Player Matchup

Artemis
Artemis
AbsoluteMadladd
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Sobek
Sobek
DeNyAcE
Sobek
Level 14
God Stats
2W - 2L
1,601 SR
Queue Stats
10W - 15L
1,386 Elo+
Party 2
Ra
Ra
Hyb00zy
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Guan Yu
Guan Yu
RothPCR
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
kug87
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 4
1,520 SR
1,477 Elo+

VS

Team Averages
Level 10
1,328 SR
1,258 Elo+
Loki
Loki
DarkReclaimer
Loki
Level 24
God Stats
5W - 6L
986 SR
Queue Stats
5W - 8L
1,179 Elo+
Party 1
Medusa
Medusa
ItzChmitty
Medusa
Level 12
God Stats
8W - 12L
1,365 SR
Queue Stats
8W - 14L
1,250 Elo+
Solo
Ymir
Ymir
MythicalChewy
Ymir
Level 7
God Stats
2W - 3L
1,290 SR
Queue Stats
5W - 9L
1,179 Elo+
Party 1
Rama
Rama
Rafitows
Rama
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
爱卿来玩啊
Neith
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 2L
1,179 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 0
4,815
438
1,958
3,985
905
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sobek
DeNyAcE
Sobek
7
0 / 1 / 1
5,121
466
1,422
7,883
3,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

7
1 / 4 / 1
4,757
432
3,971
3,515
945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
RothPCR
Guan Yu
7
0 / 5 / 1
4,679
425
1,172
7,637
4,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
kug87
Thor
8
2 / 5 / 0
5,191
472
1,804
6,671
1,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 0 / 2
6,485
590
2,910
3,557
934
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
ItzChmitty
Medusa
9
2 / 1 / 1
5,764
524
2,826
3,720
1,012
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
3 / 1 / 4
6,673
607
1,715
6,631
4,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rama
9
2 / 2 / 4
6,001
546
3,145
5,171
1,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 0 / 1
6,802
618
5,913
3,896
1,262
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
18
19
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
7
0
2
8
L
Sobek
DeNyAcE
Sobek
0
1
1
0.5
L
1
4
1
0.38
W
Medusa
ItzChmitty
Medusa
2
1
1
2.5
W
3
1
4
5
W
Rama
2
2
4
2
L
Guan Yu
RothPCR
Guan Yu
0
5
1
0.1
L
Thor
kug87
Thor
2
5
0
0.4
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,327
Damage
16,509
29,691
Taken
22,975
11,872
Mitigated
8,629
3,838
Healing
1,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,958
866
0
0
3,985
905
0
0
3,985
0
15,927
W
2,910
536
0
0
3,557
934
453
87
3,448
0
23,507
L
Sobek
DeNyAcE
Sobek
1,422
417
0
1,887
7,883
3,469
0
0
7,883
7,704
0
L
3,971
803
0
123
3,515
945
87
759
2,756
14,832
0
W
Medusa
ItzChmitty
Medusa
2,826
1,610
0
0
3,720
1,012
422
0
3,720
0
18,382
W
1,715
705
0
0
6,631
4,197
650
2,392
3,901
19,171
0
W
Rama
3,145
2,486
0
1,025
5,171
1,224
2,009
1,126
3,874
0
21,781
L
Guan Yu
RothPCR
Guan Yu
1,172
133
0
1,742
7,637
4,625
0
556
7,081
0
17,573
L
Thor
kug87
Thor
1,804
244
0
86
6,671
1,928
236
400
6,271
0
10,602
W
5,913
2,209
0
956
3,896
1,262
562
1,257
2,639
0
28,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,563
Gold Earned
31,725
129
Minions Killed
217
0
Camps Cleared
0
838,018
Distance Traveled
949,123
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,815
438
34
3
0
143,202
0
W
Loki
6,485
590
41
4
0
213,222
1
L
Sobek
5,121
466
15
1
0
183,761
1
L
Ra
4,757
432
18
2
0
136,133
0
W
Medusa
5,764
524
37
3
0
192,442
0
W
Ymir
6,673
607
41
4
0
198,965
0
W
Rama
6,001
546
47
4
0
182,010
2
L
Guan Yu
4,679
425
36
3
0
189,741
1
L
Thor
5,191
472
26
2
0
185,181
0
W
Neith
6,802
618
51
5
0
162,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role