Player Matchup

Neith
Neith
GnidaGETREKT
Neith
Level 3
God Stats
5W - 3L
1,500 SR
Queue Stats
8W - 6L
1,151 Elo+
Solo
Hun Batz
Hun Batz
Yuanxii
Hun Batz
Level 9
God Stats
0W - 1L
1,722 SR
Queue Stats
6W - 9L
1,288 Elo+
Solo
Kuzenbo
Kuzenbo
murasakislava
Kuzenbo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
rastadigital
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,154 Elo+
Solo
Set
Set
wwSENSEIww
Set
Level 6
God Stats
1W - 2L
1,571 SR
Queue Stats
1W - 3L
1,210 Elo+
Solo
Team Averages
Level 5
1,559 SR
1,260 Elo+

VS

Team Averages
Level 11
1,604 SR
1,377 Elo+
Da Ji
Da Ji
Din0x
Da Ji
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 51L
1,347 Elo+
Solo
Sun Wukong
Sun Wukong
Kokos335
Sun Wukong
Level 6
God Stats
2W - 3L
1,312 SR
Queue Stats
5W - 7L
1,217 Elo+
Solo
Ra
Ra
RosoGae
Ra
Level 6
God Stats
2W - 1L
1,733 SR
Queue Stats
9W - 10L
1,375 Elo+
Party 1
Xbalanque
Xbalanque
ScambledEggs
Xbalanque
Level 15
God Stats
9W - 3L
1,823 SR
Queue Stats
16W - 13L
1,491 Elo+
Solo
Jormungandr
Jormungandr
zjebuz
Jormungandr
Level 8
God Stats
4W - 2L
1,652 SR
Queue Stats
15W - 14L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 11 / 5
8,341
397
7,517
13,306
4,344
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Hun Batz
Yuanxii
Hun Batz
15
10 / 7 / 2
10,599
505
15,151
18,781
7,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
8
0 / 5 / 0
7,668
365
2,563
7,859
6,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bellona
rastadigital
Bellona
13
5 / 12 / 2
9,238
440
8,992
21,362
17,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 7 / 5
8,854
422
8,902
15,936
6,346
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Din0x
Da Ji
18
8 / 4 / 15
11,651
555
14,072
16,938
8,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Kokos335
Sun Wukong
18
9 / 1 / 10
12,100
576
11,049
14,664
11,439
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
5 / 6 / 12
10,790
514
8,449
10,914
3,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
ScambledEggs
Xbalanque
17
11 / 4 / 14
11,841
564
11,373
13,295
4,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
zjebuz
Jormungandr
17
9 / 3 / 18
11,269
537
13,855
12,553
15,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
111
17
Kills
42
42
Deaths
18
14
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Din0x
Da Ji
8
4
15
3.88
L
0
11
5
0.23
W
Sun Wukong
Kokos335
Sun Wukong
9
1
10
14
W
5
6
12
1.83
W
Xbalanque
ScambledEggs
Xbalanque
11
4
14
4.5
L
Hun Batz
Yuanxii
Hun Batz
10
7
2
1.57
L
Kuzenbo
0
5
0
0
L
Bellona
rastadigital
Bellona
5
12
2
0.5
L
2
7
5
0.64
W
Jormungandr
zjebuz
Jormungandr
9
3
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,125
Damage
58,798
77,244
Taken
68,364
42,056
Mitigated
43,766
9,179
Healing
19,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Din0x
Da Ji
14,072
5,540
0
1,907
16,938
8,812
138
314
16,624
0
86,799
L
7,517
3,527
0
651
13,306
4,344
696
2,736
10,087
0
53,175
W
Sun Wukong
Kokos335
Sun Wukong
11,049
2,263
0
6,549
14,664
11,439
2,403
1,998
12,666
54
59,748
W
8,449
650
1,655
2,672
10,914
3,596
1,129
0
10,914
48,682
0
W
Xbalanque
ScambledEggs
Xbalanque
11,373
6,013
0
4,607
13,295
4,579
3,773
275
13,020
0
54,783
L
Hun Batz
Yuanxii
Hun Batz
15,151
2,960
0
3,131
18,781
7,381
346
4,254
14,214
0
54,232
L
Kuzenbo
2,563
1,255
0
1,015
7,859
6,804
158
1,038
6,743
10,535
0
L
Bellona
rastadigital
Bellona
8,992
2,446
0
1,541
21,362
17,181
332
7,543
12,811
0
31,804
L
8,902
2,831
0
2,841
15,936
6,346
129
4,537
11,031
662
47,193
W
Jormungandr
zjebuz
Jormungandr
13,855
2,955
0
1,760
12,553
15,340
1,064
527
12,026
30,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,700
Gold Earned
57,651
322
Minions Killed
465
0
Camps Cleared
0
1,446,135
Distance Traveled
1,828,559
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,651
555
113
5
0
355,012
1
L
Neith
8,341
397
85
4
0
325,786
0
W
Sun Wukong
12,100
576
134
6
0
372,028
1
W
Ra
10,790
514
106
5
0
347,620
0
W
Xbalanque
11,841
564
76
4
0
371,399
3
L
Hun Batz
10,599
505
91
4
0
330,842
2
L
Kuzenbo
7,668
365
13
1
0
183,282
2
L
Bellona
9,238
440
46
2
0
293,522
1
L
Set
8,854
422
87
4
0
312,703
2
W
Jormungandr
11,269
537
36
2
0
382,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role