Player Matchup

Nox
Nox
 
Nox
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Vvicked19
Achilles
Level 109
God Stats
4W - 6L
1,536 SR
Queue Stats
157W - 146L
1,490 Elo+
Party 1
Gilgamesh
Gilgamesh
xKayWhy
Gilgamesh
Level 43
God Stats
71W - 55L
1,625 SR
Queue Stats
441W - 432L
1,501 Elo+
Party 1
Team Averages
Level 82
1,553 SR
1,497 Elo+

VS

Team Averages
Level 61
1,642 SR
1,582 Elo+
Neith
Neith
AlpacaWolves
Neith
Level 13
God Stats
10W - 6L
1,500 SR
Queue Stats
219W - 135L
1,492 Elo+
Party 2
King Arthur
King Arthur
OmaeWaMark
King Arthur
Level 126
God Stats
0W - 1L
1,660 SR
Queue Stats
61W - 21L
1,675 Elo+
Party 2
Hera
Hera
TheUndefined0
Hera
Level 45
God Stats
5W - 4L
1,766 SR
Queue Stats
384W - 239L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
10 / 1 / 7
9,667
879
8,427
4,875
1,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Vvicked19
Achilles
12
5 / 2 / 11
8,607
782
5,392
10,272
8,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
xKayWhy
Gilgamesh
13
4 / 3 / 14
8,755
796
10,444
9,775
7,875
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 6
7,104
646
4,599
9,858
3,050
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
OmaeWaMark
King Arthur
9
3 / 8 / 3
7,439
676
6,145
11,893
9,215
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
3 / 4 / 2
7,679
698
5,972
6,712
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
19
Kills
6
6
Deaths
19
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
10
1
7
13.5
L
0
7
6
0.43
L
King Arthur
OmaeWaMark
King Arthur
3
8
3
0.56
L
3
4
2
1
W
Achilles
Vvicked19
Achilles
5
2
11
5.25
W
Gilgamesh
xKayWhy
Gilgamesh
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,263
Damage
16,716
24,922
Taken
28,463
17,864
Mitigated
14,221
1,722
Healing
2,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
8,427
725
0
321
4,875
1,670
1,488
1,285
3,590
35,155
0
L
4,599
1,707
0
1,649
9,858
3,050
305
3,220
6,384
0
22,456
L
King Arthur
OmaeWaMark
King Arthur
6,145
1,063
0
250
11,893
9,215
0
3,436
8,242
0
14,928
L
5,972
1,620
0
959
6,712
1,956
0
1,771
4,816
21,279
0
W
Achilles
Vvicked19
Achilles
5,392
1,195
0
1,224
10,272
8,319
611
2,070
8,202
0
18,992
W
Gilgamesh
xKayWhy
Gilgamesh
10,444
1,755
0
177
9,775
7,875
464
2,617
7,158
0
29,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,029
Gold Earned
22,222
112
Minions Killed
91
0
Camps Cleared
0
627,189
Distance Traveled
590,289
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,667
879
54
5
0
194,099
1
L
Neith
7,104
646
38
3
0
178,289
0
L
King Arthur
7,439
676
12
1
0
196,183
0
L
Hera
7,679
698
41
4
0
215,817
1
W
Achilles
8,607
782
19
2
0
221,291
1
W
Gilgamesh
8,755
796
39
4
0
211,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role