Player Matchup

Ares
Ares
Bronze III
DopeMinority
Ares
Bronze III
Level 89
God Stats
0W - 1L
1,621 SR
Queue Stats
4W - 11L
1,389 MMR
Solo
Hachiman
Hachiman
Gold II
dajayessi
Hachiman
Gold II
Level 149
God Stats
12W - 17L
1,532 SR
Queue Stats
109W - 119L
1,423 MMR
Party 2
Scylla
Scylla
Platinum V
gooLJ
Scylla
Platinum V
Level 157
God Stats
2W - 2L
1,673 SR
Queue Stats
173W - 138L
1,713 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,609 SR
1,508 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 122
1,684 SR
1,788 MMR
Geb
Geb
Bronze III
Froggbob
Geb
Bronze III
Level 76
God Stats
1W - 0L
1,474 SR
Queue Stats
3W - 9L
1,238 MMR
Solo
He Bo
He Bo
Masters
KawaiiKommander
He Bo
Masters
Level 160
God Stats
2W - 0L
1,964 SR
Queue Stats
501W - 174L
2,111 MMR
Party 1
Mulan
Mulan
Diamond I
sirbutters4
Mulan
Diamond I
Level 129
God Stats
7W - 5L
1,615 SR
Queue Stats
201W - 71L
2,014 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
9,313
716
5,063
15,702
17,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
dajayessi
Hachiman
11
0 / 5 / 2
7,567
582
11,583
11,634
4,694
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
gooLJ
Scylla
12
2 / 6 / 1
8,361
643
8,044
11,516
4,665
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
GilgameshAthenaMorgan Le FayThothSobek

VS

Bans
TiamatCupidGaneshaAnhurCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 10
8,769
675
3,131
16,974
16,197
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
11 / 2 / 3
10,947
842
20,094
13,283
7,153
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
4 / 2 / 11
10,035
772
11,557
18,578
15,884
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
4
Kills
15
15
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
0
0
10
5
W
11
2
3
6.25
L
Hachiman
dajayessi
Hachiman
0
5
2
0.2
L
Scylla
gooLJ
Scylla
2
6
1
0.42
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,690
Damage
34,782
38,852
Taken
48,835
26,938
Mitigated
39,234
4,686
Healing
16,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,063
219
0
1,859
15,702
17,579
0
10,203
5,499
11,977
0
W
3,131
344
445
2,553
16,974
16,197
392
5,070
11,904
13,479
0
W
20,094
1,413
443
4,797
13,283
7,153
1,153
4,154
9,129
63,392
0
L
Hachiman
dajayessi
Hachiman
11,583
5,085
0
1,388
11,634
4,694
0
6,166
5,420
0
34,954
L
Scylla
gooLJ
Scylla
8,044
752
0
1,439
11,516
4,665
0
6,856
4,541
29,942
0
W
11,557
1,048
0
7,949
18,578
15,884
347
3,883
14,695
0
43,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,241
Gold Earned
29,751
119
Minions Killed
172
0
Camps Cleared
0
698,576
Distance Traveled
790,332
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,313
716
16
1
0
239,942
2
W
Geb
8,769
675
7
1
0
267,953
0
W
He Bo
10,947
842
88
7
0
251,078
5
L
Hachiman
7,567
582
48
4
0
238,519
3
L
Scylla
8,361
643
55
4
0
220,115
1
W
Mulan
10,035
772
77
6
0
271,301
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role