Player Matchup

Kuzenbo
Kuzenbo
BushCrescent164
Kuzenbo
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 19L
1,429 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DarkSITHxL0RD
Morgan Le Fay
Level 107
God Stats
6W - 2L
1,194 SR
Queue Stats
17W - 14L
1,439 Elo+
Party 2
Bellona
Bellona
DasAwesome25
Bellona
Level 104
God Stats
29W - 16L
1,634 SR
Queue Stats
472W - 420L
1,507 Elo+
Party 3
Danzaburou
Danzaburou
Lueezus
Danzaburou
Level 29
God Stats
9W - 14L
1,398 SR
Queue Stats
75W - 74L
1,529 Elo+
Party 3
Mercury
Mercury
ThorsBulge
Mercury
Level 51
God Stats
2W - 5L
1,488 SR
Queue Stats
197W - 158L
1,490 Elo+
Party 3
Team Averages
Level 79
1,443 SR
1,479 Elo+

VS

Team Averages
Level 63
1,421 SR
1,437 Elo+
Bellona
Bellona
 
Bellona
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
AlwaysStoolie
Vulcan
Level 87
God Stats
3W - 2L
1,517 SR
Queue Stats
199W - 223L
1,407 Elo+
Party 1
Thanatos
Thanatos
BCN Kali
Thanatos
Level 39
God Stats
3W - 6L
1,143 SR
Queue Stats
281W - 282L
1,366 Elo+
Solo
Fenrir
Fenrir
CallMeCyanide
Fenrir
Level 94
God Stats
1W - 3L
1,500 SR
Queue Stats
93W - 107L
1,457 Elo+
Party 1
Cupid
Cupid
Kazatar
Cupid
Level 48
God Stats
11W - 16L
1,444 SR
Queue Stats
148W - 162L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 8
9,491
527
6,829
17,338
19,829
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Morgan Le Fay
DarkSITHxL0RD
Morgan Le Fay
15
6 / 6 / 7
10,033
557
9,009
11,149
3,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
DasAwesome25
Bellona
20
11 / 1 / 3
13,468
748
16,034
13,101
12,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
Lueezus
Danzaburou
18
5 / 3 / 3
11,477
638
5,060
7,874
2,781
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
ThorsBulge
Mercury
17
7 / 2 / 7
11,027
613
9,551
13,407
5,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
0 / 6 / 1
8,459
470
4,079
13,812
12,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 9 / 4
8,061
448
8,910
10,723
3,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
BCN Kali
Thanatos
13
4 / 7 / 3
8,656
481
6,708
11,486
4,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
7 / 6 / 2
9,088
505
9,440
14,838
13,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cupid
Kazatar
Cupid
14
1 / 4 / 2
8,829
491
4,310
9,645
3,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
32
Kills
14
14
Deaths
32
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
6
1
0.08
L
2
9
4
0.44
L
Thanatos
BCN Kali
Thanatos
4
7
3
0.79
W
3
2
8
3.5
L
7
6
2
1.33
W
Morgan Le Fay
DarkSITHxL0RD
Morgan Le Fay
6
6
7
1.58
W
Bellona
DasAwesome25
Bellona
11
1
3
12.5
L
Cupid
Kazatar
Cupid
1
4
2
0.5
W
Danzaburou
Lueezus
Danzaburou
5
3
3
2.17
W
Mercury
ThorsBulge
Mercury
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,483
Damage
33,447
62,869
Taken
60,504
45,230
Mitigated
37,954
21,866
Healing
14,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,079
2,218
0
2,080
13,812
12,116
970
973
12,799
0
45,562
L
8,910
3,502
0
478
10,723
3,804
554
4,421
5,982
42,090
0
L
Thanatos
BCN Kali
Thanatos
6,708
2,075
0
5,437
11,486
4,958
0
1,336
10,050
0
41,039
W
6,829
2,683
1,426
4,884
17,338
19,829
1,033
3,090
14,101
31,510
0
L
9,440
2,581
0
3,045
14,838
13,922
0
6,945
7,607
0
29,679
W
Morgan Le Fay
DarkSITHxL0RD
Morgan Le Fay
9,009
738
0
2,619
11,149
3,879
1,671
3,506
7,425
44,943
0
W
Bellona
DasAwesome25
Bellona
16,034
7,570
0
5,635
13,101
12,820
802
0
13,101
0
101,265
L
Cupid
Kazatar
Cupid
4,310
2,447
0
3,360
9,645
3,154
667
1,383
8,228
0
53,852
W
Danzaburou
Lueezus
Danzaburou
5,060
3,567
0
2,629
7,874
2,781
1,450
0
7,874
0
74,604
W
Mercury
ThorsBulge
Mercury
9,551
6,957
0
4,673
13,407
5,921
899
1,845
11,458
0
78,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,496
Gold Earned
43,093
578
Minions Killed
389
0
Camps Cleared
0
1,824,168
Distance Traveled
1,550,683
26
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,459
470
102
6
0
302,714
0
L
Vulcan
8,061
448
81
5
0
323,704
2
L
Thanatos
8,656
481
65
4
0
290,432
0
W
Kuzenbo
9,491
527
46
3
0
371,619
1
L
Fenrir
9,088
505
31
2
0
330,940
0
W
Morgan Le Fay
10,033
557
72
4
0
312,531
0
W
Bellona
13,468
748
207
12
0
371,530
8
L
Cupid
8,829
491
110
6
0
302,893
1
W
Danzaburou
11,477
638
126
7
0
364,968
11
W
Mercury
11,027
613
127
7
0
403,520
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role