Gold Earned
32,081
222
Minions Killed
288
0
Camps Cleared
0
965,990
Distance Traveled
1,091,937
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,715
429
45
4
0
207,508
0
W
Nemesis
6,278
571
49
4
0
246,758
0
L
Hel
4,597
418
30
3
0
203,644
4
W
Kuzenbo
5,108
464
18
2
0
205,774
4
L
Neith
4,671
425
45
4
0
177,266
1
W
King Arthur
6,325
575
60
5
0
206,896
0
L
Zhong Kui
4,777
434
34
3
0
163,267
0
W
Chang'e
7,819
711
83
8
0
221,363
4
W
Hachiman
6,551
596
78
7
0
211,146
1
L
Bellona
6,338
576
68
6
0
214,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role