Player Matchup

Jing Wei
Jing Wei
BadgerFries
Jing Wei
Level 61
God Stats
7W - 2L
1,576 SR
Queue Stats
13W - 8L
1,571 Elo+
Party 2
Ra
Ra
FusedScorpion27
Ra
Level 122
God Stats
2W - 0L
1,733 SR
Queue Stats
59W - 49L
1,588 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MasterFern97
Tsukuyomi
Level 122
God Stats
1W - 0L
1,850 SR
Queue Stats
26W - 23L
1,562 Elo+
Party 2
Chronos
Chronos
Swat-_-Lyger
Chronos
Level 80
God Stats
5W - 7L
1,500 SR
Queue Stats
129W - 153L
1,307 Elo+
Solo
Chang'e
Chang'e
qp monkeyboy db
Chang'e
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,515 Elo+
Party 2
Team Averages
Level 94
1,632 SR
1,508 Elo+

VS

Team Averages
Level 67
1,412 SR
1,424 Elo+
Scylla
Scylla
 
Scylla
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
BIGW3RM760
Cernunnos
Level 103
God Stats
21W - 18L
1,482 SR
Queue Stats
1,274W - 1,400L
1,510 Elo+
Solo
Odin
Odin
GsoWxAPOLLO
Odin
Level 44
God Stats
0W - 2L
1,235 SR
Queue Stats
18W - 33L
1,326 Elo+
Party 1
Bacchus
Bacchus
TR1-VEX
Bacchus
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 41L
1,359 Elo+
Party 1
Tiamat
Tiamat
birds2men
Tiamat
Level 74
God Stats
14W - 16L
1,344 SR
Queue Stats
113W - 120L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BadgerFries
Jing Wei
20
9 / 1 / 24
13,279
1,107
23,353
14,438
6,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
5 / 1 / 22
12,701
1,058
18,563
11,472
4,982
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tsukuyomi
MasterFern97
Tsukuyomi
20
19 / 2 / 15
16,592
1,383
32,376
15,791
13,175
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
Swat-_-Lyger
Chronos
19
4 / 3 / 13
11,734
978
11,002
11,343
4,628
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
1 / 0 / 20
11,722
977
7,238
9,062
4,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

256

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
2 / 11 / 3
11,588
966
19,085
21,351
7,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
BIGW3RM760
Cernunnos
17
2 / 10 / 2
10,923
910
15,450
21,326
7,447
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
2 / 6 / 4
11,898
992
8,057
24,825
25,068
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
TR1-VEX
Bacchus
17
1 / 7 / 4
10,488
874
7,212
19,584
29,574
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiamat
birds2men
Tiamat
17
0 / 4 / 3
10,331
861
6,452
15,230
13,584
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
23
38
Kills
7
7
Deaths
38
94
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
11
3
0.32
L
Cernunnos
BIGW3RM760
Cernunnos
2
10
2
0.3
W
Jing Wei
BadgerFries
Jing Wei
9
1
24
21
W
5
1
22
16
L
2
6
4
0.67
W
Tsukuyomi
MasterFern97
Tsukuyomi
19
2
15
13.25
W
Chronos
Swat-_-Lyger
Chronos
4
3
13
3.5
L
Bacchus
TR1-VEX
Bacchus
1
7
4
0.43
L
Tiamat
birds2men
Tiamat
0
4
3
0.38
W
1
0
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,532
Damage
56,256
62,106
Taken
102,316
33,308
Mitigated
83,204
26,731
Healing
5,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
19,085
707
0
0
21,351
7,531
0
8,138
13,213
29,787
0
L
Cernunnos
BIGW3RM760
Cernunnos
15,450
8,064
0
597
21,326
7,447
0
7,818
13,508
0
41,405
W
Jing Wei
BadgerFries
Jing Wei
23,353
17,165
221
4,815
14,438
6,143
0
7,174
7,264
0
37,472
W
18,563
2,515
2,301
3,362
11,472
4,982
0
6,077
5,395
41,727
0
L
8,057
1,005
345
911
24,825
25,068
0
8,252
16,573
0
36,003
W
Tsukuyomi
MasterFern97
Tsukuyomi
32,376
10,405
150
4,848
15,791
13,175
0
8,520
7,271
0
53,337
W
Chronos
Swat-_-Lyger
Chronos
11,002
4,429
0
875
11,343
4,628
0
6,549
4,794
27,526
0
L
Bacchus
TR1-VEX
Bacchus
7,212
1,302
41
679
19,584
29,574
0
7,622
11,962
19,036
0
L
Tiamat
birds2men
Tiamat
6,452
395
336
2,738
15,230
13,584
0
4,973
10,257
23,511
0
W
7,238
198
5,765
4,394
9,062
4,380
0
4,429
4,633
34,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,028
Gold Earned
55,228
253
Minions Killed
183
13
Camps Cleared
3
1,211,169
Distance Traveled
1,068,231
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,588
966
31
3
0
220,526
0
L
Cernunnos
10,923
910
45
4
0
207,469
0
W
Jing Wei
13,279
1,107
40
3
1
250,828
0
W
Ra
12,701
1,058
60
5
3
261,554
0
L
Odin
11,898
992
59
5
0
236,339
0
W
Tsukuyomi
16,592
1,383
39
3
9
245,946
0
W
Chronos
11,734
978
44
4
0
206,310
0
L
Bacchus
10,488
874
11
1
0
172,843
0
L
Tiamat
10,331
861
37
3
3
231,054
2
W
Chang'e
11,722
977
70
6
0
246,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role