Player Matchup

Erlang Shen
Erlang Shen
IGufSa
Erlang Shen
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,260 Elo+
Solo
Tsukuyomi
Tsukuyomi
LordChongus2406
Tsukuyomi
Level 109
God Stats
14W - 9L
1,648 SR
Queue Stats
197W - 224L
1,497 Elo+
Solo
Kukulkan
Kukulkan
coyote111
Kukulkan
Level 34
God Stats
1W - 0L
1,619 SR
Queue Stats
15W - 22L
1,351 Elo+
Solo
Team Averages
Level 53
1,589 SR
1,369 Elo+

VS

Team Averages
Level 23
1,407 SR
1,433 Elo+
Cerberus
Cerberus
Codevibez
Cerberus
Level 24
God Stats
8W - 10L
1,489 SR
Queue Stats
125W - 143L
1,391 Elo+
Party 1
Hera
Hera
XxDeeMoneyxX
Hera
Level 27
God Stats
0W - 3L
1,231 SR
Queue Stats
4W - 11L
1,316 Elo+
Party 1
Chang'e
Chang'e
avicias
Chang'e
Level 18
God Stats
32W - 27L
1,500 SR
Queue Stats
122W - 121L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
IGufSa
Erlang Shen
15
1 / 1 / 5
11,007
579
4,304
14,305
11,819
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tsukuyomi
LordChongus2406
Tsukuyomi
16
4 / 2 / 4
12,239
644
17,583
14,452
7,911
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
coyote111
Kukulkan
18
4 / 2 / 4
12,846
676
15,768
10,727
3,187
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Codevibez
Cerberus
14
1 / 2 / 4
10,508
553
7,068
16,459
12,046
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 3 / 1
11,519
606
16,592
11,029
4,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
avicias
Chang'e
14
0 / 4 / 5
10,051
529
5,686
16,760
7,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
9
Kills
5
5
Deaths
9
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Codevibez
Cerberus
1
2
4
1.5
W
Erlang Shen
IGufSa
Erlang Shen
1
1
5
3.5
W
Tsukuyomi
LordChongus2406
Tsukuyomi
4
2
4
3
L
4
3
1
1.5
L
Chang'e
avicias
Chang'e
0
4
5
0.63
W
Kukulkan
coyote111
Kukulkan
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,655
Damage
29,346
39,484
Taken
44,248
22,917
Mitigated
24,079
8,834
Healing
15,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Codevibez
Cerberus
7,068
341
373
2,153
16,459
12,046
493
6,734
9,725
30,334
0
W
Erlang Shen
IGufSa
Erlang Shen
4,304
1,398
0
1,319
14,305
11,819
540
10,477
3,556
0
26,948
W
Tsukuyomi
LordChongus2406
Tsukuyomi
17,583
3,853
0
5,679
14,452
7,911
576
9,787
4,425
54
61,668
L
16,592
3,823
0
630
11,029
4,249
570
3,681
7,348
65,315
0
L
Chang'e
avicias
Chang'e
5,686
605
5,673
6,571
16,760
7,784
494
5,407
11,353
20,908
0
W
Kukulkan
coyote111
Kukulkan
15,768
596
171
1,665
10,727
3,187
1,030
8,442
2,157
79,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,092
Gold Earned
32,078
224
Minions Killed
197
0
Camps Cleared
0
1,116,734
Distance Traveled
946,440
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,508
553
48
3
0
311,147
1
W
Erlang Shen
11,007
579
43
2
0
383,507
7
W
Tsukuyomi
12,239
644
61
3
0
384,002
2
L
Hera
11,519
606
107
6
0
315,915
0
L
Chang'e
10,051
529
42
2
0
319,378
0
W
Kukulkan
12,846
676
120
6
0
349,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role