Player Matchup

Loki
Loki
AidBuckLFC
Loki
Level 20
God Stats
2W - 7L
1,214 SR
Queue Stats
19W - 42L
1,149 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Danielsnowly
Morgan Le Fay
Level 29
God Stats
0W - 2L
1,406 SR
Queue Stats
12W - 22L
1,291 Elo+
Solo
Hercules
Hercules
Danyboyxxxx
Hercules
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 66L
1,390 Elo+
Solo
Ares
Ares
ares1325
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
964 Elo+
Solo
Hades
Hades
xRICKYCARDOx
Hades
Level 18
God Stats
5W - 10L
1,143 SR
Queue Stats
62W - 117L
1,183 Elo+
Solo
Team Averages
Level 24
1,352 SR
1,196 Elo+

VS

Team Averages
Level 19
1,431 SR
1,235 Elo+
Cupid
Cupid
Aopel
Cupid
Level 24
God Stats
4W - 4L
1,500 SR
Queue Stats
115W - 87L
1,382 Elo+
Party 1
Yemoja
Yemoja
Blacklion33
Yemoja
Level 29
God Stats
3W - 2L
1,575 SR
Queue Stats
4W - 6L
1,146 Elo+
Solo
Skadi
Skadi
GGKSnowWolf
Skadi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
KiblioSkies
Kumbhakarna
Level 20
God Stats
10W - 1L
1,473 SR
Queue Stats
37W - 34L
1,272 Elo+
Party 1
Hades
Hades
richmoose69
Hades
Level 7
God Stats
6W - 5L
1,106 SR
Queue Stats
86W - 109L
876 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
5,819
306
140
807
206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Danielsnowly
Morgan Le Fay
13
3 / 5 / 1
8,515
448
10,287
12,247
5,621
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hercules
Danyboyxxxx
Hercules
15
5 / 1 / 0
9,358
493
10,266
14,352
13,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
10
2 / 5 / 4
7,142
376
4,365
13,938
10,895
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
0 / 8 / 3
7,205
379
6,585
14,175
6,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Aopel
Cupid
14
7 / 0 / 6
9,546
502
12,806
9,971
3,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
15
1 / 1 / 5
10,163
535
8,825
11,792
10,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 4 / 1
8,672
456
7,192
8,546
3,249
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kumbhakarna
KiblioSkies
Kumbhakarna
14
5 / 1 / 7
9,888
520
4,219
11,959
13,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 5 / 4
8,581
452
7,994
11,563
6,022
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
10
Kills
19
19
Deaths
11
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Cupid
Aopel
Cupid
7
0
6
10
W
Yemoja
1
1
5
3.5
L
Morgan Le Fay
Danielsnowly
Morgan Le Fay
3
5
1
0.7
L
Hercules
Danyboyxxxx
Hercules
5
1
0
5
W
3
4
1
0.88
W
Kumbhakarna
KiblioSkies
Kumbhakarna
5
1
7
8.5
L
Ares
2
5
4
0.8
W
3
5
4
1
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,643
Damage
41,036
55,519
Taken
53,831
36,911
Mitigated
36,802
7,514
Healing
13,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
140
0
0
0
807
206
222
376
431
0
5,638
W
Cupid
Aopel
Cupid
12,806
8,038
406
6,645
9,971
3,895
3,501
5,139
4,782
0
55,986
W
Yemoja
8,825
2,689
624
256
11,792
10,412
504
4,792
6,181
41,872
0
L
Morgan Le Fay
Danielsnowly
Morgan Le Fay
10,287
1,882
449
2,534
12,247
5,621
1,628
4,065
8,182
47,977
0
L
Hercules
Danyboyxxxx
Hercules
10,266
2,871
0
2,969
14,352
13,752
379
6,209
8,143
0
46,597
W
7,192
4,228
0
2,184
8,546
3,249
613
4,152
4,296
0
48,394
W
Kumbhakarna
KiblioSkies
Kumbhakarna
4,219
437
0
738
11,959
13,224
1,023
2,059
9,800
29,067
0
L
Ares
4,365
486
0
0
13,938
10,895
298
8,208
5,662
14,796
0
W
7,994
2,231
20
2,258
11,563
6,022
445
5,095
6,246
23,546
0
L
6,585
336
46
1,516
14,175
6,437
0
2,180
11,905
31,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,039
Gold Earned
46,850
246
Minions Killed
316
0
Camps Cleared
0
1,314,588
Distance Traveled
1,609,667
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,819
306
9
0
0
98,859
0
W
Cupid
9,546
502
91
5
0
340,169
4
W
Yemoja
10,163
535
70
4
0
336,376
0
L
Morgan Le Fay
8,515
448
64
3
0
312,609
0
L
Hercules
9,358
493
110
6
0
354,107
5
W
Skadi
8,672
456
77
4
0
238,714
0
W
Kumbhakarna
9,888
520
45
2
0
356,362
2
L
Ares
7,142
376
12
1
0
273,841
4
W
Hades
8,581
452
33
2
0
338,046
0
L
Hades
7,205
379
51
3
0
275,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role