Player Matchup

Freya
Freya
AJ__0330
Freya
Level 67
God Stats
8W - 8L
1,552 SR
Queue Stats
423W - 489L
1,377 Elo+
Party 2
Merlin
Merlin
Hairlesshipster
Merlin
Level 85
God Stats
9W - 5L
1,500 SR
Queue Stats
117W - 131L
1,413 Elo+
Solo
Amaterasu
Amaterasu
Silver_Wolf081
Amaterasu
Level 63
God Stats
32W - 32L
1,510 SR
Queue Stats
113W - 136L
1,414 Elo+
Party 2
Gilgamesh
Gilgamesh
vmbr3456
Gilgamesh
Level 81
God Stats
33W - 32L
1,513 SR
Queue Stats
414W - 386L
1,479 Elo+
Solo
Camazotz
Camazotz
xMigueliito
Camazotz
Level 118
God Stats
16W - 11L
1,476 SR
Queue Stats
567W - 594L
1,391 Elo+
Party 2
Team Averages
Level 83
1,510 SR
1,415 Elo+

VS

Team Averages
Level 88
1,467 SR
1,394 Elo+
Neith
Neith
Call_Me_Dada-
Neith
Level 128
God Stats
33W - 22L
1,750 SR
Queue Stats
426W - 446L
1,345 Elo+
Solo
Bakasura
Bakasura
Dreamy_Vibez_
Bakasura
Level 79
God Stats
0W - 4L
1,167 SR
Queue Stats
172W - 208L
1,426 Elo+
Solo
Janus
Janus
FruitfulLily984
Janus
Level 123
God Stats
1W - 6L
1,525 SR
Queue Stats
324W - 351L
1,420 Elo+
Party 1
Yemoja
Yemoja
TheKidJJ223
Yemoja
Level 50
God Stats
12W - 15L
1,434 SR
Queue Stats
123W - 137L
1,414 Elo+
Solo
Bellona
Bellona
Tigerlifez
Bellona
Level 60
God Stats
3W - 11L
1,458 SR
Queue Stats
110W - 143L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AJ__0330
Freya
20
9 / 5 / 10
14,985
535
14,319
20,179
8,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
2 / 1 / 7
15,874
567
14,803
14,635
5,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Silver_Wolf081
Amaterasu
20
2 / 2 / 13
13,999
500
10,636
23,252
19,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
vmbr3456
Gilgamesh
20
3 / 1 / 4
16,072
574
10,991
14,445
13,332
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Camazotz
xMigueliito
Camazotz
20
14 / 1 / 10
16,925
604
22,830
31,291
13,524
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 1
11,905
425
13,043
19,574
5,080
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
Dreamy_Vibez_
Bakasura
16
0 / 9 / 0
10,805
386
4,152
21,587
9,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 6 / 2
13,398
479
18,695
21,108
16,514
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
14
0 / 5 / 2
10,213
365
7,316
15,360
14,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
Tigerlifez
Bellona
20
3 / 2 / 1
15,778
564
12,321
20,732
14,092
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
16
30
Kills
10
10
Deaths
30
44
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Freya
AJ__0330
Freya
9
5
10
2.8
L
5
8
1
0.69
L
Bakasura
Dreamy_Vibez_
Bakasura
0
9
0
0
L
2
6
2
0.5
W
2
1
7
5.5
W
Amaterasu
Silver_Wolf081
Amaterasu
2
2
13
4.25
L
Yemoja
0
5
2
0.2
L
Bellona
Tigerlifez
Bellona
3
2
1
1.75
W
Gilgamesh
vmbr3456
Gilgamesh
3
1
4
5
W
Camazotz
xMigueliito
Camazotz
14
1
10
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,579
Damage
55,527
103,802
Taken
98,361
60,134
Mitigated
59,440
50,933
Healing
25,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
AJ__0330
Freya
14,319
4,295
0
9,155
20,179
8,245
1,344
3,667
16,512
116,635
0
L
13,043
6,002
0
4,090
19,574
5,080
2,618
7,494
12,080
0
81,555
L
Bakasura
Dreamy_Vibez_
Bakasura
4,152
2,874
0
5,230
21,587
9,514
139
5,926
15,661
0
69,582
L
18,695
1,623
102
4,019
21,108
16,514
153
8,768
12,340
106,179
0
W
14,803
618
391
4,875
14,635
5,863
1,016
6,144
8,436
128,389
0
W
Amaterasu
Silver_Wolf081
Amaterasu
10,636
2,614
0
9,959
23,252
19,170
4,730
7,255
15,997
0
86,874
L
Yemoja
7,316
319
929
3,586
15,360
14,240
250
4,392
10,968
32,851
0
L
Bellona
Tigerlifez
Bellona
12,321
1,745
259
6,808
20,732
14,092
1,486
2,843
17,889
0
101,976
W
Gilgamesh
vmbr3456
Gilgamesh
10,991
2,172
0
4,519
14,445
13,332
2,274
3,204
11,201
0
89,753
W
Camazotz
xMigueliito
Camazotz
22,830
4,533
0
22,034
31,291
13,524
857
8,336
22,845
0
129,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,855
Gold Earned
62,099
828
Minions Killed
721
0
Camps Cleared
0
2,705,709
Distance Traveled
2,199,451
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
14,985
535
140
5
0
507,381
0
L
Neith
11,905
425
139
5
0
373,404
4
L
Bakasura
10,805
386
131
5
0
466,847
0
L
Janus
13,398
479
160
6
0
414,766
10
W
Merlin
15,874
567
222
8
0
509,705
5
W
Amaterasu
13,999
500
122
4
0
573,053
0
L
Yemoja
10,213
365
49
2
0
401,434
1
L
Bellona
15,778
564
242
9
0
543,000
5
W
Gilgamesh
16,072
574
173
6
0
511,689
10
W
Camazotz
16,925
604
171
6
0
603,881
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role