Player Matchup

Achilles
Achilles
BlackBrewer
Achilles
Level 68
God Stats
4W - 5L
1,709 SR
Queue Stats
70W - 83L
1,311 Elo+
Party 2
Hercules
Hercules
InvictusRex
Hercules
Level 131
God Stats
10W - 6L
1,531 SR
Queue Stats
93W - 93L
1,413 Elo+
Party 2
Discordia
Discordia
Mr_Cabbagepants
Discordia
Level 89
God Stats
2W - 5L
1,500 SR
Queue Stats
629W - 717L
1,418 Elo+
Party 1
Merlin
Merlin
Novaszi
Merlin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 114L
1,379 Elo+
Party 1
Hades
Hades
Spence_96
Hades
Level 65
God Stats
2W - 4L
1,372 SR
Queue Stats
428W - 503L
1,398 Elo+
Party 1
Team Averages
Level 83
1,522 SR
1,384 Elo+

VS

Team Averages
Level 80
1,465 SR
1,398 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
kingwasabi74
Ares
Level 54
God Stats
4W - 1L
1,461 SR
Queue Stats
65W - 72L
1,409 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kkingblm
Morgan Le Fay
Level 117
God Stats
12W - 9L
1,511 SR
Queue Stats
16W - 19L
1,367 Elo+
Solo
Nemesis
Nemesis
kyoshi13
Nemesis
Level 68
God Stats
38W - 49L
1,422 SR
Queue Stats
216W - 246L
1,404 Elo+
Solo
Gilgamesh
Gilgamesh
maxermas
Gilgamesh
Level 71
God Stats
1W - 1L
1,433 SR
Queue Stats
5W - 6L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BlackBrewer
Achilles
14
2 / 2 / 1
8,556
503
7,681
11,788
9,905
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
InvictusRex
Hercules
10
4 / 5 / 3
8,186
482
6,928
18,447
10,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
Mr_Cabbagepants
Discordia
14
3 / 5 / 3
8,586
505
7,438
10,468
3,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Novaszi
Merlin
13
4 / 7 / 6
8,538
502
12,115
12,570
4,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
Spence_96
Hades
14
4 / 6 / 3
8,733
514
7,456
13,095
5,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
5 / 1 / 4
8,977
528
9,343
14,263
14,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
6 / 7 / 9
8,610
506
14,962
14,795
10,601
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
kkingblm
Morgan Le Fay
16
4 / 3 / 4
9,336
549
9,038
8,715
2,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
kyoshi13
Nemesis
14
5 / 2 / 7
8,870
522
6,988
10,844
3,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
maxermas
Gilgamesh
14
5 / 4 / 4
8,540
502
8,095
13,092
8,021
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
53
17
Kills
25
25
Deaths
17
16
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
5
1
4
7
L
Achilles
BlackBrewer
Achilles
2
2
1
1.25
L
Hercules
InvictusRex
Hercules
4
5
3
1.1
L
Discordia
Mr_Cabbagepants
Discordia
3
5
3
0.9
L
Merlin
Novaszi
Merlin
4
7
6
1
L
Hades
Spence_96
Hades
4
6
3
0.92
W
6
7
9
1.5
W
Morgan Le Fay
kkingblm
Morgan Le Fay
4
3
4
2
W
Nemesis
kyoshi13
Nemesis
5
2
7
4.25
W
Gilgamesh
maxermas
Gilgamesh
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,618
Damage
48,426
66,368
Taken
61,709
34,662
Mitigated
40,058
15,346
Healing
16,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
9,343
4,763
0
7,696
14,263
14,957
0
2,512
11,629
0
48,292
L
Achilles
BlackBrewer
Achilles
7,681
3,046
0
2,146
11,788
9,905
360
291
11,497
0
44,235
L
Hercules
InvictusRex
Hercules
6,928
2,441
0
4,273
18,447
10,715
0
7,646
10,801
0
20,499
L
Discordia
Mr_Cabbagepants
Discordia
7,438
1,303
125
3,049
10,468
3,706
56
5,635
4,833
41,895
0
L
Merlin
Novaszi
Merlin
12,115
2,962
159
2,831
12,570
4,411
145
4,985
7,585
39,531
0
L
Hades
Spence_96
Hades
7,456
654
185
2,578
13,095
5,925
0
5,443
7,652
45,911
0
W
14,962
1,625
0
2,241
14,795
10,601
530
8,286
6,017
23,098
0
W
Morgan Le Fay
kkingblm
Morgan Le Fay
9,038
310
60
2,467
8,715
2,926
1,048
5,061
3,220
60,553
0
W
Nemesis
kyoshi13
Nemesis
6,988
3,468
0
2,886
10,844
3,553
0
4,792
5,636
0
49,220
W
Gilgamesh
maxermas
Gilgamesh
8,095
2,649
0
817
13,092
8,021
1,446
4,688
8,008
0
43,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,599
Gold Earned
44,333
337
Minions Killed
364
0
Camps Cleared
0
1,462,392
Distance Traveled
1,632,317
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,977
528
83
5
0
318,215
7
L
Achilles
8,556
503
84
5
0
311,325
1
L
Hercules
8,186
482
30
2
0
319,131
4
L
Discordia
8,586
505
78
5
0
275,796
7
L
Merlin
8,538
502
66
4
0
248,706
0
L
Hades
8,733
514
79
5
0
307,434
1
W
Ares
8,610
506
22
1
0
292,038
0
W
Morgan Le Fay
9,336
549
122
7
0
330,804
3
W
Nemesis
8,870
522
72
4
0
358,729
12
W
Gilgamesh
8,540
502
65
4
0
332,531
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role