Player Matchup

Ymir
Ymir
CRISPY SOCKS248
Ymir
Level 4
God Stats
1W - 1L
1,814 SR
Queue Stats
1W - 1L
1,647 Elo+
Party 2
Bellona
Bellona
H0megrown Jones
Bellona
Level 23
God Stats
69W - 66L
1,558 SR
Queue Stats
304W - 299L
1,328 Elo+
Party 2
Anubis
Anubis
RuzziRuzzi
Anubis
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 9L
1,460 Elo+
Solo
Bakasura
Bakasura
Stompy MLG
Bakasura
Level 14
God Stats
5W - 2L
1,864 SR
Queue Stats
110W - 60L
1,523 Elo+
Solo
Neith
Neith
UCanThankMeBro
Neith
Level 16
God Stats
8W - 13L
1,455 SR
Queue Stats
24W - 29L
1,310 Elo+
Party 2
Team Averages
Level 12
1,638 SR
1,454 Elo+

VS

Team Averages
Level 36
1,438 SR
1,566 Elo+
Thor
Thor
Chayanne348
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,732 Elo+
Party 3
Guan Yu
Guan Yu
ErickKun
Guan Yu
Level 89
God Stats
5W - 6L
978 SR
Queue Stats
75W - 72L
1,427 Elo+
Party 3
Kukulkan
Kukulkan
elnegro2219680
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,516 Elo+
Solo
Neith
Neith
iTheMostHated
Neith
Level 11
God Stats
11W - 6L
1,606 SR
Queue Stats
13W - 7L
1,686 Elo+
Party 1
Kumbhakarna
Kumbhakarna
iTheMostLoathed
Kumbhakarna
Level 69
God Stats
6W - 3L
1,605 SR
Queue Stats
113W - 101L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 2
7,019
390
1,225
12,519
4,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 6 / 2
8,207
456
9,905
19,277
18,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
RuzziRuzzi
Anubis
12
1 / 12 / 3
7,501
417
4,218
14,248
6,734
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
Stompy MLG
Bakasura
18
12 / 6 / 2
11,654
647
16,283
16,602
9,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
1 / 9 / 1
6,468
359
4,600
9,931
2,657
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 2 / 4
12,903
717
17,675
12,771
5,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
ErickKun
Guan Yu
17
2 / 5 / 7
10,536
585
11,072
17,721
16,809
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
17
11 / 3 / 5
11,221
623
14,430
7,402
2,683
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 5 / 5
8,188
455
7,043
8,985
2,917
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
iTheMostLoathed
Kumbhakarna
13
5 / 3 / 11
9,448
525
5,537
15,726
15,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
72
17
Kills
40
41
Deaths
18
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
16
2
4
9
W
Guan Yu
ErickKun
Guan Yu
2
5
7
1.1
L
3
6
2
0.67
L
Anubis
RuzziRuzzi
Anubis
1
12
3
0.21
L
Bakasura
Stompy MLG
Bakasura
12
6
2
2.17
L
1
9
1
0.17
W
Kukulkan
11
3
5
4.5
W
6
5
5
1.7
W
Kumbhakarna
iTheMostLoathed
Kumbhakarna
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,231
Damage
55,757
72,577
Taken
62,605
42,010
Mitigated
43,437
13,780
Healing
15,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,225
225
0
0
12,519
4,832
0
4,182
8,337
9,050
0
W
17,675
5,208
0
4,044
12,771
5,942
0
1,538
10,453
0
93,818
W
Guan Yu
ErickKun
Guan Yu
11,072
3,033
663
5,254
17,721
16,809
131
176
16,497
0
59,070
L
9,905
4,856
0
5,833
19,277
18,503
147
515
18,762
0
49,416
L
Anubis
RuzziRuzzi
Anubis
4,218
232
0
2,184
14,248
6,734
380
7,282
6,966
23,793
0
L
Bakasura
Stompy MLG
Bakasura
16,283
10,373
0
5,269
16,602
9,284
784
4,247
12,355
0
70,733
L
4,600
1,622
0
494
9,931
2,657
0
4,905
5,026
0
24,015
W
Kukulkan
14,430
562
0
150
7,402
2,683
4,528
1,101
5,821
75,595
0
W
7,043
2,737
0
620
8,985
2,917
510
646
7,909
0
34,441
W
Kumbhakarna
iTheMostLoathed
Kumbhakarna
5,537
850
152
5,013
15,726
15,086
0
2,208
12,731
30,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,849
Gold Earned
52,296
300
Minions Killed
503
0
Camps Cleared
0
1,377,550
Distance Traveled
1,590,387
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,019
390
13
1
0
240,786
1
W
Thor
12,903
717
153
9
0
370,688
3
W
Guan Yu
10,536
585
112
6
0
309,818
2
L
Bellona
8,207
456
74
4
0
300,460
0
L
Anubis
7,501
417
38
2
0
229,725
0
L
Bakasura
11,654
647
140
8
0
318,311
4
L
Neith
6,468
359
35
2
0
288,268
16
W
Kukulkan
11,221
623
146
8
0
268,697
4
W
Neith
8,188
455
55
3
0
307,162
0
W
Kumbhakarna
9,448
525
37
2
0
334,022
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role