Player Matchup

Persephone
Persephone
Nevaks
Persephone
Level 7
God Stats
3W - 2L
1,327 SR
Queue Stats
23W - 23L
1,356 Elo+
Party 1
Anubis
Anubis
Player1obu
Anubis
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 41L
1,308 Elo+
Party 1
Thanatos
Thanatos
PowTev
Thanatos
Level 17
God Stats
1W - 2L
1,078 SR
Queue Stats
7W - 5L
978 Elo+
Solo
Fenrir
Fenrir
Shrompie
Fenrir
Level 6
God Stats
12W - 11L
1,550 SR
Queue Stats
26W - 26L
1,386 Elo+
Solo
Arachne
Arachne
VelkejKanec
Arachne
Level 25
God Stats
2W - 3L
1,142 SR
Queue Stats
69W - 60L
1,370 Elo+
Solo
Team Averages
Level 13
1,319 SR
1,280 Elo+

VS

Team Averages
Level 16
1,565 SR
1,331 Elo+
Achilles
Achilles
 
Achilles
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
KaMiKaZe_962
Tiamat
Level 27
God Stats
8W - 3L
1,624 SR
Queue Stats
23W - 22L
1,289 Elo+
Solo
Neith
Neith
Konstanta85
Neith
Level 6
God Stats
70W - 77L
1,788 SR
Queue Stats
82W - 94L
1,504 Elo+
Solo
Fafnir
Fafnir
Wastelander0018
Fafnir
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 10L
1,099 Elo+
Solo
Susano
Susano
a-megios
Susano
Level 6
God Stats
3W - 4L
1,413 SR
Queue Stats
8W - 9L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Nevaks
Persephone
15
7 / 1 / 12
9,887
520
13,958
11,753
3,930
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Player1obu
Anubis
15
3 / 2 / 9
9,230
486
7,456
7,206
3,195
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
PowTev
Thanatos
16
7 / 2 / 3
9,629
507
9,304
13,138
5,000
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Fenrir
Shrompie
Fenrir
14
3 / 1 / 9
8,545
450
6,772
10,599
3,846
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arachne
VelkejKanec
Arachne
17
14 / 2 / 7
11,009
579
16,047
13,035
7,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
3 / 2 / 0
7,707
406
4,193
8,492
5,769
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
13
1 / 6 / 2
7,956
419
6,925
14,003
5,413
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 8 / 1
8,146
429
5,051
13,352
3,223
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 11 / 3
6,950
366
4,399
17,521
18,057
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
a-megios
Susano
13
3 / 7 / 1
8,912
469
7,734
16,168
7,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
15
34
Kills
8
8
Deaths
34
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
2
0
1.5
L
Tiamat
1
6
2
0.33
L
1
8
1
0.19
W
Persephone
Nevaks
Persephone
7
1
12
13
W
Anubis
Player1obu
Anubis
3
2
9
3.75
W
Thanatos
PowTev
Thanatos
7
2
3
4.25
W
Fenrir
Shrompie
Fenrir
3
1
9
7.5
W
Arachne
VelkejKanec
Arachne
14
2
7
8.75
L
0
11
3
0.14
L
Susano
a-megios
Susano
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,537
Damage
28,302
55,731
Taken
69,536
23,113
Mitigated
39,502
27,900
Healing
10,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,193
1,090
0
2,547
8,492
5,769
733
0
8,492
237
22,759
L
Tiamat
6,925
962
60
3,090
14,003
5,413
593
5,199
8,804
35,958
0
L
5,051
1,683
0
608
13,352
3,223
840
5,288
8,064
0
46,716
W
Persephone
Nevaks
Persephone
13,958
2,124
0
6,025
11,753
3,930
342
3,497
8,255
51,478
0
W
Anubis
Player1obu
Anubis
7,456
263
0
250
7,206
3,195
729
1,023
6,183
52,492
0
W
Thanatos
PowTev
Thanatos
9,304
2,397
0
11,888
13,138
5,000
3,002
2,416
10,218
0
40,486
W
Fenrir
Shrompie
Fenrir
6,772
1,847
0
3,939
10,599
3,846
333
2,913
7,646
0
30,098
W
Arachne
VelkejKanec
Arachne
16,047
10,527
0
5,798
13,035
7,142
1,904
1,707
11,284
0
60,737
L
4,399
1,556
0
1,078
17,521
18,057
113
6,953
10,568
17,475
0
L
Susano
a-megios
Susano
7,734
1,192
0
2,714
16,168
7,040
241
3,974
12,194
0
44,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,300
Gold Earned
39,671
396
Minions Killed
301
0
Camps Cleared
0
1,775,699
Distance Traveled
1,375,820
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,707
406
37
2
0
223,870
4
L
Tiamat
7,956
419
53
3
0
302,591
1
L
Neith
8,146
429
97
5
0
271,015
0
W
Persephone
9,887
520
72
4
0
324,770
2
W
Anubis
9,230
486
99
5
0
326,687
0
W
Thanatos
9,629
507
82
4
0
354,892
1
W
Fenrir
8,545
450
52
3
0
365,208
3
W
Arachne
11,009
579
91
5
0
404,142
0
L
Fafnir
6,950
366
25
1
0
286,116
0
L
Susano
8,912
469
89
5
0
292,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role