Player Matchup

Nike
Nike
Caleb vs pray
Nike
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
989 Elo+
Party 1
Artemis
Artemis
StupendousSumo
Artemis
Level 28
God Stats
0W - 3L
1,155 SR
Queue Stats
1W - 17L
1,089 Elo+
Party 1
Geb
Geb
The Levizzard
Geb
Level 112
God Stats
2W - 1L
1,637 SR
Queue Stats
11W - 35L
1,141 Elo+
Party 1
Poseidon
Poseidon
TheKaukM8
Poseidon
Level 69
God Stats
0W - 3L
1,452 SR
Queue Stats
4W - 18L
863 Elo+
Party 1
Team Averages
Level 83
1,436 SR
1,020 Elo+

VS

Team Averages
Level 120
1,462 SR
1,464 Elo+
Chaac
Chaac
 
Chaac
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Evade_Spiderman
Guan Yu
Level 127
God Stats
24W - 16L
1,667 SR
Queue Stats
225W - 259L
1,501 Elo+
Solo
Ah Puch
Ah Puch
pretend-land
Ah Puch
Level 69
God Stats
1W - 0L
1,327 SR
Queue Stats
19W - 45L
1,260 Elo+
Solo
Tiamat
Tiamat
quicksylvir
Tiamat
Level 157
God Stats
9W - 16L
1,352 SR
Queue Stats
51W - 47L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 3
8,536
610
6,362
12,619
7,732
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
2 / 6 / 2
9,323
666
6,303
11,388
3,620
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 5 / 2
8,931
638
9,009
15,214
14,183
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
TheKaukM8
Poseidon
16
2 / 6 / 2
9,816
701
3,845
11,069
2,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
6 / 2 / 7
12,218
873
12,830
17,940
16,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
6 / 1 / 8
11,698
836
6,457
11,817
15,311
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
pretend-land
Ah Puch
16
2 / 1 / 7
10,274
734
10,971
13,508
6,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiamat
18
8 / 1 / 9
12,086
863
15,081
9,262
8,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
5
Kills
22
22
Deaths
5
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
2
7
4.75
L
0
5
3
0.3
W
6
1
8
10
L
2
6
2
0.5
L
1
5
2
0.4
L
Poseidon
TheKaukM8
Poseidon
2
6
2
0.5
W
Ah Puch
pretend-land
Ah Puch
2
1
7
5.5
W
Tiamat
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,519
Damage
45,339
50,290
Taken
52,527
28,291
Mitigated
47,193
3,539
Healing
24,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,830
2,191
0
6,895
17,940
16,958
1,070
5,963
11,977
0
35,105
L
6,362
589
0
0
12,619
7,732
0
8,044
4,575
365
18,850
W
6,457
464
899
3,766
11,817
15,311
187
2,900
8,917
0
37,825
L
6,303
4,664
491
402
11,388
3,620
0
4,196
7,192
0
16,948
L
9,009
1,264
0
365
15,214
14,183
0
7,333
7,881
26,408
0
L
Poseidon
TheKaukM8
Poseidon
3,845
739
806
1,475
11,069
2,756
0
6,968
4,101
26,586
0
W
Ah Puch
pretend-land
Ah Puch
10,971
481
447
7,265
13,508
6,705
1,064
3,296
10,212
38,488
0
W
Tiamat
15,081
846
144
4,730
9,262
8,219
1,453
1,803
7,459
52,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,606
Gold Earned
46,276
167
Minions Killed
246
4
Camps Cleared
16
919,872
Distance Traveled
1,122,997
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,218
873
51
4
2
279,338
2
L
Nike
8,536
610
43
3
0
258,026
0
W
Guan Yu
11,698
836
53
4
7
297,576
1
L
Artemis
9,323
666
43
3
1
216,308
0
L
Geb
8,931
638
24
2
1
235,323
0
L
Poseidon
9,816
701
57
4
2
210,215
0
W
Ah Puch
10,274
734
53
4
1
251,883
0
W
Tiamat
12,086
863
89
6
6
294,200
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role