Player Matchup

Cthulhu
Cthulhu
PKKSAURUX
Cthulhu
Level 18
God Stats
17W - 8L
1,350 SR
Queue Stats
186W - 142L
1,376 Elo+
Solo
Gilgamesh
Gilgamesh
Slauson_Boy60
Gilgamesh
Level 11
God Stats
1W - 1L
1,732 SR
Queue Stats
142W - 119L
1,334 Elo+
Solo
Pele
Pele
TheRealKrispyyy
Pele
Level 22
God Stats
6W - 5L
1,505 SR
Queue Stats
129W - 113L
1,404 Elo+
Solo
Olorun
Olorun
YoungYk16
Olorun
Level 4
God Stats
0W - 2L
1,292 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
kazong775229
Sun Wukong
Level 8
God Stats
1W - 3L
1,399 SR
Queue Stats
8W - 24L
1,164 Elo+
Solo
Team Averages
Level 13
1,456 SR
1,355 Elo+

VS

Team Averages
Level 19
1,566 SR
1,306 Elo+
Olorun
Olorun
Micolalau
Olorun
Level 10
God Stats
19W - 12L
1,500 SR
Queue Stats
82W - 76L
1,248 Elo+
Solo
Cthulhu
Cthulhu
Slaughterwitz
Cthulhu
Level 29
God Stats
9W - 6L
1,722 SR
Queue Stats
360W - 522L
1,337 Elo+
Party 1
Tiamat
Tiamat
XxDirtyBoost
Tiamat
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 21L
1,251 Elo+
Solo
Hera
Hera
dancingcakes
Hera
Level 24
God Stats
15W - 23L
1,610 SR
Queue Stats
393W - 552L
1,399 Elo+
Party 1
Susano
Susano
edarius077-young
Susano
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 40L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PKKSAURUX
Cthulhu
20
8 / 3 / 11
15,881
1,059
23,042
30,877
19,507
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
Slauson_Boy60
Gilgamesh
20
6 / 9 / 11
15,768
1,051
27,657
38,307
19,921
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

20
9 / 9 / 6
15,656
1,044
33,991
35,026
13,193
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
YoungYk16
Olorun
17
0 / 0 / 0
10,780
719
0
0
0
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
kazong775229
Sun Wukong
19
0 / 11 / 9
12,866
858
6,309
31,677
15,545
Team 1 Tickets

0

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Micolalau
Olorun
20
7 / 4 / 16
15,071
1,005
25,978
17,795
8,351
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
20
7 / 5 / 17
15,379
1,025
28,974
33,626
25,760
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
20
6 / 4 / 20
15,788
1,053
26,054
14,699
13,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
7 / 4 / 13
14,658
977
32,088
15,469
12,684
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
5 / 6 / 13
13,566
904
14,175
17,683
10,331
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
111
23
Kills
32
32
Deaths
23
37
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Olorun
Micolalau
Olorun
7
4
16
3.75
L
Cthulhu
PKKSAURUX
Cthulhu
8
3
11
4.5
W
Cthulhu
7
5
17
3.1
L
Gilgamesh
Slauson_Boy60
Gilgamesh
6
9
11
1.28
L
9
9
6
1.33
W
Tiamat
6
4
20
4
L
Olorun
YoungYk16
Olorun
0
0
0
0
W
7
4
13
3.38
W
5
6
13
1.92
L
Sun Wukong
kazong775229
Sun Wukong
0
11
9
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,999
Damage
127,269
135,887
Taken
99,272
68,166
Mitigated
70,254
3,658
Healing
23,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Micolalau
Olorun
25,978
14,549
2,740
5,627
17,795
8,351
0
4,844
12,951
57,667
0
L
Cthulhu
PKKSAURUX
Cthulhu
23,042
3,523
112
209
30,877
19,507
0
25,725
5,047
63,052
0
W
Cthulhu
28,974
4,809
1,153
7,234
33,626
25,760
0
8,465
25,161
57,215
0
L
Gilgamesh
Slauson_Boy60
Gilgamesh
27,657
9,534
0
1,093
38,307
19,921
0
34,350
3,957
6
59,484
L
33,991
9,745
0
1,366
35,026
13,193
0
28,306
6,720
0
70,273
W
Tiamat
26,054
4,430
0
2,981
14,699
13,128
0
3,161
11,538
64,978
0
L
Olorun
YoungYk16
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
32,088
12,251
242
2,041
15,469
12,684
0
2,972
12,497
48,710
0
W
14,175
3,743
0
1,320
17,683
10,331
0
3,600
13,631
102
21,040
L
Sun Wukong
kazong775229
Sun Wukong
6,309
726
0
878
31,677
15,545
0
24,567
6,967
0
25,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,951
Gold Earned
74,462
243
Minions Killed
278
10
Camps Cleared
6
1,226,805
Distance Traveled
1,394,465
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
15,071
1,005
61
4
0
262,247
2
L
Cthulhu
15,881
1,059
78
5
0
317,358
0
W
Cthulhu
15,379
1,025
65
4
4
291,469
1
L
Gilgamesh
15,768
1,051
52
3
5
318,760
1
L
Pele
15,656
1,044
75
5
4
322,904
0
W
Tiamat
15,788
1,053
92
6
1
306,944
2
L
Olorun
10,780
719
0
0
0
0
0
W
Hera
14,658
977
38
3
1
264,791
1
W
Susano
13,566
904
22
1
0
269,014
0
L
Sun Wukong
12,866
858
38
3
1
267,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role