Player Matchup

Anubis
Anubis
BabyfaceBillings
Anubis
Level 88
God Stats
4W - 4L
1,477 SR
Queue Stats
118W - 135L
1,446 Elo+
Party 1
Izanami
Izanami
Deviatingg
Izanami
Level 128
God Stats
1W - 2L
1,623 SR
Queue Stats
137W - 153L
1,449 Elo+
Party 1
Artio
Artio
reaper18fowl
Artio
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 128L
1,446 Elo+
Party 1
Team Averages
Level 93
1,533 SR
1,447 Elo+

VS

Team Averages
Level 94
1,483 SR
1,327 Elo+
Baron Samedi
Baron Samedi
JARADxx
Baron Samedi
Level 129
God Stats
161W - 180L
1,436 SR
Queue Stats
547W - 680L
1,371 Elo+
Solo
Xing Tian
Xing Tian
JoeDaddy1227
Xing Tian
Level 128
God Stats
3W - 3L
1,874 SR
Queue Stats
73W - 90L
1,319 Elo+
Solo
Danzaburou
Danzaburou
glaska777
Danzaburou
Level 24
God Stats
3W - 5L
1,139 SR
Queue Stats
6W - 12L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 9
10,129
724
12,050
12,094
6,877
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Deviatingg
Izanami
16
8 / 0 / 4
11,227
802
16,858
10,264
4,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
1 / 2 / 8
9,817
701
2,920
11,539
10,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JARADxx
Baron Samedi
9
1 / 4 / 0
8,064
576
2,007
7,243
3,205
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
JoeDaddy1227
Xing Tian
13
3 / 4 / 3
9,419
673
6,631
19,610
21,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
glaska777
Danzaburou
13
2 / 4 / 4
9,320
666
12,272
12,016
5,587
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
12
Kills
6
6
Deaths
12
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
4
9
1.88
W
Izanami
Deviatingg
Izanami
8
0
4
10
L
Baron Samedi
JARADxx
Baron Samedi
1
4
0
0.25
L
Xing Tian
JoeDaddy1227
Xing Tian
3
4
3
1.13
L
Danzaburou
glaska777
Danzaburou
2
4
4
1
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,828
Damage
20,910
33,897
Taken
38,869
22,222
Mitigated
30,044
13,676
Healing
3,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,050
368
109
4,181
12,094
6,877
951
4,290
7,804
33,462
0
W
Izanami
Deviatingg
Izanami
16,858
11,604
0
6,503
10,264
4,948
1,747
2,744
7,520
0
71,391
L
Baron Samedi
JARADxx
Baron Samedi
2,007
287
301
1,149
7,243
3,205
0
2,780
4,463
17,484
0
L
Xing Tian
JoeDaddy1227
Xing Tian
6,631
776
0
1,952
19,610
21,252
0
6,224
13,386
19,956
0
L
Danzaburou
glaska777
Danzaburou
12,272
5,065
0
529
12,016
5,587
0
5,966
6,050
0
43,450
W
2,920
585
710
2,173
11,539
10,397
0
1,604
9,935
10,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,173
Gold Earned
26,803
156
Minions Killed
121
0
Camps Cleared
0
748,629
Distance Traveled
529,894
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,129
724
45
3
0
216,866
0
W
Izanami
11,227
802
103
7
0
280,022
2
L
Baron Samedi
8,064
576
21
2
0
85,635
0
L
Xing Tian
9,419
673
12
1
0
240,091
3
L
Danzaburou
9,320
666
88
6
0
204,168
0
W
Artio
9,817
701
8
1
0
251,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role