Player Matchup

Sun Wukong
Sun Wukong
GeneralMoonfox
Sun Wukong
Level 105
God Stats
18W - 14L
1,665 SR
Queue Stats
327W - 330L
1,525 Elo+
Party 2
Izanami
Izanami
Gothea
Izanami
Level 49
God Stats
43W - 37L
1,550 SR
Queue Stats
182W - 192L
1,493 Elo+
Party 2
Sol
Sol
kidgrid
Sol
Level 75
God Stats
5W - 7L
1,351 SR
Queue Stats
179W - 270L
1,438 Elo+
Party 2
Team Averages
Level 76
1,522 SR
1,485 Elo+

VS

Team Averages
Level 80
1,758 SR
1,640 Elo+
Tyr
Tyr
KataKuri-Kaido
Tyr
Level 141
God Stats
4W - 1L
1,695 SR
Queue Stats
169W - 105L
1,625 Elo+
Party 1
Apollo
Apollo
jadielrulez
Apollo
Level 37
God Stats
12W - 3L
1,775 SR
Queue Stats
235W - 170L
1,590 Elo+
Party 1
Nu Wa
Nu Wa
xxJustTheBasic3x
Nu Wa
Level 62
God Stats
10W - 3L
1,804 SR
Queue Stats
534W - 286L
1,705 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GeneralMoonfox
Sun Wukong
16
3 / 7 / 1
12,375
589
11,881
25,717
22,186
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Gothea
Izanami
16
0 / 7 / 4
11,921
568
12,155
18,482
6,353
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sol
14
1 / 9 / 3
11,214
534
13,552
18,743
6,695
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 15
14,086
671
14,301
17,337
17,643
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
19
8 / 2 / 8
14,712
701
17,363
21,827
9,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
9 / 1 / 11
14,233
678
23,790
13,176
5,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
4
Kills
23
23
Deaths
4
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
GeneralMoonfox
Sun Wukong
3
7
1
0.5
L
Izanami
Gothea
Izanami
0
7
4
0.29
W
6
1
15
13.5
W
Apollo
8
2
8
6
L
Sol
1
9
3
0.28
W
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,588
Damage
55,454
62,942
Taken
52,340
35,234
Mitigated
32,147
12,173
Healing
19,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
GeneralMoonfox
Sun Wukong
11,881
2,608
0
2,116
25,717
22,186
0
11,195
14,522
0
47,598
L
Izanami
Gothea
Izanami
12,155
9,518
927
3,506
18,482
6,353
523
4,998
13,484
0
81,414
W
14,301
1,568
335
5,231
17,337
17,643
92
3,903
13,434
0
36,852
W
Apollo
17,363
11,351
0
10,103
21,827
9,395
2,710
4,991
16,836
0
80,329
L
Sol
13,552
3,898
163
5,461
18,743
6,695
329
7,597
11,146
47,130
0
W
23,790
5,081
112
4,061
13,176
5,109
685
4,658
8,518
79,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,510
Gold Earned
43,031
244
Minions Killed
249
0
Camps Cleared
0
903,053
Distance Traveled
1,163,013
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,375
589
49
2
0
306,075
2
L
Izanami
11,921
568
138
7
0
310,638
2
W
Tyr
14,086
671
42
2
0
423,073
4
W
Apollo
14,712
701
125
6
0
372,512
3
L
Sol
11,214
534
57
3
0
286,340
4
W
Nu Wa
14,233
678
82
4
0
367,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role